Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7694623775567797035 15 twiavampire the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Aug 5, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (550 turns). twiavampire the Caller (Merfolk Summoner) Turns: 550, Time: 00:02:24 Health: 0/19 AC: 3 Str: 8 XL: 2 Next: 50% Magic: 5/5 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Missiles e - 3 boomerangs Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls d - 2 scrolls of teleportation {unknown} f - a scroll of brand weapon {unknown} Potions b - a potion of magic Skills: + Level 0.3 Armour + Level 3.1 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 9% 2 Call Canine Familiar Summ 13% N/A 17% 3 Mercury Arrow Conj/Alch 2% 2d5 45% 2 Eringya's Surprising Cr Summ 13% N/A 50% 4 Launch Clockwork Bee Frge 1% N/A 69% 3 Summon Seismosaurus Egg Summ/Erth 7% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A bat appears in a puff of smoke. The jackal barely misses you. You swap places. Your bat hits the jackal but does no damage. The jackal barely misses your bat. Your bat misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal barely misses your bat. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal. The jackal misses you. Your bat barely misses the jackal. The jackal attacks as it pursues you! The jackal barely misses you. Your bat closely misses the jackal. Your bat completely misses the jackal. The jackal bites you but does no damage. You open the door. Your bat barely misses the jackal. The jackal misses you. Your bat barely misses the jackal. The jackal bites you but does no damage. There is an open door here. Your bat barely misses the jackal. x2 The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal but does no damage. The jackal closely misses your bat. Your bat hits the jackal. The jackal closely misses you. Your bat barely misses the jackal. Your bat misses the jackal. The jackal attacks as it pursues you! The jackal closely misses you. Your bat barely misses the jackal. The jackal attacks as it pursues you! The jackal closely misses you. Your bat barely misses the jackal. The jackal bites you. You die... ##.## # #.# ... #.# #.# ##'## ###.### ##...## #.... . ##.....## ##.#.# # ##.......## ##..#.# # #.........####.....### +....@....'........... #....h....####.....### ##...h...## ##...#### ##.b...## #........ ##...## #.##.#.## ##'## #.##.#.# #.# #.##.#.# ##### #.# #.##...# ...# ##.## #.###..# You could see 2 jackals and a friendly bat (summoned). Vanquished Creatures 2 dart slugs (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) 2 bats (D:1) A giant cockroach (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | twiavampire the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 550 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_corners, item_on_display_a_b Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Armour | | 0.3 Stealth | | 2.3 Spellcasting | | 2.0 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 89 Punch || 1 Cast: Summon Small Mamm || 17 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Leather armour || 89 Robe || 3 Dodge: Dodged || 89