Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10396730765894648027 134 warthlord the Conjurer (level 4, -4/26 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Slain by a crocodile (8 damage) ... in a sewer on July 25, 2025. The game lasted 00:05:43 (2180 turns). warthlord the Conjurer (Deep Elf Conjurer) Turns: 2180, Time: 00:05:44 Health: -4/26 AC: 3 Str: 10 XL: 4 Next: 95% Magic: 7/12 EV: 12 Int: 25 God: Gold: 159 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ l - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: on berserk cooldown, slowed, invisible, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 159 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Jewellery l - a +6 ring of strength (worn) Scrolls e - a scroll of identify j - a scroll of amnesia Potions b - 2 potions of magic h - a potion of heal wounds {unknown} i - a potion of haste {unknown} k - a potion of mutation {unknown} Skills: + Level 1.6 Fighting + Level 3.7 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Welcome back, warthlord the Deep Elf Conjurer. Press ? for a list of commands and other information. Okay, then. As you read the scroll labelled RUAMUS GOEHIRE, it dissolves into smoke. It was a scroll of fog. The crocodile barely misses you. It was a potion of curing. You feel better. The crocodile bites you. The crocodile drags you backwards! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are too berserk! You feel a strong urge to attack something. You feel your anger nearly subside. You enter the shallow water. Moving in this stuff is going to be slow. You are no longer berserk. You are exhausted. You feel yourself slow down. The crocodile attacks as it pursues you! The crocodile bites you but does no damage. The crocodile barely misses you. The crocodile bites you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The crocodile bites you! You die... #..# #..# #..#### ##.###~# #...##~# #...##~# ######## #....#~## ###.~....### #.....~.# ###.~...~~.§§### #.....~.# ###...@l####.§§§§# #.÷...~~###.~..~### ###§§§§~# ######~.~~~..~.## ##§§§...# #....÷~.###.....# ~...~### #.∩..)~.# ###...~~# ...##.$ #.∩.#.~.# ###...~. ..### (?# #...##~## ##.... ## ## ######~# #### #~# You could see a crocodile (unable to see you). Vanquished Creatures A gnoll (D:1) 4 adders A river rat (D:3) 4 ribbon worms 5 orcs (D:3) 7 endoplasms 9 giant cockroaches 3 hobgoblins 6 jackals 4 quokkas 5 ball pythons 7 bats (D:1) 3 frilled lizards 5 goblins 5 kobolds 7 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | warthlord the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 424 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/10 450 | D:1 | Reached skill level 1 in Fighting 1041 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/11 1624 | D:3 | Reached skill level 5 in Conjurations 1886 | D:3 | Found a glowing drain. 1897 | Sewer | Entered a sewer 2154 | Sewer | Noticed a crocodile 2180 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, dreamdust_princess_bridge, hex_medium, nicolae_grassy_gnolls D:2: layout_rooms, dreamdust_mushroom_princess D:3: layout_basic, portal_sewer_entry_b, minmay_divided_ellipse Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.7 Fighting | 1 | 1.6 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 8 || 8 Cast: Magic Dart | 80 | 87 || 167 Use: Scroll | | 5 || 5 Potion | | 3 || 3 Armour: Robe | 1 | 27 || 28 Dodge: Dodged | 1 | 27 || 28