waagh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (5, -10, D:1) a +0 hand axe (5, -9, D:1) a rat corpse (skeletalised by now) (10, -19, D:1) a bat corpse (skeletalised by now) (17, 4, D:1) a +0 leather armour (20, -26, D:1) a +0 short sword a ring of fire a kobold corpse (skeletalised by now) (22, -3, D:1) a +0 whip (23, 12, D:1) a +0 robe (24, -20, D:1) a +0 club (34, -38, D:1) a +0 quarterstaff (38, -12, D:1) 2 stones (38, 7, D:1) a hobgoblin corpse (skeletalised by now) (50, -11, D:1) an amulet of regeneration (50, -8, D:1) a +0 short sword (51, -7, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xaum's Antique Weapon Boutique a +2 morningstar of holy wrath (460 gold) a +0 falchion (72 gold) a +0 falchion (72 gold) a +0 whip (60 gold) a +0 spear (72 gold) a +0 spear (72 gold) a +0 rapier (96 gold) a +0 lajatang (360 gold) a +0 club (24 gold) a +0 spear (72 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (11, 3, D:2) a +0 sling (14, 22, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (16, 13, D:2) a ring of positive energy (31, 33, D:2) a scarf of invisibility (33, -2, D:2) an amulet of reflection (35, 5, D:2) a jackal corpse (skeletalised by now) (38, 20, D:2) a +0 hammer (39, 23, D:2) a +3 quarterstaff of chaos (50, -4, D:2) a +0 club 5 stones a +0 dagger (50, 5, D:2) 5 stones Level 3 of the Dungeon [Shop] Tihast's Jewellery Shoppe an amulet of magic regeneration (300 gold) a ring of positive energy (200 gold) a +6 ring of strength (360 gold) a ring of poison resistance (200 gold) a ring of protection from cold (250 gold) the ring of the Hare {EV+10} (1280 gold) [ring of evasion] EV+10: It affects your evasion (+10). an amulet of the acrobat (300 gold) (0, 0, D:3) a +0 dagger (1, -13, D:3) a +0 sling (7, 6, D:3) an adder corpse (skeletalised by now) (10, 10, D:3) a ring of magical power (13, -10, D:3) 6 stones (18, -2, D:3) a ball python corpse (skeletalised by now) (19, -3, D:3) a hobgoblin skeleton (26, 8, D:3) 4 boomerangs (31, -8, D:3) 7 stones (38, 15, D:3) a +0 leather armour (39, -9, D:3) 6 stones (40, 13, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 2 stones (2, 9, D:4) an adder corpse (skeletalised by now) (2, 18, D:4) an iguana corpse (skeletalised by now) (10, 17, D:4) 4 stones (10, 22, D:4) a quokka skeleton (11, 6, D:4) a +0 ring mail (13, 8, D:4) a +0 cloak (19, 27, D:4) a +0 leather armour (21, 7, D:4) a +0 dagger a goblin skeleton (22, 7, D:4) a +0 dagger an orc skeleton (27, 5, D:4) a +0 whip 2 boomerangs an orc skeleton (27, 14, D:4) a +0 mace (29, 5, D:4) a +0 club a +0 whip (36, 4, D:4) 3 stones (37, 15, D:4) a ball python skeleton (38, 15, D:4) a ring of positive energy (41, 5, D:4) an adder skeleton (51, 5, D:4) a staff of fire (53, 22, D:4) a +0 short sword Level 5 of the Dungeon (6, -46, D:5) a +0 short sword (10, -42, D:5) a +0 leather armour (17, -43, D:5) a +0 whip (20, -27, D:5) a +0 giant spiked club (37, -49, D:5) a book of Burglary (37, -12, D:5) a +0 plate armour (41, -17, D:5) a book of Touch (43, -31, D:5) an adder skeleton (45, -43, D:5) a +0 club (47, -38, D:5) a +0 giant club an ogre skeleton (47, -2, D:5) a +0 whip (56, -41, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger {Udom} (8, -2, D:6) a +0 great sword (20, 25, D:6) a +0 giant spiked club (22, -19, D:6) a +0 whip (26, -1, D:6) a +0 spear a +0 halberd of pain a +1 whip of draining a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, 0, D:6) a +0 spear a +0 halberd a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, 1, D:6) a +0 cloak (37, 9, D:6) the +10 spear of the Protecting Gods {antimagic, rElec Will- Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. (43, 6, D:6) a +0 