vIle Level 1 of the Dungeon (1, -15, D:1) a jackal corpse (skeletalised by now) (4, -15, D:1) a jackal corpse (skeletalised by now) (16, -13, D:1) a +0 leather armour (16, -12, D:1) a +2 leather armour of willpower (18, -27, D:1) a frilled lizard corpse (skeletalised by now) (22, 12, D:1) a +0 club (27, -28, D:1) a jackal skeleton (28, -29, D:1) a +0 short sword (29, -6, D:1) a +0 dagger a goblin skeleton (34, 1, D:1) a +0 robe (39, 0, D:1) a hobgoblin skeleton (44, -20, D:1) a +0 club (46, -20, D:1) a jackal skeleton (47, 12, D:1) a ball python corpse (skeletalised by now) (52, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qunim's Book Emporium a Handbook of Applied Construction (264 gold) a book of Necromancy (198 gold) a book of Misfortune (550 gold) a book of Winter (308 gold) Leni's Octavo of Charms (264 gold) Spells Type Level a - Sigil of Binding Hexes 3 b - Enfeeble Hexes 7 a book of Frost (220 gold) a book of Blasting (462 gold) a book of Displacement (242 gold) [Shop] Bimaol Lulo's Weapon Shop a +0 hand axe (42 gold) a +3 flail of protection (296 gold) the +11 arbalest "Sutsiffyawn" {drain, rPois Will+ rCorr Dex-3} (1184 gold) rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). a +0 spear (42 gold) a +0 mace (42 gold) the +8 shortbow of Jyjeung {chaos, ^Fragile rElec Will++ rCorr} (1027 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. a +0 spear (42 gold) a +0 dagger (28 gold) [Shop] Maeffafu's Antique Weapon Shop a +0 short sword (63 gold) a +1 shortbow of draining (260 gold) the +6 sling of Eternal Vigilance {freeze, Str+7 Int+2 Dex-3 SInv} (1186 gold) Str+7: It affects your strength (+7). Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. a +2 trident of flaming (384 gold) a +0 dagger (42 gold) a +0 dagger (42 gold) a +0 giant club (44 gold) a +0 flail (73 gold) a +0 club (10 gold) a +0 hand axe (63 gold) a +0 club (10 gold) the +7 whip of Drought {distort, rN+ Dex+3} (1232 gold) rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). [Shop] Fuewedgh's Jewellery Shop the ring "Asudig" {Int+2 Slay+3 SInv} (504 gold) [ring of see invisible] Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. a ring of flight (unknown) (227 gold) a ring of ice (unknown) (325 gold) the quill talisman "Viki" {rElec rF++} (1391 gold) [quill talisman] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. a ring of resist corrosion (unknown) (260 gold) the amulet of the Exiled Violins {Faith *Silence rElec rPois} (683 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. (0, 0, D:2) 5 stones (3, -16, D:2) a gold piece (13, -36, D:2) a +0 ring mail (15, -24, D:2) the felid skeleton of Natasha (20, -24, D:2) an adder skeleton (21, -26, D:2) a rat skeleton (31, -23, D:2) a bat skeleton (32, -4, D:2) a +0 short sword a kobold skeleton (35, -24, D:2) the felid skeleton of Natasha (35, -23, D:2) 2 stones a +0 whip a kobold skeleton (35, -16, D:2) a +0 club (43, -3, D:2) a +0 dagger Level 3 of the Dungeon (2, -6, D:3) a scroll of identify (10, 8, D:3) a rat corpse (skeletalised by now) (23, -29, D:3) Plato's Tome of the Torch Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (26, 14, D:3) 2 stones (27, -23, D:3) a jackal corpse a jackal corpse a jackal corpse (28, -20, D:3) a +0 war axe a jackal corpse (29, -17, D:3) a +0 war axe an orc corpse (29, -9, D:3) a +0 mace (30, -28, D:3) a scroll of identify (33, -7, D:3) a rat skeleton (38, -4, D:3) a +0 short sword (39, -17, D:3) a +0 short sword