Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 11155340460652619917 623 waywinkle the Magician (level 7, -11/54 HPs) Began as a Djinni Hedge Wizard on Apr 22, 2026. Was an Initiate of Ashenzari. Mangled by an ice beast (18 damage) ... on level 5 of the Dungeon. The game lasted 00:13:37 (3362 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 3362, Time: 00:13:37 Health: -11/54 AC: 4 Str: 9 XL: 7 Next: 75% Gold: 192 EV: 11 Int: 18 God: Ashenzari [......] SH: 5 Dex: 14 rFire + + . (33%) j - staff of conjuration {!a} rCold x . . (150%) g - +1 buckler of Mikhlim {rN+ Dex+2} rNeg + . . (50%) b - +0 robe rPois ∞ (0%) a - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, claws 1, robust 2, evolution 1, MP-powered wands a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 192 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have sharp fingernails. You are very robust. (+20% HP) You have hidden genetic potential. You expend health (3 HP) to strengthen your wands. Skills: - Level 2.3 Dodging - Level 1.5 Stealth * Level 2.3 Shields + Level 6.4 Spellcasting + Level 6.4 Conjurations + Level 6.4 Hexes + Level 6.4 Summonings + Level 6.4 Necromancy + Level 6.4 Translocations + Level 6.4 Forgecraft + Level 6.4 Fire Magic + Level 6.4 Ice Magic + Level 6.4 Air Magic + Level 6.4 Earth Magic + Level 6.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 58% N/A 1% 2 d - Mephitic Cloud Conj/Alch/Air 43% N/A 3% 3 f - Freeze Ice 100% 1d10 1% 1 m - Magic Dart Conj 100% 1d8 1% 1 B - Blink Tloc 58% N/A 1% 2 X - Grave Claw Necr 58% 2d11 1% 2 Y - Scorch Fire 58% 2d7 1% 2 Z - Gloom Hex/Necr 58% N/A 3% 3 Your spell library was empty. Inventory: Hand Weapons e - a +2 dagger of draining f - a +2 dagger of venom Missiles h - 5 poisoned darts Armour a - a +0 helmet (worn) b - a +0 robe (worn) c - a +0 leather armour of poison resistance d - a +0 pair of gloves (worn) g - the +1 buckler of Mikhlim (worn) {rN+ Dex+2} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. i - a +2 tower shield Magical Staves j - a staff of conjuration (weapon) {!a} Scrolls c - 3 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} h - 2 scrolls of enchant weapon {unknown} l - 2 scrolls of fog {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of brand weapon {unknown} m - a scroll of fear {unknown} o - a scroll of noise {unknown} Potions f - a potion of berserk rage {unknown} M - a potion of mutation e - a potion of enlightenment n - a potion of moonshine {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Okawaru ######### #<......# #.......####### #......o.Y@<..# ####.5#######.# ##.# ... #o# #..# #5## ..# #..## ... ##..# #.. ##.# #.# #.## You could see an ice beast (ally target), an orc and a friendly cerulean imp (summoned). Message History Confirm with . or Enter, or press ? or * to list all spells. Casting: Gloom (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The ice beast is enveloped in gloom. * * * LOW HITPOINT WARNING * * * Casting: Gloom (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Gloom (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. Your cerulean imp hits the ice beast but does no damage. The ice beast is no longer blind. Your cerulean imp hits the ice beast but does no damage. Your cerulean imp hits the ice beast with a -2 spear. The ice beast attacks as it pursues you! The ice beast misses you. Your cerulean imp closely misses the ice beast. Your cerulean imp misses the orc. Your cerulean imp barely misses the orc. Things that are here: a +0 giant club; an ogre corpse Your cerulean imp hits the orc with a -2 spear. