Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 4045313147684195340 6023 wagawaga the Eclecticist (level 11, -38/95 HPs) Began as a Djinni Fire Elementalist on Apr 10, 2026. Was the Champion of Makhleb. Killed from afar by a crystal guardian (66 damage) ... with a crystallising shot ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:52 (1055 turns). wagawaga the Eclecticist (Djinni Fire Elementalist) Turns: 1055, Time: 00:07:53 Health: -38/95 AC: 5 Str: 7 XL: 11 Next: 11% Gold: 0 EV: 11 Int: 42 God: Makhleb [******] SH: 0 Dex: 15 rFire + + . (33%) h - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) i - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + + . (20%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . E - +2 pair of gloves {Hurl} Will +.... D - amulet of Gudahyom {Dissipate *Corrode rN+ Slay+3} Stlth ++ d - +6 ring of intelligence HPRegen 0.35/turn e - +6 ring of intelligence %: no teleportation, corrode self (3%), infuse magic (-39 HP) @: fragile (+50% incoming damage), flying, studying Polearms A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, Tartarus destruction, Mark of the Legion a: Renounce Religion (0%), Unleash Destruction (1%), Infernal Legion (41%) You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You visited 1 branch Inventory: Hand Weapons h - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. y - a +0 shortbow Missiles w - a throwing net Armour a - a +0 robe (worn) i - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). j - a +5 crystal plate armour k - +5 fire dragon scales l - +5 golden dragon scales m - +5 ice dragon scales n - a +5 plate armour o - +5 shadow dragon scales p - +5 storm dragon scales q - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. E - a +2 pair of gloves of hurling (worn) Magical Staves s - the cold staff of Disorder {rC+ Str+2 Ice} (You found it in the Dungeon) [staff of cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. z - the air staff of the Depths {rElec Forge Air} (You found it in the Dungeon) [staff of air] rElec: It insulates you from electricity. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. A - the cold staff of Hubris {rC+ Dex+6 Ice} (You found it in the Dungeon) [staff of cold] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Ice: It increases the power of your Ice spells. Jewellery b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength g - a +6 ring of strength r - a ring of flight t - a +5 ring of evasion u - a ring of see invisible v - a ring of resist corrosion x - the ring of the Sunfish {rElec SInv Stlth+} (You found it in the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. B - the amulet of the Air {Inacc Fly rElec RMsl Air} (You found it in the Dungeon) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. C - a +4 ring of slaying D - the amulet of Gudahyom (worn) {Dissipate *Corrode rN+ Slay+3} (You found it in the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Wands f - a wand of mindburst (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Miscellaneous g - a +0 Gell's gravitambourine (2/2) h - a +0 box of beasts Skills: - Level 15.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 15.7 Spellcasting + Level 15.7 Conjurations + Level 15.7 Hexes + Level 15.7 Summonings + Level 15.7 Necromancy + Level 15.7 Translocations + Level 15.7 Forgecraft + Level 15.7 Fire Magic + Level 15.7 Ice Magic + Level 15.7 Air Magic + Level 15.7 Earth Magic + Level 15.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 0% 1 b - Scorch Fire 100% 2d9 0% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 0% 3 d - Inner Flame Hex/Fire 100% N/A 0% 3 e - Flame Wave Conj/Fire 100% 2d21 0% 4 f - Sandblast Erth 100% 2d20 0% 1 g - Construct Spike Laun Frge 100% 2d7 0% 2 h - Launch Clockwork Bee Frge 100% N/A 0% 3 i - Vampiric Draining Necr 100% 2d13 0% 3 j - Petrify Alch/Erth 52% N/A 0% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You draw destruction from the wailing grief of Tartarus. You bear the Mark of the Legion. Message History The mountainshell growls angrily. You hear an angry growl. You encounter a crystal guardian. You encounter an earth elemental. You encounter a mountainshell and 2 boulder beetles. Found five items. The stone giant shouts! The boulder beetle leaps! The boulder beetle curls into a ball and begins rolling! You see your fractured