wagawaga Level 1 of the Dungeon (6, -5, D:1) a +0 club (10, 6, D:1) a rat corpse (skeletalised by now) (15, 0, D:1) a hobgoblin skeleton (19, -3, D:1) a rat skeleton (19, -1, D:1) a quokka skeleton (27, 28, D:1) a +0 whip 5 stones (33, 0, D:1) a ball python skeleton (35, -1, D:1) a frilled lizard skeleton (36, 23, D:1) a +0 club (37, 0, D:1) a hobgoblin skeleton (39, -3, D:1) a frilled lizard skeleton (55, 19, D:1) a +0 robe (55, 23, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (3, -1, D:2) an amulet of guardian spirit (9, -17, D:2) a +0 scale mail (14, 13, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, -5, D:2) a hobgoblin corpse (skeletalised by now) (16, 13, D:2) 4 large rocks (18, -3, D:2) a quokka corpse (skeletalised by now) (22, 3, D:2) a bat corpse (skeletalised by now) (26, 2, D:2) a ball python corpse (skeletalised by now) (27, 8, D:2) a +0 short sword (29, -14, D:2) a +0 flail (29, 4, D:2) a +0 leather armour (29, 6, D:2) a +0 ring mail (33, 11, D:2) a +0 whip (35, -13, D:2) 6 poisoned darts (40, 10, D:2) a +0 dagger (45, -2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -31, D:3) a +0 robe (5, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, -9, D:3) a +0 dagger 5 poisoned darts a +0 club (6, -9, D:3) a +0 club a goblin corpse (skeletalised by now) (6, -8, D:3) a +0 dagger (6, -7, D:3) a +0 robe a hound corpse (skeletalised by now) (7, -21, D:3) 5 curare-tipped darts (7, -11, D:3) a +0 ring mail (7, -7, D:3) a +0 falchion a +0 ring mail (14, -26, D:3) a +0 dagger (19, -7, D:3) a parchment of Poisonous Vapours (24, -4, D:3) a +0 hand axe a +0 leather armour (26, -3, D:3) a +1 flail of holy wrath a +0 leather armour an orc corpse (skeletalised by now) (27, -2, D:3) a +0 hand axe (28, -3, D:3) a +0 dagger a +0 robe a +0 club (30, -29, D:3) a +0 hand axe a +0 leather armour (32, -29, D:3) a +0 whip 2 boomerangs a +0 leather armour (32, -28, D:3) a +0 dagger of venom (33, -28, D:3) a +0 dagger a +0 leather armour an orc skeleton (34, -27, D:3) a +0 scale mail (36, -25, D:3) a +0 leather armour (40, -19, D:3) a +0 dagger (43, -20, D:3) a ball python skeleton (43, 0, D:3) a parchment of Silence (45, -36, D:3) a +0 club a goblin skeleton (50, -29, D:3) 2 curare-tipped darts Level 4 of the Dungeon (6, 40, D:4) 2 boomerangs (12, 13, D:4) a medusa talisman (14, 39, D:4) a ball python corpse (skeletalised by now) (19, 14, D:4) a +0 dagger (22, 21, D:4) a parchment of Kiss of Death (30, 30, D:4) a +0 war axe a +0 club a +0 leather armour an orc skeleton (31, 29, D:4) a +0 short sword (36, 20, D:4) a +0 dagger (39, 29, D:4) a +0 giant spiked club (40, 32, D:4) a parchment of Forge Lightning Spire Level 5 of the Dungeon (0, 0, D:5) 2 boomerangs (3, -39, D:5) a +0 dagger (3, -33, D:5) a +0 whip (8, -31, D:5) a +0 giant spiked club (16, -13, D:5) a +0 kite shield (19, -9, D:5) a +0 halberd a gnoll skeleton (19, -8, D:5) a +0 spear a +0 ring mail a +0 flail a gnoll skeleton a gnoll skeleton (20, -55, D:5) a +0 long sword (20, -54, D:5) a +0 dagger a +0 leather armour (20, -9, D:5) a +0 halberd (21, -54, D:5) a +0 short sword an orc corpse (skeletalised by now) (24, -53, D:5) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (39, -31, D:5) a +0 sling (40, -36, D:5) a +0 giant club (48, -55, D:5) a +0 flail a +0 leather armour (49, -3, D:5) a +0 leather armour (53, -8, D:5) a parchment of Foxfire (54, 0, D:5) a +0 dagger a +0 scale mail (56, -45, D:5) a +0 dagger a +0 robe (56, 0, D:5) a +0 whip (56, 1, D:5) a +0 club (62, -49, D:5) a +0 leather armour (65, -37, D:5) a +0 mace (65, -36, D:5) a +0 orcbow a +0 dire flail a +0 chain mail (66, -37, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (66, -36, D:5) a +0 short sword a +0 scale mail (67, -35, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (72, -34, D:5) a parchment of Call Imp Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff of the Warrior {Air Earth} (3760 gold) [staff of earth] Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the riddle talisman of Largesse {rF- Str+9} (10770 gold) [riddle talisman] rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). the +2 helmet of the Bard {Light, rElec rPois rF+ Stlth+} (4750 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 robe "Qoypumon" {rF+ Slay+5 Archmagi} (5490 gold) rF+: It protects you from fire. