Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15493074066696057463 133 wabi the Conjurer (level 4, 0/36 HPs) Began as a Draconian Conjurer on Aug 30, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:08:26 (3344 turns). wabi the Conjurer (Draconian Conjurer) Turns: 3344, Time: 00:08:27 Health: 0/36 AC: 8 Str: 9 XL: 4 Next: 93% Magic: 5/7 EV: 11 Int: 20 God: Gold: 174 SH: 4 Dex: 10 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . l - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -10) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, iridescent scales 1, large bone plates 1, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour l - a +0 cloak (worn) Wands k - a wand of flame (2) Scrolls b - 4 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of poison {unknown} f - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} i - a scroll of noise {unknown} j - a scroll of revelation {unknown} m - a scroll of vulnerability {unknown} o - a scroll of enchant armour {unknown} Potions h - 4 potions of mutation n - a potion of moonshine {unknown} Skills: + Level 2.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 5.4 Conjurations + Level 0.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 62% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 6% N/A 30% 2 Call Imp Summ 6% N/A 30% 2 Fulminant Prism Conj/Alch 9% 3d6 47% 4 Call Canine Familiar Summ 3% N/A 50% 3 Sigil of Binding Hex 3% N/A 50% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 52% 4 Dimensional Bullseye Hex/Tloc 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are partially covered in iridescent scales. (AC +2) You are partially covered in large bone plates. (SH +4) Your spells are a little harder to cast, but a little more powerful. Message History The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. Your tail-slap misses the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Large bone plates grow over parts of your arms. You feel less in control of your magic. You feel sick. The scorpion stings you but does no damage. Magic courses through your body. You feel sick. The scorpion barely misses you. The scorpion stings you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion. The scorpion is severely wounded. You die... #................. #.########...##.## #.# ##.###... #.# #.# #### #.# #.# #.# #+# #.# #.# #@# #.....s..# #.......... #?.....$.### ###...#.## #...### .... ###.. You could see a scorpion. Vanquished Creatures A jelly (D:3) 5 adders 2 dart slugs A giant cockroach (D:1) 8 hobgoblins 2 jackals (D:2) 5 orcs (D:3) 4 quokkas 2 ball pythons (D:1) 6 bats 6 endoplasms 3 frilled lizards 2 goblins 6 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wabi the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 378 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/5 570 | D:1 | Learned a level 2 spell: Searing Ray 627 | D:1 | Found a faded altar of an unknown god. 1177 | D:2 | Reached skill level 1 in Fighting 1303 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 1649 | D:2 | Found a glowing golden altar of the Shining One. 1997 | D:3 | Reached skill level 5 in Conjurations 1997 | D:3 | Reached XP level 4. HP: 35/35 MP: 1/7 3341 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3341 | D:4 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 3341 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3344 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, shapermc_ecumenical_altar_venn, nicolae_concentric_dashed_squares_wild D:2: layout_basic, basic_altar, st_stairs_1, chequers_jeans D:3: layout_basic, st_stairs_11 D:4: layout_loops_corners, chequers_serial_rivers_room_a, uniq_grinder, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 29 | 20 || 49 Tailslap | 2 | 2 || 4 Cast: Magic Dart | 79 | 41 || 120 Searing Ray | 1 | 7 || 8 Use: Potion | | 2 || 2 Armour: Skin | 24 | 22 || 46 Dodge: Dodged | 16 | 15 || 31