waagh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 23, D:1) a hobgoblin skeleton (7, 17, D:1) a +0 whip a gnoll skeleton (18, 28, D:1) a +0 dagger (24, -4, D:1) a +0 dagger (25, -3, D:1) a +0 spear (27, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (33, 21, D:1) a +0 dagger (43, 29, D:1) a +0 ring mail (44, -6, D:1) a +0 dagger (47, 37, D:1) a +0 club (52, 33, D:1) a staff of alchemy Level 2 of the Dungeon (2, -9, D:2) a bat corpse (skeletalised by now) (3, -23, D:2) a +0 dagger an adder corpse (skeletalised by now) (7, -9, D:2) a +0 short sword (8, -14, D:2) the +0 robe of Midnight {Rampage rCorr Int-5 SInv} Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (26, -17, D:2) a +0 club (31, 24, D:2) a ball python skeleton (33, 20, D:2) a +0 dagger a goblin skeleton (36, 23, D:2) a +0 club a goblin skeleton (37, -16, D:2) a +0 quarterstaff (38, -15, D:2) a +0 dagger (40, 0, D:2) a +0 quarterstaff (40, 25, D:2) a ball python corpse (skeletalised by now) (50, 11, D:2) a +0 long sword (53, 16, D:2) a +0 club (59, 5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Limylits's General Store 2 stones (2 gold) a +5 ring of evasion (468 gold) a scroll of teleportation (39 gold) a +0 robe (9 gold) a potion of cancellation (104 gold) 4 large rocks (78 gold) a +0 short sword (39 gold) (0, 0, D:3) a +0 flail of protection (4, 5, D:3) a +2 dagger of venom 6 boomerangs a +0 robe a goblin corpse (7, -22, D:3) 8 stones (9, 7, D:3) the +0 dire flail "Afuurph" {freeze, Will+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (10, 12, D:3) 6 javelins (12, -21, D:3) a +0 club (12, 9, D:3) 12 gold pieces (12, 10, D:3) 17 gold pieces (18, 16, D:3) a +0 dagger (19, -10, D:3) a +0 leather armour (19, 16, D:3) a hobgoblin corpse (36, 18, D:3) 4 stones (38, -12, D:3) 4 poisoned darts (40, -4, D:3) a +0 short sword a +0 hand axe (40, 23, D:3) a +0 robe (45, 4, D:3) a bat skeleton (45, 9, D:3) a human skeleton (47, 6, D:3) a goblin skeleton (48, -7, D:3) a +0 whip a kobold corpse (skeletalised by now) (48, 2, D:3) a +0 dagger a kobold corpse (skeletalised by now) (49, -7, D:3) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (49, -6, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (49, 7, D:3) a goblin skeleton (50, -7, D:3) a +0 club 3 stones (50, -6, D:3) a +0 club a kobold corpse (skeletalised by now) (50, 7, D:3) a hobgoblin skeleton (51, -2, D:3) 4 stones (53, -9, D:3) a +0 leather armour (53, 4, D:3) a hobgoblin skeleton (58, 14, D:3) a +2 spectral club a +0 ring mail a quokka corpse (skeletalised by now) (63, 20, D:3) a +0 spear a gnoll corpse (skeletalised by now) (64, 21, D:3) a +0 club a gnoll corpse (skeletalised by now) (64, 22, D:3) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +1 whip of flaming (still there?) a +2 robe (still there?) the kobold corpse of Pikel (still there?) (0, 6, D:4) 3 scrolls of teleportation