Dungeon Crawl Stone Soup version 0.32-a0-1302-gd3ef473 (webtiles) character file. Game seed: 4799695815059534105 1 type the Ducker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on May 25, 2024. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (29 turns). type the Ducker (Merfolk Gladiator) Turns: 29, Time: 00:00:12 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 7 God: Gold: 9 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting + Level 0.2(1.4) Axes - Level 4.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A quokka and a kobold come into view. You reach to attack! You barely miss the quokka. You closely miss the quokka. The quokka bites you but does no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka barely misses you. You closely miss the kobold. The quokka bites you. The kobold barely misses you. The quokka misses you. You closely miss the kobold. The kobold hits you but does no damage. The quokka bites you. You completely miss the kobold. The kobold hits you with a +0 whip. The quokka bites you but does no damage. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you but does no damage. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. You kill the quokka! The kobold throws a stone. The stone misses you. The kobold hits you with a +0 whip. You die... #..#.~~≈~.~≈≈~... #....≈~~~.~~~~... #.##.~~~~.~~~~..# ##.##.~~~~.~~~~..# #...#.~~~~.~~~~..# #.###.~≈~~.~≈≈~..# #.# ..~~~≈.~≈~≈.. #.#...P~~P.P~~P. #@#............ #K....# #........ #........ #..$..... #........ #.#+##... ... ... You could see a kobold. Vanquished Creatures A quokka (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | type the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 29 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Melee: Trident || 9 Armour: Leather armour || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 28 | 28 | 0 | 0 | 15 | 1 | 28.0 | Dungeon | 28 | 28 | 0 | 0 | 15 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 28 daAuts