Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 10094606751517871553 3 waywinkle the Magician (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Apr 22, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (52 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 52, Time: 00:00:21 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 55% Gold: 11 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 2.2 Dodging - Level 1.5 Stealth * Level 3.5 Spellcasting * Level 3.5 Conjurations * Level 3.5 Hexes * Level 3.5 Summonings * Level 3.5 Necromancy * Level 3.5 Translocations * Level 3.5 Forgecraft * Level 3.5 Fire Magic * Level 3.5 Ice Magic * Level 3.5 Air Magic * Level 3.5 Earth Magic * Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 26% N/A 7% 2 d - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 m - Magic Dart Conj 52% 1d5 4% 1 B - Blink Tloc 26% N/A 7% 2 X - Grave Claw Necr 26% 2d8 7% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #....>..# #.......# #.......# #.......# #..>h.... #....h... #...h...# #.#### ###.h@.# #...##.##.. #.........#≈#. #........#§≈§ #...#######§###### #...#~~#.......#~~# #...#~#...).....#~# ###..[##...........## #.....#.............# You could see a jackal. Message History The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Magic Dart || 15 Armour: Robe || 10 Dodge: Dodged || 10 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, serial_shops, nicolae_shop_gaudy_bauble Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | HP: 1/15 [jackal (1)] 52 | D:1 | Slain by a jackal Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 7 | 20 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 7 | 20 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------