Dungeon Sprint DCSS version 0.34.1 (webtiles) character file. Game seed: 7932292349157710422 119 wagawaga the Magician (level 5, 23/42 HPs) Began as a Djinni Fire Elementalist on Apr 10, 2026. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:57 (77 turns). wagawaga the Magician (Djinni Fire Elementalist) Turns: 77, Time: 00:00:58 Health: 23/42 AC: 2 Str: 7 XL: 5 Next: 24% Gold: 0 EV: 11 Int: 41 God: SH: 0 Dex: 13 rFire + + . (33%) h - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) i - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no helmet) rCorr . (100%) (no cloak) SInv . (no gloves) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.27/turn e - +6 ring of intelligence %: no teleportation @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe (worn) i - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength g - a +6 ring of strength Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of acid (7) Scrolls b - 4 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance m - 5 potions of might Skills: - Level 4.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.9 Spellcasting + Level 7.9 Conjurations - Level 7.9 Hexes - Level 7.9 Summonings - Level 7.9 Necromancy - Level 7.9 Translocations - Level 7.9 Forgecraft + Level 7.9 Fire Magic - Level 7.9 Ice Magic - Level 7.9 Air Magic - Level 7.9 Earth Magic - Level 7.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 69% N/A 1% 3 e - Flame Wave Conj/Fire 69% 2d16 1% 4 f - Kiss of Death Conj/Necr 100% 2d13 1% 1 g - Momentum Strike Conj/Tloc 100% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin but do no damage. The water moccasin completely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! You feel better. The water moccasin is almost dead. The water moccasin bites you. The water moccasin bites you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! You feel better. You kill the water moccasin! Your Spellcasting skill gained 2 levels and is now at level 7! Your Conjurations skill gained 2 levels and is now at level 7! Your Hexes skill gained 2 levels and is now at level 7! Your Summonings skill gained 2 levels and is now at level 7! Your Necromancy skill gained 2 levels and is now at level 7! Your Translocations skill gained 2 levels and is now at level 7! Your Forgecraft skill gained 2 levels and is now at level 7! Your Fire Magic skill gained 2 levels and is now at level 7! Your Ice Magic skill gained 2 levels and is now at level 7! Your Air Magic skill gained 2 levels and is now at level 7! Your Earth Magic skill gained 2 levels and is now at level 7! Your Alchemy skill gained 2 levels and is now at level 7! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 16, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Kiss of Death wells up from within. Spell assigned to 'f'. You have reached level 4! You feel clever. You have reached level 5! The power to cast Momentum Strike wells up from within. Spell assigned to 'g'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.).▓ ▓.....▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A water moccasin (D) An adder (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | wagawaga the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | wagawaga set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 33 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 35 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 45 | D | Reached skill level 5 in Spellcasting 45 | D | Reached skill level 5 in Conjurations 45 | D | Reached skill level 5 in Hexes 45 | D | Reached skill level 5 in Summonings 45 | D | Reached skill level 5 in Necromancy 45 | D | Reached skill level 5 in Translocations 45 | D | Reached skill level 5 in Forgecraft 45 | D | Reached skill level 5 in Fire Magic 45 | D | Reached skill level 5 in Ice Magic 45 | D | Reached skill level 5 in Air Magic 45 | D | Reached skill level 5 in Earth Magic 45 | D | Reached skill level 5 in Alchemy 45 | D | Reached XP level 2. HP: 27/27 MP: 0/0 70 | D | Entered arena 2. 70 | D | Found a transporter. 70 | D | Encountered a water moccasin 76 | D | Killed a water moccasin 77 | D | Reached XP level 3. HP: 17/31 MP: 0/0 77 | D | Learned a level 1 spell: Kiss of Death 77 | D | Reached XP level 4. HP: 21/38 MP: 0/0 77 | D | Reached XP level 5. HP: 23/42 MP: 0/0 77 | D | Learned a level 2 spell: Momentum Strike 77 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 5 7 | 7.9 Conjurations | 5 7 | 7.9 Hexes | 5 7 | 7.9 Summonings | 5 7 | 7.9 Necromancy | 5 7 | 7.9 Translocations | 5 7 | 7.9 Forgecraft | 5 7 | 7.9 Fire Magic | 5 7 | 7.9 Ice Magic | 5 7 | 7.9 Air Magic | 5 7 | 7.9 Earth Magic | 5 7 | 7.9 Alchemy | 5 7 | 7.9 Fighting | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Scorch | 6 | || 6 Drink: Experience | 1 | || 1 Armour: Robe | 3 | || 3 Dodge: Dodged | 3 | || 3