Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0 (webtiles) character file. Game seed: 9381157658123507838 9 waagh the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Apr 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (214 turns). waagh the Ducker (Demonspawn Gladiator) Turns: 214, Time: 00:00:22 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 6% Magic: 2/2 EV: 11 Int: 8 God: Gold: 22 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls h - a scroll of fog {unknown} Potions f - a potion of ambrosia {unknown} g - a potion of haste {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Polearms + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History You see here a scroll labelled PEHADU DOUPRA. You puncture the ball python! You kill the ball python! No target in view! No target in view! h - a scroll labelled PEHADU DOUPRA You see here a ball python corpse. A goblin comes into view. It is wielding a +0 dagger. Found a leather armour. The goblin shouts! A goblin is nearby! You hit the goblin. You kill the goblin! Your Throwing skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. You see here a staff of earth. Found a stone staircase leading down. No target in view! A rat comes into view. A rat is nearby! Found a leather armour. The rat squeaks loudly. A quokka comes into view. You reach to attack! You hit the rat. You kill the rat! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. You reach to attack! You completely miss the quokka. You barely miss the quokka. The quokka closely misses you. You hit the quokka. You kill the quokka! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....# # #.#.# #.###.#.### .....[...# ...#.#.# . #...#!# ....##...#.########### ......†@...........#.. ....##>.##.#######.#.# . #.....# #|#.# ##.##.# #####.#.# #.##.# #.......### .................# #.##.###.###.....# #.##.# # ####..# #..# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 211 | D:1 | Discovered your monstrous ancestry. 211 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 211 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 214 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_ring, chequers_ecumenical_altar_simple_redux Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Polearms | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Melee: Trident || 14 Stab: Sleeping || 2 Armour: Leather armour || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 216 | 0 | 0 | 175 | 1 | 216.0 | Dungeon | 216 | 216 | 0 | 0 | 175 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts