waagh Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of draining (3, 25, D:1) a ball python corpse (skeletalised by now) (3, 26, D:1) a +2 heavy mace (3, 32, D:1) a +0 hand axe (6, 14, D:1) a book of the Hunter (7, 30, D:1) a rat corpse (skeletalised by now) (8, 11, D:1) a +0 dagger (14, 11, D:1) a +0 dagger (14, 37, D:1) a frilled lizard corpse (skeletalised by now) (16, 12, D:1) a hobgoblin corpse (skeletalised by now) (17, 6, D:1) a +0 dagger (18, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (21, 6, D:1) a ball python corpse (skeletalised by now) (21, 21, D:1) a +0 mace (21, 38, D:1) a +0 club 4 stones (22, 21, D:1) a bat corpse (skeletalised by now) (24, 18, D:1) a bat corpse (skeletalised by now) (27, 3, D:1) a bat corpse (skeletalised by now) (27, 42, D:1) a +0 leather armour (28, 32, D:1) a +0 whip (28, 34, D:1) 5 poisoned darts (31, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 38, D:1) a +1 helmet of see invisible (36, 3, D:1) a rat corpse (skeletalised by now) (38, 21, D:1) a +0 ring mail (46, 28, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -3, D:2) a quokka skeleton (7, 15, D:2) a +0 club (10, -19, D:2) a +0 dagger a +0 short sword a stone a kobold corpse (skeletalised by now) (12, -4, D:2) a frilled lizard skeleton (16, 16, D:2) a bat corpse (skeletalised by now) (22, -6, D:2) a +0 dagger a +0 cloak (28, 14, D:2) a +0 short sword (31, 23, D:2) a +0 robe (32, -20, D:2) 4 javelins (32, -2, D:2) a +0 heavy hand axe (35, 6, D:2) 3 stones (36, -20, D:2) a jackal corpse (skeletalised by now) (40, 29, D:2) a bat corpse (skeletalised by now) (47, -19, D:2) a +0 chain mail (48, -13, D:2) 3 stones (53, -9, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (1, -14, D:3) a rat corpse (skeletalised by now) (1, -13, D:3) 6 stones (2, 16, D:3) a +1 scale mail (12, -16, D:3) a +0 war axe (17, 9, D:3) a quokka corpse (skeletalised by now) (22, -20, D:3) a +0 falchion an orc corpse (skeletalised by now) (23, -22, D:3) a staff of death (23, -20, D:3) a +0 short sword a +0 leather armour a +0 falchion (24, -20, D:3) a +0 mace (24, -16, D:3) 3 stones (28, 5, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (32, 13, D:3) a frilled lizard skeleton (33, -10, D:3) a rat corpse (skeletalised by now) (41, 4, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 vampiric hand axe a +0 leather armour a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:4) a +0 club an orc corpse (skeletalised by now) (9, -2, D:4) 5 stones (13, -17, D:4) a +0 club (13, -15, D:4) 3 stones (18, 5, D:4) 5 stones (19, -20, D:4) a +0 scale mail (21, -6, D:4) a +0 spear (22, -22, D:4) a +0 robe a +2 antimagic halberd (24, -6, D:4) 4 stones (29, -21, D:4) a +0 club (31, -23, D:4) a +0 short sword (32, -23, D:4) a +0 club a goblin skeleton (43, -15, D:4) a +0 whip (47, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (49, -31, D:4) a +0 club a goblin corpse (skeletalised by now) (51, -30, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (4, -3, D:5) a +0 club an orc corpse (skeletalised by now) (17, -36, D:5) a +0 dagger (33, -28, D:5) a +0 long sword (38, 11, D:5) a +0 club a gnoll skeleton (38, 12, D:5) a +0 flail a gnoll skeleton (39, 9, D:5) a +1 halberd of venom a gnoll skeleton (40, -10, D:5) a +0 quarterstaff