Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 124084034271875288 1803 warped the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Feb 7, 2026. Slain by a hornet (3 damage) ... on level 6 of the Dungeon. The game lasted 00:22:30 (4754 turns). warped the Destroyer (Deep Elf Conjurer) Turns: 4754, Time: 00:22:30 Health: 0/41 AC: 8 Str: 6 XL: 8 Next: 83% Magic: 2/21 EV: 10 Int: 24 God: Gold: 266 SH: 0 Dex: 13 Spells: 11/22 levels left rFire . . . (100%) m - +7 staff of the Meek {protect, meekguard} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) k - +3 leather armour rPois . (100%) e - +0 helmet {Snipe} rElec . (100%) j - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: slowed, very slow A: magic regeneration, see invisible, MP-powered wands, feed off suffering 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons a - a +3 dagger b - a +0 dagger c - a +0 spear g - a +0 dagger of speed i - a +2 spectral quarterstaff l - a +2 dagger of speed m - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 3 of the Dungeon) It cannot be enchanted further. q - a +2 dagger of venom Missiles h - 14 stones n - 8 boomerangs p - 12 poisoned darts Armour d - a +0 robe e - a +0 helmet of sniping (worn) j - a +0 cloak (worn) k - a +3 leather armour (worn) Magical Staves f - a staff of fire Jewellery o - a ring of protection from cold Wands a - a wand of flame (14) Scrolls g - 2 scrolls of fog i - a scroll of identify s - a scroll of summoning b - a scroll of blinking Potions g - a potion of magic M - 3 potions of mutation f - a potion of brilliance {unknown} d - a potion of enlightenment {unknown} c - 2 potions of curing j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} l - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.7 Spellcasting * Level 9.6 Conjurations + Level 4.8 Translocations + Level 4.7 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 5% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d55% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 86% 3d10 1% 2 Hailstorm Conj/Ice 32% 3d8 4% 3 Sandblast Erth 18% 2d7 11% 1 Sublimation of Blood Necr 9% N/A 16% 2 Inner Flame Hex/Fire 9% N/A 30% 3 Launch Clockwork Bee Frge 9% N/A 30% 3 Leda's Liquefaction Alch/Erth 10% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Kikubaaqudgha Beogh Shops: D:3 ! D:4 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have supernaturally acute vision. (SInv) You expend magic power (3 MP) to strengthen your wands. You can sometimes gain power from killing poisoned or drained foes. Message History The wight hits you but does no damage. The searing ray hits the hornet. The hornet is moderately wounded. The wight hits you from afar with a +0 spear! You feel drained. The searing ray hits the hornet! The hornet is heavily wounded. The searing ray hits the wight! You destroy the wight! The hornet stings you. You feel yourself slow down. The hornet closely misses you. Your life force feels restored. The searing ray hits the hornet. The hornet is severely wounded. You finish channelling your searing ray. The hornet stings you. You are poisoned. You feel as though you will be slow longer. The hornet barely misses you. You encounter a centaur. It is carrying a +0 shortbow. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur! The centaur is heavily wounded. The centaur is knocked back by the mystic blast. The mystic blast hits the hornet but does no damage. The hornet is severely wounded. You feel very sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet stings you. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You feel better. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet closely misses you. The hornet stings you. You die... #.####.#####.# # #.# #.# #.#####.# #.....#.### #####.#...+ #.#..# #....# ###.#..... #@# ##. #y# #c. #).. #.... #..... #...... #.....^# You could see a hornet and a centaur. Vanquished Creatures Blorkula the orcula (D:6) An ice beast (D:6) A black bear (D:5) A phantom (D:6) A kobold brigand (D:6) 4 scorpions 8 wights (D:6) 5 vampire bats (D:6) 2 bombardier beetles Crazy Yiuf (D:2) 2 hounds A jelly (D:6) An orc priest (D:3) Jessica (D:2) 3 clockroaches 2 iguanas Terence (D:2) 4 orc wizards Robin (D:3) 5 adders A gnoll (D:1) 4 ufetubi (D:5) A dart slug (D:1) 18 orcs A ribbon worm (D:2) 10 endoplasms 11 hobgoblins 3 jackals (D:1) 5 quokkas 7 ball pythons 3 bats 5 frilled lizards 18 goblins 11 kobolds 2 rats (D:1) 146 creatures vanquished. Vanquished Creatures (others) A demonspawn (D:1) An octopode (D:1) A gargoyle (D:1) A