short sword (53, 9, D:6) an amulet of regeneration (55, -11, D:6) a +0 sling (58, 12, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 club (4, 43, D:7) a stone (13, 24, D:7) 5 stones (15, 39, D:7) 9 stones (19, 19, D:7) 3 stones (21, 14, D:7) a +0 dagger a +0 robe (22, 13, D:7) a +0 short sword a +0 leather armour (22, 27, D:7) 9 stones (28, 31, D:7) a +0 short sword a +0 cloak (34, 27, D:7) a +0 robe a +0 dagger a +0 plate armour 2 boomerangs a +0 short sword (35, 28, D:7) a +0 dagger a +0 club (45, 24, D:7) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 battleaxe of freezing a +0 plate armour a +0 club 2 boomerangs a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 25, D:7) a +0 whip of flaming a +0 robe (47, 17, D:7) a +0 club (48, 17, D:7) a +0 leather armour (51, 28, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, -1, D:8) a +0 dagger 2 poisoned darts (2, -1, D:8) a +0 dagger 5 stones (5, -15, D:8) a +0 falchion (13, -1, D:8) 8 stones (21, -31, D:8) a +0 chain mail a +0 long sword (23, -19, D:8) a +0 dagger (28, 17, D:8) 8 stones (30, -23, D:8) a +0 leather armour (38, -5, D:8) a +0 war axe (43, 17, D:8) 6 stones (55, 14, D:8) a +0 scale mail (57, 12, D:8) a staff of conjuration Level 9 of the Dungeon [Shop] Leupa's Armour Emporium a +3 chain mail of poison resistance (329 gold) a +1 leather armour of positive energy (154 gold) a +2 scale mail of positive energy (252 gold) the +0 scale mail of the Catamount {+Inv MP-9 Int+2} (56 gold) Int+2: It affects your intelligence (+2). MP-9: It affects your magic capacity (-9). +Inv: It lets you turn invisible. a +3 leather armour of fire resistance (336 gold) [Shop] Anolaoxku's Distillery 2 potions of heal wounds (130 gold) 2 potions of heal wounds (130 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of resistance (130 gold) a potion of haste (130 gold) a potion of mutation (104 gold) a potion of enlightenment (65 gold) (0, 0, D:9) a +0 orcbow (1, 11, D:9) a +0 spear (6, 14, D:9) a +0 pair of gloves of infusion a +0 ring mail a potion of degeneration (10, 5, D:9) a +0 dire flail (20, 8, D:9) a +0 robe a +1 halberd a +0 robe a +0 halberd a +0 chain mail a +0 short sword (21, 6, D:9) a +0 robe a +0 battleaxe (21, 7, D:9) a +0 robe a +3 morningstar a +0 robe a +0 hand axe (21, 8, D:9) a +0 leather armour a +0 flail a +0 hand axe (27, 22, D:9) a +0 giant club a +0 giant club (30, -1, D:9) a +0 whip (31, -1, D:9) a +0 club a +0 leather armour a +0 dagger a +0 falchion (44, 10, D:9) a +0 orcbow (48, 40, D:9) a +0 flail (58, 22, D:9) a +0 short sword (62, 3, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 robe (17, -31, D:10) a +0 spear (17, -30, D:10) a +1 whip of flaming a +0 spear a +0 ring mail (19, -3, D:10) a +0 scale mail (20, 17, D:10) 3 stones (22, -21, D:10) a +2 heavy flail (22, 14, D:10) a +0 spear a +0 ring mail (25, 9, D:10) a +0 flail (26, -26, D:10) a +0 club a +0 robe a +0 dagger (26, -5, D:10) a +0 morningstar (26, 8, D:10) a +0 flail (27, -26, D:10) a +0 leather armour a +0 flail a +0 leather armour 3 boomerangs a +0 club (27, -25, D:10) a +0 chain mail a +0 whip (27, -19, D:10) a +0 chain mail a +0 battleaxe of draining (28, -21, D:10) a +0 short sword (28, -19, D:10) a +0 robe a +0 dagger (28, -15, D:10) a +0 buckler (28, 21, D:10) a +0 robe (31, 11, D:10) a +0 robe a +0 club (34, -6, D:10) 5 stones (39, -21, D:10) a +0 spear a +0 scale mail (42, 5, D:10) a +0 club a +0 whip a +0 robe (43, 5, D:10) a +0 whip a +0 scale mail a +0 whip a +0 whip (44, 5, D:10) a +0 trident a +0 scale mail a +0 kite shield an amulet of reflection (45, 6, D:10) a +0 halberd a +0 leather armour (50, 2, D:10) a +0 flail (51, 4, D:10) a +0 spear a +0 