Dungeon Crawl Stone Soup version 0.35-a0-266-gc7f2f74301 (webtiles) character file. Game seed: 8733433386983120528 35 wagawaga the Magician (level 3, -6/25 HPs) Began as a Djinni Conjurer on Apr 11, 2026. Mangled by an orc ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (898 turns). wagawaga the Magician (Djinni Conjurer) Turns: 898, Time: 00:02:12 Health: -6/25 AC: 5 Str: 6 XL: 3 Next: 55% Gold: 65 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 helmet (worn) Scrolls c - a scroll of torment {unknown} e - a scroll of fear {unknown} h - 2 scrolls of poison {unknown} j - a scroll of enchant weapon {unknown} Potions d - a potion of attraction {unknown} f - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Foxfire Conj/Fire 84% 2x1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc shouts! The foxfire burns something but does no damage. The foxfire burns something. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You encounter an orc. It is wielding a +0 trident. You encounter an orc. It is wielding a +0 dagger. The foxfire burns something. The foxfire burns something but does no damage. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Something hits you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The foxfire burns something. Something hits you. You barely miss something. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 dagger (78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! The searing ray misses the orc. x2 (Press . to maintain the ray.) The orc hits you from afar with a +0 trident. Something hits you. The searing ray hits the orc. The orc is almost dead. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. The searing ray hits the orc. You kill the orc! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Something hits you but does no damage. You hit something but do no damage. You stop channelling your searing ray. The orc hits you from afar with a +0 trident! You die... ############## ##............. ##..####...).... ###..## #.####### #...## #.# #.. #.### ###.#### ... ###.# #......# #.. #.$@# #......# ##...o### #......# #.).###### #......#### .#.#†.....## #.......... ........#..####......#### .######...>:..#......# #...###.##........# #.<.# #.............. #...# ####......##.... You could see an orc. Vanquished Creatures A dart slug (D:1) 3 orcs (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 4 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wagawaga the Djinni Conjurer began the quest for the Orb. 0 | D:1 | wagawaga set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 371 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 371 | D:1 | Learned a level 1 spell: Foxfire 898 | D:2 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, hangedman_decor_riveting D:2: minmay_angry_zag, layout_rooms, minmay_box_of_dots, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Magic Dart || 31 Searing Ray || 4 Foxfire || 14 Armour: Robe || 16 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 897 | 884 | 13 | 0 | 717 | 2 | 448.5 | Dungeon | 897 | 884 | 13 | 0 | 717 | 2 | 448.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:2: 70 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+