of draining (41, 7, D:5) 5 stones (47, -7, D:5) a +0 giant club (50, -30, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 robe (8, -2, D:6) a +0 shortbow (9, 16, D:6) a +0 glaive +0 swamp dragon scales (10, 17, D:6) a +0 giant club (16, 30, D:6) a +0 whip (28, 5, D:6) a +0 spear (30, 5, D:6) a +0 robe (37, 1, D:6) 5 poisoned darts (45, 12, D:6) a +0 orcbow (46, 11, D:6) a +0 flail (46, 12, D:6) a +0 club a +0 chain mail (47, 11, D:6) a +0 club a +0 leather armour (47, 12, D:6) a +0 mace (48, 11, D:6) a +0 whip a +1 leather armour of fire resistance Level 7 of the Dungeon [Shop] Sirejos's Antique Weapon Shoppe a +0 dagger (56 gold) a +0 short sword (84 gold) a +0 shortbow (84 gold) a +0 dagger (56 gold) the +7 mace of Variability {chaos, chaos arc} (1680 gold) a +3 flail of protection (593 gold) the +1 halberd of Experimentation {protect, *Rage Int+2 SInv} (646 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:7) a potion of might (1, 24, D:7) a +0 ring mail (5, 24, D:7) a +0 club (9, 24, D:7) a +0 rapier (10, 6, D:7) a +0 spear (17, -12, D:7) a +0 club a +0 scale mail (18, -13, D:7) a +0 dagger a +0 leather armour a +0 war axe a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (19, -5, D:7) 5 stones (25, -1, D:7) a +0 robe (29, 0, D:7) a +0 dagger a +0 club a +0 leather armour a +0 hand axe (29, 2, D:7) a +0 dagger a +0 robe (31, -5, D:7) a +0 robe (40, 3, D:7) a +0 shortbow 2 stones (41, 19, D:7) a +0 club (46, 28, D:7) a +0 whip (47, 30, D:7) a +0 club a +0 club (48, 24, D:7) a +0 trident a +0 scale mail a +0 buckler (49, 24, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (3, -1, D:8) a +0 dagger 7 poisoned darts (4, -2, D:8) a +0 whip (5, -3, D:8) 4 stones a +0 short sword (6, -3, D:8) 4 stones a +0 whip (9, 12, D:8) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (10, 11, D:8) a +0 hand axe of draining (26, 16, D:8) a potion of haste (30, -24, D:8) 2 potions of degeneration (38, -18, D:8) 4 stones (40, 16, D:8) 7 stones a scroll of poison (44, 16, D:8) 16 gold pieces (46, 14, D:8) a scroll of amnesia the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Fanu's Antique Weapon Shoppe the +7 rapier "Puyqa" {freeze, Dex+3} (1609 gold) Dex+3: It affects your dexterity (+3). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2752 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +2 heavy sling (426 gold) a +2 heavy hand axe (504 gold) a +2 short sword of venom (452 gold) the +1 hand axe of Melee {flame, Int+4} (748 gold) Int+4: It affects your intelligence (+4). a +2 scimitar of holy wrath (556 gold) (0, 0, Lair:1) a +0 scale mail (4, -18, Lair:1) a +3 trident of draining a +0 robe an orb of mayhem (6, -7, Lair:1) a +1 war axe (19, -13, Lair:1) 8 javelins a +0 plate armour (20, -14, Lair:1) 5 poisoned darts a +0 sling a +0 long sword 7 stones (22, -7, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (6, 16, Lair:2) a +0 short sword (14, 16, Lair:2) a blade talisman (22, 0, Lair:2) a +0 orcbow Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 quarterstaff (5, -2, Lair:4) a scroll of summoning Level 5 of the Lair of Beasts (8, 26, Lair:5) a ring of wizardry a ring of wizardry Level 3 of the Abyss (0, 0, Abyss:3) 40 gold pieces a +0 dagger a +0 robe (1, 0, Abyss:3) 31 gold pieces