scale mail (52, 5, D:10) a +0 club (58, 6, D:10) 5 poisoned darts (59, 5, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a scroll of blinking (1, 17, D:11) a +0 falchion (1, 18, D:11) a +0 robe of cold resistance a +0 heavy quarterstaff (2, 14, D:11) a +0 war axe a +0 club a +0 club a +0 plate armour a +0 dire flail (2, 16, D:11) a +0 giant spiked club a +1 heavy dire flail a +0 leather armour of positive energy a +0 morningstar (3, 17, D:11) a +2 whip of electrocution a +0 mace a +0 shortbow (7, 14, D:11) 3 stones (15, 10, D:11) a +0 plate armour a +0 mace (16, 3, D:11) 3 large rocks (16, 8, D:11) a +0 ring mail a +0 mace a +0 war axe (16, 9, D:11) a +0 robe a +0 dagger of venom (36, 22, D:11) a +0 giant club a +0 giant club (36, 37, D:11) a ring of see invisible (38, 5, D:11) a +0 robe a +0 dagger (40, 5, D:11) a +0 robe a +0 dagger of speed (41, 2, D:11) a +0 robe a +0 dagger (41, 3, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (41, 4, D:11) a +0 robe a +0 dagger a +0 ring mail a +0 flail a +0 leather armour a +0 dagger (41, 5, D:11) a +0 leather armour a +0 dagger (43, 27, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) a +0 sling (2, 13, D:12) a +0 robe (3, 43, D:12) a +0 dire flail (5, 2, D:12) a +0 long sword (8, 10, D:12) a +0 ring mail (9, 30, D:12) a +0 leather armour (13, 27, D:12) a +0 flail (14, 33, D:12) a +0 lajatang (16, 40, D:12) a +0 dagger a +0 robe (16, 41, D:12) a +0 short sword a +0 ring mail a +0 club (17, 41, D:12) a +0 hand axe a +0 chain mail (25, 34, D:12) 4 large rocks (29, 38, D:12) a +0 dagger a +0 robe (32, 26, D:12) a +0 orcbow (37, 27, D:12) a +0 giant club a +0 giant club (41, 6, D:12) 3 large rocks (44, 15, D:12) a +1 morningstar of holy wrath (45, 14, D:12) a +0 robe a +0 dagger (48, -7, D:12) a +0 giant spiked club (48, 15, D:12) a +0 ring mail a +0 dagger of freezing (50, 24, D:12) 2 potions of degeneration (53, 36, D:12) 3 large rocks (54, 12, D:12) a +0 chain mail a +0 broad axe (55, 4, D:12) a +0 flail (55, 21, D:12) a +0 flail (56, 7, D:12) a +0 chain mail (56, 8, D:12) a +0 ring mail (57, 7, D:12) a +0 chain mail (61, 17, D:12) a +0 battleaxe of freezing (61, 20, D:12) a +0 club (61, 21, D:12) a staff of earth (unseen) (61, 26, D:12) a +0 dire flail a +0 dire flail (62, 17, D:12) a +0 chain mail a +3 halberd (62, 21, D:12) a +1 pair of gloves of infusion (64, 12, D:12) a +0 mace (64, 16, D:12) a +0 orcbow (65, 10, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 long sword {Surin} the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club a +0 leather armour (0, 11, Orc:1) 4 stones (1, 4, Orc:1) a +0 flail a +0 chain mail a +0 short sword a +0 ring mail (1, 9, Orc:1) 8 stones (1, 10, Orc:1) 3 stones (1, 11, Orc:1) a large rock (2, 3, Orc:1) a +0 sling a +0 hand axe a +0 leather armour a +0 sling a +4 mace a +0 dagger a +0 robe a +0 club a +0 mace a +0 chain mail a +0 sling 20 stones a +0 dagger (2, 4, Orc:1) a +0 orcbow (2, 11, Orc:1) a large rock (2, 13, Orc:1) a large rock (3, 1, Orc:1) a +0 sling (3, 2, Orc:1) a +0 dagger a +0 robe (3, 9, Orc:1) 4 stones (3, 12, Orc:1) a large rock (4, 12, Orc:1) 7 stones (4, 13, Orc:1) 5 stones (5, 1, Orc:1) a +0 short sword (5, 11, Orc:1) 6 stones (7, -2, Orc:1) a +0 dagger (8, -2, Orc:1) a +0 flail a +3 leather armour (8, -1, Orc:1) a +0 scimitar 2 boomerangs a +0 chain mail a +0 giant spiked club a +0 giant club Level 2 of the Orcish Mines [Shop] Ragoy's Antique Armour Boutique the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2447 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +2 pair of gloves of stealth (494 gold) the +0 robe of Jocit {rF+ Will+} (466 gold) rF+: It protects you from fire. Will+: It increases your willpower. the +3 leather armour of the Hills {Str+4 Slay+5} (1228 gold) Str+4: It affects your strength (+4). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +1 pair of boots of flying (379 gold) the +0 scale mail of Refuge {rPois Str+4 Dex+5} (784 gold) Str+4: It affects your strength (+4). Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. the +2 ring mail of the Moon {Int+3 Stlth+} (692 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +2 ring mail of fire resistance (483 gold) (0, 0, Orc:2) 6 gold pieces (still there?) a +1 dagger of holy wrath (still there?) a +0 robe (still there?) (0, 1, Orc:2) 7 gold pieces a +0 great mace a +0 plate armour (13, -36, Orc:2) the +0 cloak "Siam" {rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (30, -23, Orc:2) a +0 giant club (40, -16, Orc:2) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (5, -30, Lair:1) a +0 cloak (9, 5, Lair:1) a scroll of poison (9, 6, Lair:1) a +2 mace of draining (unseen) (12, -21, Lair:1) a +2 pair of gloves of dexterity the -2 hat of Spring Thaw {rF++ rN+ Stlth-} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (29, -2, Lair:1) 2 potions of degeneration (32, 0, Lair:1) 6 stones Level 2 of the Lair of Beasts [Shop] Qovyhuff's Armour Boutique the +7 chain mail of Daleux {+Blink +Inv Int-2} (731 gold) Int-2: It affects your intelligence (-2). +Inv: It lets you turn invisible. +Blink: It lets you blink. a +3 plate armour of fire resistance (585 gold) the +1 helmet "Ficak" {rF+ rC- rCorr} (287 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +1 scale mail of fire resistance (208 gold) a +1 leather armour of willpower (182 gold) a +4 plate armour of cold resistance (650 gold) a +2 leather armour of fire resistance (247 gold) a +2 scale mail of fire resistance (273 gold) (6, 13, Lair:2) a +0 dire flail (7, 10, Lair:2) a +0 robe a +0 glaive (13, 26, Lair:2) a -2 demon whip of venom (26, 22, Lair:2) a +0 ring mail (37, 22, Lair:2) a +0 leather armour (38, -1, Lair:2) a +0 long sword (38, 0, Lair:2) a potion of cancellation (38, 1, Lair:2) the +2 war axe "Poickim" {flame, rElec rF+++ MP-9} rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). (unseen) (38, 2, Lair:2) 19 gold pieces Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (3, -6, Lair:3) a +0 robe (3, 16, Lair:3) 5 stones (6, 7, Lair:3) a +0 long sword (10, 21, Lair:3) a +0 robe (25, 22, Lair:3) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). (26, 12, Lair:3) a +0 whip of draining (40, -28, Lair:3) a +2 pair of gloves (40, 18, Lair:3) a +0 battleaxe of holy wrath a +3 scale mail of fire resistance (46, -27, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) the +0 leather armour "Ragemm" {Dex+4} Dex+4: It affects your dexterity (+4). (3, 7, Lair:4) a +0 ring mail (7, 8, Lair:4) a +0 trident (12, -18, Lair:4) a +1 quick blade of flaming {Rabni} (12, -16, Lair:4) a ring of magical power (13, 15, Lair:4) a +0 robe (16, -11, Lair:4) a +0 quarterstaff (30, 10, Lair:4) a +0 buckler (44, 24, Lair:4) an amulet of faith Level 5 of the Lair of Beasts [Shop] Niesipar's Weapon Shoppe a +7 spectral quarterstaff (846 gold) the +11 rapier of Otuijel {distort, Int+2} (1371 gold) Int+2: It affects your intelligence (+2). a +0 shortbow of flaming (133 gold) a +7 heavy spear (763 gold) a +0 great sword of protection (176 gold) a +0 spear of freezing (133 gold) 2 darts of dispersal (32 gold) 6 stones (10 gold) (0, 0, Lair:5) +0 fire dragon scales (14, 15, Lair:5) a +0 plate armour (38, -11, Lair:5) a +0 club (38, -10, Lair:5) a +0 short sword (38, -5, Lair:5) a +0 ring mail (45, -5, Lair:5) 4 stones (54, -13, Lair:5) a +0 short sword (58, -20, Lair:5) a +0 great sword