void Level 1 of the Dungeon (0, 12, D:1) a +0 trident (8, 17, D:1) a +0 dagger (10, 34, D:1) a bat skeleton (13, 24, D:1) a +0 club (13, 40, D:1) a +0 club (19, 44, D:1) a rat corpse (skeletalised by now) (20, 32, D:1) a +0 dagger (21, 3, D:1) a rat corpse (skeletalised by now) (27, -3, D:1) a +0 dagger (30, 14, D:1) a frilled lizard skeleton (31, 12, D:1) the quill talisman of the Grue {rF+ rN+ SInv} [quill talisman] rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (35, -1, D:1) a bat corpse (skeletalised by now) (38, 11, D:1) a ball python skeleton (42, -2, D:1) a +0 dagger a stone (53, 9, D:1) a ball python skeleton (55, 26, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 9, D:2) a +0 scale mail (4, 8, D:2) a rat corpse (skeletalised by now) (5, 4, D:2) a ball python corpse (skeletalised by now) (13, -6, D:2) a +0 robe (14, -25, D:2) 6 stones (21, 6, D:2) a +0 chain mail (23, -18, D:2) a hobgoblin skeleton (25, 8, D:2) a +0 dagger (28, 7, D:2) a rat skeleton (30, -18, D:2) 2 stones (40, -9, D:2) 4 stones (41, -11, D:2) a +0 robe (47, -9, D:2) a +0 hand axe (57, 9, D:2) a +0 whip Level 3 of the Dungeon