vine stalker (D:1) A troll (D:1) 2 merfolk (D:1) A spriggan (D:1) An elf (D:1) 2 tengu (D:1) An oni (D:1) 2 poltergeists (D:1) A kobold (D:1) 15 creatures vanquished. Grand Total: 161 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | warped the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D:1 | Encountered a gargoyle 2 | D:1 | Encountered an elf 2 | D:1 | Encountered a vine stalker 2 | D:1 | Encountered a tengu 2 | D:1 | Encountered a merfolk 2 | D:1 | Encountered a tengu 2 | D:1 | Encountered an octopode 2 | D:1 | Encountered a kraken 2 | D:1 | Encountered an oni 2 | D:1 | Encountered a spriggan 2 | D:1 | Encountered a troll 2 | D:1 | Encountered a demonspawn 2 | D:1 | Encountered a merfolk 2 | D:1 | Killed an elf 5 | D:1 | Killed a merfolk 7 | D:1 | Killed an octopode 8 | D:1 | Killed a gargoyle 9 | D:1 | Killed a troll 11 | D:1 | Killed a tengu 11 | D:1 | Killed a tengu 13 | D:1 | Killed a merfolk 17 | D:1 | Killed a spriggan 18 | D:1 | Killed an oni 18 | D:1 | Killed a vine stalker 20 | D:1 | Killed a demonspawn 262 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/8 498 | D:1 | Reached skill level 5 in Conjurations 642 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 645 | D:1 | Learned a level 2 spell: Searing Ray 826 | D:2 | Encountered Terence 831 | D:2 | Killed Terence 1089 | D:2 | Encountered Crazy Yiuf 1160 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1261 | D:2 | Learned a level 4 spell: Fulminant Prism 1272 | D:2 | Encountered Jessica 1277 | D:2 | Killed Jessica 1467 | D:2 | Killed Crazy Yiuf 1468 | D:2 | Reached skill level 6 in Conjurations 1631 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1641 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/14 1814 | D:3 | Encountered Robin 1836 | D:3 | Killed Robin 1909 | D:3 | Found Honwauf's Distillery. 2026 | D:3 | Reached skill level 5 in Spellcasting 2026 | D:3 | Reached skill level 1 in Translocations 2026 | D:3 | Reached skill level 1 in Alchemy 2096 | D:3 | Found the +7 staff of the Meek {protect, meekguard} 2096 | D:3 | Found a roughly hewn altar of Beogh. 2102 | D:3 | Got the +7 staff of the Meek {protect, meekguard} 2601 | D:4 | Found Heor's Antique Armour Shop. 2682 | D:4 | Reached XP level 6. HP: 28/32 MP: 9/15 2781 | D:4 | Reached skill level 7 in Conjurations 3424 | D:4 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 3424 | D:4 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3425 | D:4 | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 3425 | D:4 | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 3425 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3425 | D:4 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 3425 | D:4 | Gained mutation: You have supernaturally acute vision. | (SInv) [potion of mutation] 3472 | D:5 | Entered Level 5 of the Dungeon 3590 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/17 3645 | D:5 | Found a shadowy altar of Dithmenos. 4131 | D:6 | Reached skill level 8 in Conjurations 4379 | D:6 | Reached XP level 8. HP: 41/41 MP: 13/19 4472 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 4525 | D:6 | Reached skill level 9 in Conjurations 4613 | D:6 | Encountered Blorkula the orcula 4617 | D:6 | Killed Blorkula the orcula 4747 | D:6 | Encountered a hornet 4754 | D:6 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_kraken_aquarium_b, layout_loops_ring D:2: layout_basic, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, pf_guarded_unrand_meek, uniq_robin D:4: layout_cave_pods, serial_shops, nicolae_shop_targeted, glass_columns_a, fountainhead, kennysheep_big_empty_room D:5: layout_rooms, nicolae_dithmenos_through_a_glass_darkly, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, kennysheep_another_room D:6: layout_basic, kiku_gazebo_pond_becter, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.6 Spellcasting | 4 5 6 7 | 7.7 Translocations | 1 2 3 4 | 4.8 Alchemy | 1 2 3 4 | 4.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 14 | 44 | 14 || 72 Melee: Dagger | 14 | 33 | || 47 Quarterstaff | | 11 | 14 || 25 Cast: Magic Dart | 52 | 89 | 44 || 185 Searing Ray | 5 | 14 | 19 || 38 Fulminant Prism | | 3 | 3 || 6 Iskenderun's Myst | | 4 | 7 || 11 Drink: Mutation | | 2 | || 2 Curing | | | 1 || 1 Read: Fog | 1 | | || 1 Summoning | 1 | | || 1 Blinking | 1 | | || 1 Identify | | 2 | || 2 Poison | | 1 | || 1 Teleportation | | 1 | || 1 Immolation | | 1 | || 1 Amnesia | | 1 | || 1 Brand weapon | | | 1 || 1 Armour: Robe | 13 | 3 | || 16 Leather armour | | 34 | 38 || 72 Dodge: Dodged | 16 | 36 | 36 || 88