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the conjuration staff of Qubahaq {rF++ rN+ Int-5 Conj Fire} (4880 gold) [staff of conjuration] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the +5 spear of the Mish-Mash {venom, rPois Int+3} (4610 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the orb of Wasted Space {Glass, Str+6 Int-2} (3940 gold) Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). the air staff of the Reasonable God {rElec rN+ Will+ Dex-5 Air} (3130 gold) [staff of air] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Air: It increases the power of your Air spells. the +0 helmet of Hangasir {+Inv rF+} (2550 gold) +Inv: It lets you turn invisible. rF+: It protects you from fire. It cannot be enchanted further. the +2 robe of Infinity {Str+3 Dex+3} (3050 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the conjuration staff of Daring {Will+ Conj} (3760 gold) [staff of conjuration] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. the +4 whip of Ravage {flame, rCorr Int+6} (4970 gold) rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +1 leather armour of Hepliaklqana's Regard {Int+3 SInv} (2450 gold) Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Bysi" {rPois Int+10 Dex+4 Stlth-} (6260 gold) [ring of intelligence] rPois: It protects you from poison. Int+10: It affects your intelligence (+10). Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. the ring of Toazxid {rN+ Str+2 Dex+2} (3540 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). the +10 dagger "Bewugh" {freeze, ^Drain rElec Int+3} (6830 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 scale mail of the Three Nightmares {rC+} (2300 gold) rC+: It protects you from cold. It cannot be enchanted further. the +8 sling "Xehafik" {heavy, Fly Int+2 Stlth+} (5880 gold) Fly: It grants you flight. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 whip "Wiyl" {heavy, rN++} (6200 gold) rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +7 hand axe of Irritation {flame, rF+ rN+ Dex+5} (6910 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 0, D:6) 3 boomerangs (6, -5, D:6) a parchment of Arcjolt (9, 28, D:6) a +0 dagger (10, 28, D:6) a +0 hand axe (11, 26, D:6) a +0 dagger a +0 scale mail (12, 28, D:6) a +0 flail (13, 24, D:6) a +0 club (13, 25, D:6) a +0 spear (14, 25, D:6) a +0 whip of electrocution a gnoll skeleton (31, -16, D:6) a book of Displacement (34, -8, D:6) a +0 trident a +0 chain mail (34, -7, D:6) a +0 whip (34, -6, D:6) a +0 short sword (35, -6, D:6) a +0 flail a +0 dagger (35, -5, D:6) a +0 flail a +0 chain mail (36, -4, D:6) a +0 falchion a +0 leather armour (37, -3, D:6) a +0 hand axe a +0 leather armour a +0 club (38, -3, D:6) a +0 club a +0 scale mail (38, 15, D:6) a +0 hand axe Level 7 of the Dungeon (1, 1, D:7) a +0 spear (1, 2, D:7) a +0 spear a hobgoblin corpse (1, 3, D:7) a +0 spear (1, 10, D:7) a potion of lignification (2, 3, D:7) a +0 spear (3, 2, D:7) a +0 spear (4, -1, D:7) a +0 whip (5, -3, D:7) a +0 halberd (still there?) a +0 chain mail (still there?) a +1 heavy mace (still there?) an orc corpse (still there?) an orc corpse (still there?) (5, -1, D:7) a +0 dagger a +0 robe (6, -1, D:7) a +0 dagger a +0 robe (30, 44, D:7) a +0 hand axe 2 boomerangs a +0 short sword (32, 44, D:7) a +0 dagger a +0 robe a bailey (0, 0, Bailey) 11 gold pieces (0, 1, Bailey) a +0 halberd a +0 ring mail (0, 4, Bailey) a +0 trident a +0 ring mail (3, -1, Bailey) 19 gold pieces (4, 0, Bailey) 24 gold pieces (5, 5, Bailey) a +0 spear a +0 chain mail (5, 6, Bailey) a +0 spear a +0 scale mail (6, 7, Bailey) a +0 halberd a +0 ring mail (6, 8, Bailey) a +0 halberd a +0 scale mail an orc corpse (6, 9, Bailey) a +0 trident a +0 chain mail (7, 5, Bailey) a +0 spear a +0 scale mail