Dungeon Crawl Stone Soup version 0.32-a0-1049-gd495c7a (webtiles) character file. Game seed: 6915883574058996511 191 waagh the Slasher (level 5, -1/41 HPs) Began as a Coglin Gladiator on May 3, 2024. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:43 (2189 turns). waagh the Slasher (Coglin Gladiator) Turns: 2189, Time: 00:03:44 Health: -1/41 AC: 5 Str: 13 (14) XL: 5 Next: 70% Magic: 5/5 EV: 12 Int: 6 (7) God: Gold: 184 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 long sword {Seojun} rCold . . . f - +0 dagger {Rafael} rNeg . . . b - +0 leather armour rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Seojun} f - a +0 dagger (offhand) {Rafael} Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Wands p - a wand of digging (4) Scrolls h - a scroll of identify i - a scroll of enchant armour Potions g - a potion of brilliance j - a potion of might k - a potion of heal wounds l - 2 potions of curing m - 2 potions of magic n - a potion of degeneration o - a potion of attraction Skills: + Level 3.0 Fighting * Level 4.4 Long Blades - Level 2.0 Throwing + Level 1.7 Armour + Level 3.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 54% 1 Searing Ray Conj 0% 2d4 67% 2 Frozen Ramparts Ice 0% 1d1 88% 3 Ozocubu's Armour Ice 0% N/A 88% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:3 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The quokka is moderately wounded. You hit the quokka with your +0 dagger. The quokka closely misses you. You miss the quokka with your +0 dagger. The quokka is heavily wounded. You hit the quokka with your +0 long sword. You kill the quokka! The jelly jiggles. You hit the jelly with your +0 dagger. Your graspers burn! The jelly is lightly wounded. You hit the jelly with your +0 long sword. Your graspers burn! The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly with your +0 long sword. Your graspers burn! The jelly is severely wounded. You hit the jelly with your +0 dagger. Your graspers burn! The jelly hits you but does no damage. You hit the jelly with your +0 long sword. Your graspers burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. You hit the jelly with your +0 dagger. You kill the jelly! You feel your strength returning. Your Fighting skill increases to level 3! You see here a quokka corpse. You see here a +0 whip. A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 club. Found 12 gold pieces. Found a stone staircase leading down. The gnoll shouts! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * A giant cockroach comes into view. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You die... ...## ##..## ..## ##..#### .## ##....## # ##†...# ##..)..## #.......# ##.......## #.........# #.....@...# #.........# #......g...# #..........# #.....g....# #..g......## #.........# ##.....$.># #.....B..# You could see 3 gnolls. Vanquished Creatures A scorpion (D:4) A jelly (D:4) A hound (D:4) 2 adders 3 ribbon worms 3 orcs 5 bats 4 endoplasms 2 giant cockroaches (D:2) 3 goblins 2 hobgoblins 3 jackals (D:2) A kobold (D:2) 5 quokkas 5 ball pythons 2 frilled lizards 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waagh the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 691 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 731 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 911 | D:2 | Found a shimmering altar of Xom. 1320 | D:3 | Found Tuak's Jewellery Emporium. 1516 | D:3 | Reached skill level 1 in Armour 1516 | D:3 | Reached XP level 4. HP: 29/34 MP: 4/4 2067 | D:4 | Noticed a scorpion 2078 | D:4 | Killed a scorpion 2079 | D:4 | Reached skill level 4 in Long Blades 2079 | D:4 | Reached XP level 5. HP: 18/40 MP: 5/5 2189 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic, serial_shops, nicolae_shop_gaudy_bauble, uniq_sigmund D:4: layout_cave_pods, okawaru_trees_1, mainiacjoe_overflow_catwalk, serial_shops, nicolae_shop_temple_entry_statues_fountains, serial_column_ruins, column_ruins_hut, column_ruins_corridor_corner, column_ruins_grid_1, column_ruins_grid_1, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.4 Armour | 1 | 1.7 Long Blades | 4 | 4.4 Fighting | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 67 | 39 || 106 Long sword | 68 | 41 || 109 Use: Scroll | 7 | || 7 Potion | | 2 || 2 Stab: Sleeping | 4 | 1 || 5 Armour: Leather armour | 58 | 20 || 78 Dodge: Dodged | 60 | 31 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2195 | 2120 | 75 | 0 | 1577 | 4 | 548.8 | Dungeon | 2195 | 2120 | 75 | 0 | 1577 | 4 | 548.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 689 daAuts D:3: 632 daAuts D:2: 542 daAuts D:4: 330 daAuts