warthlord Level 1 of the Dungeon (1, 13, D:1) a quokka corpse (skeletalised by now) (1, 14, D:1) a hobgoblin corpse (4, 0, D:1) a +1 scale mail of fire resistance (9, 22, D:1) a quokka corpse (11, -2, D:1) a frilled lizard corpse (skeletalised by now) (11, 7, D:1) a ball python skeleton (15, 4, D:1) a +0 short sword (18, 17, D:1) a +0 club a +0 club (20, -5, D:1) 5 stones (20, 4, D:1) a +0 club a goblin skeleton (27, 18, D:1) a +0 dagger (29, 14, D:1) a +0 short sword (33, 19, D:1) a bat corpse (skeletalised by now) (40, 15, D:1) an inkwell talisman (41, 4, D:1) a +1 war axe of pain (45, 41, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 37, D:1) a +0 leather armour a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -7, D:2) an amulet of magic regeneration (3, 1, D:2) a +0 chain mail (4, -5, D:2) a staff of fire (5, -5, D:2) a +0 club a goblin corpse (11, 11, D:2) the +3 ring mail of Calculation {MP+9 Int+5} MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). (12, 13, D:2) a There-And-Back Book (14, 3, D:2) a +0 plate armour (18, 14, D:2) a ball python corpse (23, -9, D:2) a staff of earth