wagawaga the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. the +8 storm bow {elec, penet} It cannot be enchanted further. (60, -1, D) a +0 short sword a +0 robe (60, 4, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (61, 0, D) a +0 dagger of venom (61, 8, D) a +2 short sword of venom (unseen) (61, 16, D) a staff of earth (62, 0, D) a +2 vampiric dagger (62, 9, D) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (62, 12, D) a water moccasin corpse (skeletalised by now) (62, 16, D) a +2 war axe of electrocution (62, 17, D) a parchment of Lehudib's Crystal Spear (62, 21, D) a +0 trident (62, 23, D) a wind drake corpse (62, 26, D) an amulet of faith (63, 12, D) a ball python corpse (skeletalised by now) (63, 13, D) a ball python corpse (skeletalised by now) (63, 16, D) the +2 falchion "Heseami" {reap, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (63, 17, D) a +0 broad axe of venom (63, 20, D) a +0 trident a merfolk corpse (63, 21, D) a +0 trident a boomerang a merfolk corpse (63, 22, D) a wind drake corpse (63, 26, D) a +2 heavy morningstar (64, 16, D) a +0 long sword of protection (64, 17, D) a +1 morningstar of protection (unseen) (64, 21, D) a +0 trident 3 boomerangs (64, 26, D) an amulet of faith (64, 27, D) the +1 lajatang of Posaky {freeze, rF+ Int+5 Dex+3} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (65, 21, D) a +0 trident (67, 0, D) a +1 antimagic sling (68, 0, D) a +1 shortbow of flaming (69, 0, D) a staff of necromancy (unseen) (69, 3, D) a +0 short sword (69, 36, D) a +2 morningstar of protection (unseen) (70, 8, D) the +9 glaive "Sonamm" {drain, rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (70, 9, D) a +1 falchion of venom (unseen) (70, 36, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (70, 37, D) a +3 quarterstaff of speed (unseen) (71, 8, D) a staff of earth (71, 12, D) a wolf corpse (skeletalised by now) (71, 16, D) a +4 battleaxe of venom (unseen) (71, 17, D) a staff of cold (unseen) (71, 19, D) a +0 glaive a +0 plate armour (71, 20, D) a +0 club (71, 21, D) a +0 dagger a +0 robe (71, 30, D) a +0 halberd (71, 31, D) a hell hound corpse (skeletalised by now) (71, 36, D) the +8 halberd "Vuunacw" {entangle, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (71, 37, D) a +5 rapier of holy wrath (unseen) (72, 8, D) a +2 heavy broad axe (unseen) (72, 12, D) a river rat corpse (skeletalised by now) (72, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 26, D) a staff of alchemy (72, 27, D) the +5 orcbow "Isoustaa" {heavy, ^Fragile Int+4 SInv} ^Fragile: It will be destroyed if unequipped. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. (72, 31, D) a hell hound corpse (skeletalised by now) (72, 36, D) a +2 dagger of speed (unseen) (72, 37, D) the +0 shortbow of Uskayaw {heavy, Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (73, 17, D) a +1 falchion of holy wrath (unseen) (73, 21, D) a +0 flail of holy wrath (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (73, 26, D) a +3 short sword of draining (unseen) (73, 31, D) a +0 short sword (73, 36, D) +1 pearl dragon scales (unseen) (73, 37, D) a +3 falchion of pain (unseen) (75, 1, D) a staff of alchemy