reflection in the crystal guardian contort and writhe. The boulder beetle leaves your sight. Casting: Flame Wave (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 0% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) The stone giant throws a large rock. The large rock hits you!! The boulder beetle curls into a ball and begins rolling! The crystal guardian fires a shard of itself at you. The crystallising shot hits you!!! * * * LOW HITPOINT WARNING * * * Your body becomes as fragile as glass! You feel much better. You stop channelling waves of flame. Casting: Flame Wave (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (safe; 0% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the crystal guardian. The crystal guardian completely resists. The flame wave engulfs the boulder beetle! You feel better. The boulder beetle is lightly wounded. (Press . to intensify the flame waves.) The boulder beetle hits you. * * * LOW HITPOINT WARNING * * * The boulder beetle stops rolling and uncurls. The crystal guardian fires a shard of itself at you. The crystallising shot hits you!!! Ouch! That really hurt! You die... ▓...ß©ß...▓ ▓..|°)[}..▓..:)|=)..▓ ▓..[[°)=..▓...:.):..▓ ▓....○....▓.........▓ ▓...tEB...▓..).))...▓ ▓....tE°..▓.........▓ ▓..9C9°...▓.........▓ ▓....9B...▓.▓.....▓.▓ ▓....@....▓....©....▓ ▓....©....▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see a stone giant, 2 boulder beetles, 2 mountainshells, 3 crystal guardians and 2 earth elementals. Vanquished Creatures 2 deep elf pyromancers (D) A cyclops (D) 5 draconians (D) 5 merfolk (D) A wind drake (D) 2 water elementals (D) 2 water moccasins (D) 5 centaurs (D) 4 phantoms (D) 4 weeping skulls (D) 3 wights (D) A hornet zombie (D) 2 orc priests (D) A water moccasin zombie (D) 2 centaur zombies (D) A gnoll draugr (D) A killer bee zombie (D) 2 howler monkey zombies (D) A hound draugr (D) An iguana draugr (D) 3 adder draugrs (D) A ball python (D) A bat zombie (D) 3 orc draugrs (D) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wagawaga the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | wagawaga set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 36 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 38 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 80 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 143 | D | Became a worshipper of Makhleb the Destroyer 151 | D | Reached skill level 5 in Spellcasting 151 | D | Reached skill level 5 in Conjurations 151 | D | Reached skill level 5 in Hexes 151 | D | Reached skill level 5 in Summonings 151 | D | Reached skill level 5 in Necromancy 151 | D | Reached skill level 5 in Translocations 151 | D | Reached skill level 5 in Forgecraft 151 | D | Reached skill level 5 in Fire Magic 151 | D | Reached skill level 5 in Ice Magic 151 | D | Reached skill level 5 in Air Magic 151 | D | Reached skill level 5 in Earth Magic 151 | D | Reached skill level 5 in Alchemy 151 | D | Reached XP level 2. HP: 27/27 MP: 0/0 152 | D | Entered arena 2. 152 | D | Found a transporter. 157 | D | Reached XP level 3. HP: 25/31 MP: 0/0 157 | D | Learned a level 1 spell: Sandblast 159 | D | Reached XP level 4. HP: 28/38 MP: 0/0 197 | D | Entered arena 3. 197 | D | Found a transporter. 197 | D | Encountered a water moccasin 197 | D | Encountered a water moccasin 201 | D | Killed a water moccasin 201 | D | Reached * piety under Makhleb 202 | D | Reached XP level 5. HP: 37/42 MP: 0/0 202 | D | Learned a level 2 spell: Construct Spike Launcher 204 | D | Killed a water moccasin 205 | D | Reached XP level 6. HP: 27/48 MP: 0/0 279 | D | Got the cold staff of Disorder {rC+ Str+2 Ice} 282 | D | Entered arena 4. 282 | D | Found a transporter. 284 | D | Reached ** piety under Makhleb 291 | D | Reached skill level 10 in Spellcasting 291 | D | Reached skill level 10 in Conjurations 291 | D | Reached skill level 10 in Hexes 291 | D | Reached skill level 10 in Summonings 291 | D | Reached skill level 10 in Necromancy 291 | D | Reached skill level 10 in Translocations 291 | D | Reached skill level 10 in Forgecraft 291 | D | Reached skill level 10 in Fire Magic 291 | D | Reached skill level 10 in Ice Magic 291 | D | Reached skill level 10 in Air Magic 291 | D | Reached skill level 10 in Earth Magic 291 | D | Reached skill level 10 in Alchemy 294 | D | Reached XP level 7. HP: 18/58 MP: 0/0 294 | D | Learned a level 3 spell: Launch Clockwork Bee 443 | D | Entered arena 5. 