Dungeon Crawl Stone Soup version 0.32-a0-996-gb3226c2 (webtiles) character file. Game seed: 724173301275216237 0 waagh the Slasher (level 1, -9/16 HPs) Began as a Coglin Gladiator on Apr 23, 2024. Killed by an exploding rat (25 damage) ... ignited by their inner flame ... on level 1 of the Dungeon. The game lasted 00:00:07 (90 turns). waagh the Slasher (Coglin Gladiator) Turns: 90, Time: 00:00:07 Health: -9/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 11 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword {Eunkyung} rCold . . . f - +0 dagger {Doyun} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Eunkyung} f - a +0 dagger (offhand) {Doyun} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions g - a potion of invisibility {unknown} Skills: + Level 2.0 Fighting + Level 3.0 Long Blades + Level 1.7 Throwing + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History g - a glowing pink potion You see here 5 boomerangs. A bat comes into view. A bat is nearby! A bat is nearby! The bat completely misses you. The bat hits you. The bat closely misses you. You hit the bat with your +0 dagger. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a bat corpse. Key pressed, stopping explore. Key pressed, stopping explore. h - a scroll labelled HEDYATUISUUR Key pressed, stopping explore. A rat comes into view. As you read the scroll labelled HEDYATUISUUR, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. Unknown command. The rat squeaks loudly. You barely miss the rat with your +0 long sword. You hit the rat with your +0 dagger. The rat explodes! The fiery explosion engulfs you!! Ouch! That really hurt! You die... #..# .... #..# #..############ ########..#...@.ยง..... ###.....##..#.#########. .##.....##..#.# .##...........# .##.....##.#### .##.....##.# ......####.# ####..####.##### #...........# There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Killed by an exploding rat... ignited by their inner flame Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, ebering_dispersal_statue_hall, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_a, minmay_split_cup_large Action || total ---------------------------++------- Melee: Dagger || 2 Long sword || 1 Use: Scroll || 1 Armour: Leather armour || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 77 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 77 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts