warthlord Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (2, 17, D:1) a frilled lizard corpse (skeletalised by now) (3, -5, D:1) a +0 club (7, -4, D:1) a rat skeleton (8, 8, D:1) a jackal corpse (skeletalised by now) (9, 6, D:1) a rat corpse (skeletalised by now) (10, 5, D:1) a +0 hand axe (11, 7, D:1) a +0 war axe (14, 8, D:1) 4 stones (16, 13, D:1) 3 stones (22, 35, D:1) a rat corpse (skeletalised by now) (23, 6, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (24, 7, D:1) a +0 club (26, -11, D:1) a +0 dagger (26, 4, D:1) 7 stones (27, -22, D:1) a +0 flail (35, 25, D:1) a +0 dagger (36, -6, D:1) a hobgoblin skeleton (36, 4, D:1) a hobgoblin skeleton (41, 0, D:1) a +0 animal skin (46, 6, D:1) a +0 club Level 2 of the Dungeon (11, 3, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (13, -1, D:2) 2 stones (14, 6, D:2) a bat corpse (skeletalised by now) (15, 6, D:2) a potion of moonshine (23, -7, D:2) a +0 dagger a kobold skeleton (25, -12, D:2) a +0 dagger a kobold skeleton (27, -7, D:2) a +0 glaive (57, -23, D:2) a quokka skeleton (58, -26, D:2) a +0 sling (58, -7, D:2) a +0 dagger an orc skeleton Level 3 of the Dungeon [Shop] Gonapsoupp's Weapon Shop a +0 hand axe (39 gold) a +0 falchion (39 gold) 2 javelins (78 gold) a +0 short sword (39 gold) the +10 glaive of Reinforcement {speed, rPois rC- Int+9} (1328 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). a +0 hand axe (39 gold) the +1 broad axe of the Wilderness {heavy, rN+ Will+ Stlth+} (530 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +6 longbow of Stickiness {elec, rN+ Will+ rCorr SInv} (1093 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 long sword (45 gold) (12, -3, D:3) a frilled lizard corpse (skeletalised by now) (12, 6, D:3) a book of Movement (26, -21, D:3) a +0 dagger a kobold corpse (skeletalised by now) (28, -24, D:3) a bat corpse (skeletalised by now) (29, 36, D:3) a +0 dagger a +0 ring mail (31, 1, D:3) a +0 spear (31, 2, D:3) a +0 long sword (32, -2, D:3) a +0 whip a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (32, 4, D:3) a +0 spear (38, 19, D:3) a ball python skeleton (43, -27, D:3) the maw talisman of the Shishi {Dex+6} [maw talisman] Dex+6: It affects your dexterity (+6). (45, -2, D:3) a book of the Hunter a rat corpse (skeletalised by now) (51, -5, D:3) a +0 short sword (51, 3, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 8, D:4) an adder corpse (skeletalised by now) (6, 0, D:4) a book of Metalworking (7, 12, D:4) an iguana skeleton (17, -2, D:4) a quokka corpse (skeletalised by now) (19, 3, D:4) a +0 ring mail (21, 1, D:4) a book of Frost (21, 9, D:4) a +0 club (26, 10, D:4) a +0 club (27, 11, D:4) a +0 dagger (34, 18, D:4) 6 stones (38, -19, D:4) a ball python corpse (skeletalised by now) (41, 18, D:4) a potion of curing (42, -21, D:4) a +0 robe (42, 11, D:4) an adder skeleton (48, 14, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (51, 8, D:4) the +1 robe "Zownar" {rN+} rN+: It protects you from negative energy. Level 5 of the Dungeon (4, -6, D:5) a +0 whip a +0 robe a +0 spear (5, -6, D:5) a +1 halberd of venom (8, -5, D:5) 9 gold pieces (9, -4, D:5) a +0 whip a gnoll corpse (15, 2, D:5) 4 javelins