443 | D | Found a transporter. 443 | D | Encountered a water elemental 443 | D | Encountered a deep elf pyromancer 443 | D | Encountered a deep elf pyromancer 443 | D | Encountered a water elemental 445 | D | Encountered a fire elemental 445 | D | Encountered a fire elemental 448 | D | Killed a deep elf pyromancer 448 | D | Reached *** piety under Makhleb 448 | D | Killed a water elemental 449 | D | Reached skill level 10 in Fighting 449 | D | Reached XP level 8. HP: 50/68 MP: 0/0 450 | D | Killed a water elemental 450 | D | Killed a deep elf pyromancer 451 | D | Reached XP level 9. HP: 66/76 MP: 0/0 451 | D | Learned a level 3 spell: Vampiric Draining 489 | D | Entered arena 6. 489 | D | Found a transporter. 489 | D | Encountered a draconian 489 | D | Encountered a draconian 489 | D | Encountered a draconian 489 | D | Encountered a draconian 489 | D | Encountered a draconian 496 | D | Killed a draconian 496 | D | Reached **** piety under Makhleb 496 | D | Gained mutation: You draw destruction from the wailing | grief of Tartarus. [Makhleb's blessing] 496 | D | Killed a draconian 496 | D | Killed a draconian 496 | D | Killed a draconian 497 | D | Reached XP level 10. HP: 80/84 MP: 0/0 497 | D | Killed a draconian 497 | D | Reached ***** piety under Makhleb 505 | D | Entered arena 7. 506 | D | Found a transporter. 513 | D | Reached skill level 15 in Spellcasting 513 | D | Reached skill level 15 in Conjurations 513 | D | Reached skill level 15 in Hexes 513 | D | Reached skill level 15 in Summonings 513 | D | Reached skill level 15 in Necromancy 513 | D | Reached skill level 15 in Translocations 513 | D | Reached skill level 15 in Forgecraft 513 | D | Reached skill level 15 in Fire Magic 513 | D | Reached skill level 15 in Ice Magic 513 | D | Reached skill level 15 in Air Magic 513 | D | Reached skill level 15 in Earth Magic 513 | D | Reached skill level 15 in Alchemy 575 | D | Got the ring of the Sunfish {rElec SInv Stlth+} 584 | D | Got the air staff of the Depths {rElec Forge Air} 587 | D | Got the cold staff of Hubris {rC+ Dex+6 Ice} 594 | D | Entered arena 8. 594 | D | Found the amulet of the Air {Inacc Fly rElec RMsl Air} 594 | D | Encountered a cyclops 596 | D | Found a transporter. 602 | D | Killed a cyclops 602 | D | Reached ****** piety under Makhleb 603 | D | Reached skill level 15 in Fighting 607 | D | Got the amulet of the Air {Inacc Fly rElec RMsl Air} 620 | D | Gained mutation: You bear the Mark of the Legion. | [inscribed by the player] 620 | D | Branded self with the Mark of the Legion 791 | D | Entered arena 9. 792 | D | Found a transporter. 851 | D | Entered arena 10. 852 | D | Found a transporter. 856 | D | Reached XP level 11. HP: 90/95 MP: 0/0 856 | D | Learned a level 4 spell: Petrify 864 | D | Got the amulet of Gudahyom {Dissipate *Corrode rN+ Slay+3} 884 | D | Entered arena 11. 885 | D | Found a transporter. 1050 | D | Entered arena 12. 1050 | D | Encountered a stone giant 1050 | D | Encountered a crystal guardian 1050 | D | Encountered a crystal guardian 1050 | D | Encountered a mountainshell 1050 | D | Encountered a crystal guardian 1051 | D | Encountered a mountainshell 1051 | D | Encountered a boulder beetle 1051 | D | Encountered a boulder beetle 1055 | D | Killed from afar by a crystal guardian Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 5 6 8 9 10 11 12 14 15 | 15.7 Conjurations | 5 6 8 9 10 11 12 14 15 | 15.7 Hexes | 5 6 8 9 10 11 12 14 15 | 15.7 Summonings | 5 6 8 9 10 11 12 14 15 | 15.7 Necromancy | 5 6 8 9 10 11 12 14 15 | 15.7 Translocations | 5 6 8 9 10 11 12 14 15 | 15.7 Forgecraft | 5 6 8 9 10 11 12 14 15 | 15.7 Fire Magic | 5 6 8 9 10 11 12 14 15 | 15.7 Ice Magic | 5 6 8 9 10 11 12 14 15 | 15.7 Air Magic | 5 6 8 9 10 11 12 14 15 | 15.7 Earth Magic | 5 6 8 9 10 11 12 14 15 | 15.7 Alchemy | 5 6 8 9 10 11 12 14 15 | 15.7 Fighting | 4 7 10 11 12 15 | 15.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | | 1 || 1 Melee: Bo | | | | 1 || 1 Cast: Scorch | 5 | 15 | | || 20 Construct Spike L | | 1 | | || 1 Flame Wave | | | 4 | 14 || 18 Vampiric Draining | | | | 1 || 1 Invoke: Brand Self | | | | 1 || 1 Evoke: Gell's gravitambo | | | | 1 || 1 Drink: Experience | 1 | | | || 1 Heal wounds | | | | 1 || 1 Armour: Robe | 1 | 7 | 18 | 35 || 61 Dodge: Dodged | 1 | 14 | 7 | 32 || 54