Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 8353742078148607959 483 wagawaga the Thaumaturge (level 7, 17/61 HPs) Began as a Djinni Fire Elementalist on Apr 10, 2026. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:46 (120 turns). wagawaga the Thaumaturge (Djinni Fire Elementalist) Turns: 120, Time: 00:02:47 Health: 17/61 AC: 2 Str: 7 XL: 7 Next: 35% Gold: 0 EV: 11 Int: 40 God: SH: 0 Dex: 14 rFire + + . (33%) h - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) i - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.30/turn e - +6 ring of intelligence %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) i - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). j - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. k - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. l - a +3 buckler m - a +3 kite shield n - a +3 tower shield o - a +5 crystal plate armour p - +5 fire dragon scales q - +5 golden dragon scales r - +5 ice dragon scales s - a +5 plate armour t - +5 shadow dragon scales u - +5 storm dragon scales v - an orb of guile w - an orb of mayhem Jewellery b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength g - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: - Level 9.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 9.7 Spellcasting + Level 9.7 Conjurations + Level 9.7 Hexes + Level 9.7 Summonings + Level 9.7 Necromancy + Level 9.7 Translocations + Level 9.7 Forgecraft + Level 9.7 Fire Magic + Level 9.7 Ice Magic + Level 9.7 Air Magic + Level 9.7 Earth Magic + Level 9.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 77% N/A 1% 3 e - Flame Wave Conj/Fire 77% 2d17 1% 4 f - Poisonous Vapours Alch/Air 100% 1d4 1% 1 g - Searing Ray Conj 100% 2d8 1% 2 h - Launch Clockwork Bee Frge 77% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The wolf is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. The river rat bites you. The yak gores you. The wolf barely misses you. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak!! You feel better. The yak is severely wounded. The flame wave engulfs the river rat!! You feel better. You kill the river rat! The flame wave engulfs the wolf!! You feel better. You kill the wolf! (Press . to intensify the flame waves.) The yak closely misses you. Training target 7.0 for Fighting reached! Your Fighting skill gained 3 levels and is now at level 7! You need to enable at least one skill for training. Casting: Flame Wave (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a yak (severely wounded, chance to affect: 98%) The yak is filled with an inner flame. You stop channelling waves of flame. The yak gores you! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the yak. You feel better. Flame seeps out of the yak. The yak is almost dead. The yak's fire resistance burns away. The yak is engulfed in blazing flames. The yak explodes! The fiery explosion engulfs you! You resist. * * * LOW HITPOINT WARNING * * * Training target 9.0 for Fighting reached! Your Fighting skill gained 2 levels and is now at level 9! You need to enable at least one skill for training. You have reached level 7! The power to cast Launch Clockwork Bee wells up from within. Spell assigned to 'h'. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)):.▓.....▓ ▓.....▓.|.|.▓ ▓.....▓.....▓ ▓§§§..▓..)..▓ ▓.○.†.▓..©..▓ ▓§§@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A spriggan (D) A yak (D) A black bear (D) A wolf (D) A river rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wagawaga the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | wagawaga set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 34 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 36 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 47 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 47 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 69 | D | Reached skill level 5 in Spellcasting 69 | D | Reached skill level 5 in Conjurations 69 | D | Reached skill level 5 in Hexes 69 | D | Reached skill level 5 in Summonings 69 | D | Reached skill level 5 in Necromancy 69 | D | Reached skill level 5 in Translocations 69 | D | Reached skill level 5 in Forgecraft 69 | D | Reached skill level 5 in Fire Magic 69 | D | Reached skill level 5 in Ice Magic 69 | D | Reached skill level 5 in Air Magic 69 | D | Reached skill level 5 in Earth Magic 69 | D | Reached skill level 5 in Alchemy 69 | D | Reached XP level 2. HP: 27/27 MP: 0/0 75 | D | Entered arena 2. 75 | D | Found a transporter. 75 | D | Encountered a spriggan 75 | D | Encountered a black bear 77 | D | Killed a black bear 78 | D | Reached XP level 3. HP: 31/31 MP: 0/0 78 | D | Learned a level 1 spell: Poisonous Vapours 78 | D | Reached XP level 4. HP: 38/38 MP: 0/0 79 | D | Killed a spriggan 80 | D | Reached XP level 5. HP: 36/42 MP: 0/0 80 | D | Learned a level 2 spell: Searing Ray 80 | D | Reached XP level 6. HP: 41/48 MP: 0/0 112 | D | Entered arena 3. 112 | D | Found a transporter. 112 | D | Encountered a yak 119 | D | Killed a yak 120 | D | Reached XP level 7. HP: 17/61 MP: 0/0 120 | D | Learned a level 3 spell: Launch Clockwork Bee 120 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 5 7 9 | 9.7 Conjurations | 5 7 9 | 9.7 Hexes | 5 7 9 | 9.7 Summonings | 5 7 9 | 9.7 Necromancy | 5 7 9 | 9.7 Translocations | 5 7 9 | 9.7 Forgecraft | 5 7 9 | 9.7 Fire Magic | 5 7 9 | 9.7 Ice Magic | 5 7 9 | 9.7 Air Magic | 5 7 9 | 9.7 Earth Magic | 5 7 9 | 9.7 Alchemy | 5 7 9 | 9.7 Fighting | 4 9 | 9.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Scorch | 2 | 3 | || 5 Flame Wave | | 2 | || 2 Inner Flame | | 1 | || 1 Drink: Experience | 1 | | || 1 Armour: Robe | | 5 | || 5 Dodge: Dodged | 2 | 2 | || 4