waagh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 11, D:1) 4 stones (4, 37, D:1) a +0 pair of boots (5, 42, D:1) 6 stones (5, 57, D:1) a +0 club (6, 36, D:1) a +0 sling (7, 28, D:1) a hobgoblin corpse (skeletalised by now) (7, 42, D:1) a bat corpse (skeletalised by now) (8, 42, D:1) a +0 leather armour (12, 1, D:1) a hobgoblin corpse (skeletalised by now) (12, 43, D:1) a +0 club a rat corpse (skeletalised by now) (18, 41, D:1) a quokka corpse (skeletalised by now) (18, 43, D:1) a +0 ring mail (29, 12, D:1) a ball python skeleton (31, 8, D:1) a +1 mace of holy wrath (32, 21, D:1) a +0 hand axe (37, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 11, D:1) a +0 ring mail (41, 58, D:1) a +0 club (43, 43, D:1) a +0 dagger (45, 55, D:1) a +0 ring mail (46, 0, D:1) a +0 club (54, 42, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -11, D:2) a +0 dagger (28, 8, D:2) a bat corpse (skeletalised by now) (31, 10, D:2) a +0 barding (36, -20, D:2) a +0 club a goblin skeleton (41, -7, D:2) a rat corpse (skeletalised by now) (43, -18, D:2) a rat corpse (skeletalised by now) (43, 3, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, -30, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Atoaning's Armour Boutique a +0 helmet of intelligence (115 gold) the +7 ice dragon scales of the Skies Above {-Tele Harm rF- rC++ Str+2 Slay+5} (1138 gold) Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. a +2 scale mail of fire resistance (210 gold) a +2 barding of cold resistance (400 gold) the +1 leather armour of Grace {+Inv rPois Dex+4 Slay+2} (420 gold) Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. +Inv: It lets you turn invisible. a +2 chain mail of fire resistance (215 gold) a +3 leather armour of fire resistance (240 gold) (0, 0, D:3) 6 stones (6, 5, D:3) a +0 dagger (8, -11, D:3) 5 stones (9, 0, D:3) a +0 buckler (10, -2, D:3) a +0 dagger (14, -36, D:3) 2 stones (16, -6, D:3) a bat skeleton (17, -16, D:3) a +0 dagger a goblin skeleton (17, -9, D:3) a +0 dagger a +1 sling of flaming (25, -10, D:3) a hobgoblin skeleton (27, 7, D:3) a +0 dagger a +0 dagger a +0 club (27, 8, D:3) a +0 club (27, 9, D:3) a +0 dagger a +0 club (27, 10, D:3) a +0 mace a +0 animal skin a +0 helmet (30, 1, D:3) a +0 quarterstaff (31, -30, D:3) 5 stones (39, 5, D:3) a +0 kite shield (40, -5, D:3) an adder corpse (skeletalised by now) (52, -25, D:3) a +0 dagger (54, -26, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (56, -12, D:3) a +0 dagger (57, -4, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -8, D:4) a +0 club (8, -26, D:4) a +0 spear