ultrashaft Level 1 of the Dungeon (2, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 17, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (18, 9, D:1) a ball python skeleton (30, -13, D:1) a +0 dagger a goblin skeleton (46, -4, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 38, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 2, D:2) a rat corpse (skeletalised by now) (15, 27, D:2) a +0 club (24, 7, D:2) a medusa talisman (28, 5, D:2) a +0 short sword a kobold skeleton (35, 18, D:2) an adder corpse (skeletalised by now) (35, 47, D:2) a +0 dagger a goblin skeleton (43, 26, D:2) an adder skeleton (47, 39, D:2) a +0 sling (47, 46, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 27, D:2) a +0 whip an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -10, D:3) a rat skeleton (4, -13, D:3) a hobgoblin skeleton (4, -12, D:3) a +2 pair of boots (5, -8, D:3) the inkwell talisman of Insurance {Int+6 Dex+4} [inkwell talisman] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). (5, 13, D:3) a +0 buckler (8, 12, D:3) an adder corpse (skeletalised by now) (10, 5, D:3) a +0 plate armour (28, -14, D:3) a +0 quarterstaff (34, -16, D:3) an adder corpse (skeletalised by now) (34, -15, D:3) a +0 whip of holy wrath a kobold corpse (skeletalised by now) (35, -8, D:3) a +0 dagger (38, -3, D:3) a +0 ring mail (43, -33, D:3) the +7 spear "Nicuraz" {flame, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (48, -13, D:3) a +1 heavy scythe (55, -16, D:3) a +0 mace a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -57, D:4) a +0 robe (19, -14, D:4) a +0 hand axe a +0 ring mail (32, -12, D:4) a ball python corpse (skeletalised by now) (39, -14, D:4) the inkwell talisman "Xawoofoa" {Dex+5} [inkwell talisman] Dex+5: It affects your dexterity (+5). (41, -14, D:4) a +0 pair of boots (44, -9, D:4) the +0 scale mail of the Merchant {Archery, +Blink Regen+ Str-2 Dex+2} +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). (45, -58, D:4) a +2 falchion of electrocution a +0 ring mail an orc corpse (skeletalised by now) (45, -57, D:4) a +0 dagger a +0 chain mail (46, -58, D:4) a +0 short sword a +0 leather armour a +0 falchion a +0 club a +0 ring mail a +0 heavy flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, -16, D:4) a ball python corpse (skeletalised by now) (56, -23, D:4) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -22, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -20, D:4) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 club (5, -16, D:5) a +0 dagger (15, 16, D:5) a +0 falchion a +0 ring mail (16, 7, D:5) a +0 arbalest (16, 14, D:5) a +1 dagger of venom a +0 robe an orc skeleton (20, -27, D:5) a +0 hand axe a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, -26, D:5) a +0 hand axe a +0 ring mail (22, 10, D:5) a +0 flail a +0 leather armour (22, 11, D:5) a +0 flail (30, 24, D:5) a +0 robe (31, 11, D:5) a +0 pair of boots (43, 21, D:5) a +0 leather armour (45, -21, D:5) a +0 dagger a +0 robe (45, -19, D:5) a +0 dagger a +0 robe (46, -20, D:5) a +0 dagger a +0 robe an orc skeleton (47, -22, D:5) a +0 dagger a +0 robe (50, -7, D:5) a +0 ring mail (62, -20, D:5) the +6 mace of the End of Times {speed, rC+ Str+2 Dex+3} rC+: It protects you from cold. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (64, 4, D:5) a +0 club a gnoll corpse Level 6 of the Dungeon (0, 0, D:6) a staff of cold (unseen) the Ecumenical Temple