type Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -9, D:1) a ball python skeleton (13, 11, D:1) a +0 club 3 stones a frilled lizard corpse (skeletalised by now) (16, -9, D:1) a +0 robe (17, 11, D:1) a hobgoblin corpse (skeletalised by now) (20, 18, D:1) a +0 club (23, -30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -30, D:1) a +0 scale mail (28, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -24, D:1) a bat skeleton (33, -22, D:1) a +0 mace (36, 14, D:1) a +0 club a ball python skeleton (39, -15, D:1) a +1 dagger of freezing a goblin skeleton (40, -11, D:1) a staff of air (40, -10, D:1) a ball python skeleton (40, -8, D:1) a +0 club a goblin skeleton (43, -32, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, -33, D:1) a ball python corpse (skeletalised by now) (57, -18, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 1, D:2) 6 stones (4, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 9, D:2) a rat corpse (skeletalised by now) (5, -25, D:2) a +0 short sword (6, -13, D:2) a quokka corpse (skeletalised by now) (8, 3, D:2) a +0 leather armour (9, -10, D:2) 7 stones (12, -12, D:2) a bat corpse (skeletalised by now) (14, -9, D:2) a ball python corpse (skeletalised by now) (15, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, -10, D:2) a +0 club a goblin skeleton (21, -2, D:2) a +0 barding (24, -22, D:2) a +0 short sword a kobold skeleton (24, 14, D:2) a frilled lizard corpse (skeletalised by now) (25, 14, D:2) a +0 dagger a +0 sling (29, -22, D:2) a +0 whip (29, -5, D:2) a +0 sling (30, -1, D:2) 6 stones (34, -13, D:2) the +10 mace of Discomfort {speed, ^Drain Will+ Int+2} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (41, 6, D:2) a jackal corpse (skeletalised by now) (44, -18, D:2) a rat corpse (skeletalised by now) (45, -16, D:2) a rat corpse (skeletalised by now) (45, -13, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ycviufit's Jewellery Emporium a ring of fire (325 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) a +4 ring of protection (468 gold) a dragon-blood talisman (780 gold) a ring of protection from cold (325 gold) a +6 ring of intelligence (468 gold) a ring of wizardry (390 gold) the ring "Figexzor" {Int-3 Dex+7 Slay+4} (668 gold) [ring of slaying] Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:3) a +0 flail (3, -2, D:3) a +0 whip (9, 3, D:3) a +0 club (9, 14, D:3) a +0 scythe a +0 robe a hobgoblin corpse the human corpse of Sigmund (10, 16, D:3) a bat corpse (13, 18, D:3) a bat corpse (16, 22, D:3) a +0 dagger of speed a stone (17, 22, D:3) a bat corpse (17, 23, D:3) a +0 scale mail (25, 20, D:3) a +0 robe