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you!! The cold chills you terribly! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 4 5 6 | 6.4 Hexes | 4 5 6 | 6.4 Summonings | 4 5 6 | 6.4 Necromancy | 4 5 6 | 6.4 Translocations | 4 5 6 | 6.4 Forgecraft | 4 5 6 | 6.4 Fire Magic | 4 5 6 | 6.4 Ice Magic | 4 5 6 | 6.4 Air Magic | 4 5 6 | 6.4 Earth Magic | 4 5 6 | 6.4 Alchemy | 4 5 6 | 6.4 Shields | 1 2 | 2.3 Dodging | | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 6 | || 12 Melee: Dagger | 6 | 6 | || 12 Cast: Magic Dart | 83 | 50 | 42 || 175 Mephitic Cloud | | 3 | 1 || 4 Grave Claw | | 1 | 2 || 3 Scorch | | 3 | 10 || 13 Call Imp | | | 1 || 1 Gloom | | | 1 || 1 Drink: Curing | | 1 | || 1 Enlightenment | | 1 | || 1 Mutation | | 1 | || 1 Stab: Sleeping | 6 | | || 6 Confused | | 1 | || 1 Armour: Robe | 8 | 6 | 11 || 25 Dodge: Dodged | 14 | 4 | 12 || 30 Block: Buckler | | 3 | 3 || 6 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_end_2, infiniplex_forest_lined_4_way, infiniplex_forest_fountain, infiniplex_forest_lined_room_3 D:2: layout_loops_ring, chequers_ecumenical_altar_island, basic_altar, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_room_2, infiniplex_forest_corner_1, infiniplex_forest_lined_3, minmay_puff D:3: layout_rooms, uniq_sigmund D:4: layout_basic, chequers_temple_overflow_minitemple D:5: layout_rooms, mainiacjoe_overflow_cross_hatched, lemuel_temple_firewalk_b, uniq_menkaure Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 1051 | D:2 | Found a faded altar of an unknown god. 1063 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 1063 | D:2 | Learned a level 1 spell: Freeze 1169 | D:2 | Found a white marble altar of Elyvilon. 1351 | D:2 | Reached skill level 4 in Spellcasting 1351 | D:2 | Reached skill level 4 in Conjurations 1351 | D:2 | Reached skill level 4 in Hexes 1351 | D:2 | Reached skill level 4 in Summonings 1351 | D:2 | Reached skill level 4 in Necromancy 1351 | D:2 | Reached skill level 4 in Translocations 1351 | D:2 | Reached skill level 4 in Forgecraft 1351 | D:2 | Reached skill level 4 in Fire Magic 1351 | D:2 | Reached skill level 4 in Ice Magic 1351 | D:2 | Reached skill level 4 in Air Magic 1351 | D:2 | Reached skill level 4 in Earth Magic 1351 | D:2 | Reached skill level 4 in Alchemy 1777 | D:2 | Identified the +1 buckler of Mikhlim {rN+ Dex+2} 1921 | D:3 | Reached XP level 4. HP: 29/31 MP: 0/0 2002 | D:3 | Encountered Sigmund 2004 | D:3 | Gained mutation: You expend health (3 HP) to strengthen | your wands. [potion of mutation] 2004 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2004 | D:3 | Gained mutation: You have sharp fingernails. [potion of | mutation] 2004 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2011 | D:3 | Killed Sigmund 2012 | D:3 | Reached skill level 1 in Shields 2012 | D:3 | Reached skill level 5 in Spellcasting 2012 | D:3 | Reached skill level 5 in Conjurations 2012 | D:3 | Reached skill level 5 in Hexes 2012 | D:3 | Reached skill level 5 in Summonings 2012 | D:3 | Reached skill level 5 in Necromancy 2012 | D:3 | Reached skill level 5 in Translocations 2012 | D:3 | Reached skill level 5 in Forgecraft 2012 | D:3 | Reached skill level 5 in Fire Magic 2012 | D:3 | Reached skill level 5 in Ice Magic 2012 | D:3 | Reached skill level 5 in Air Magic 2012 | D:3 | Reached skill level 5 in Earth Magic 2012 | D:3 | Reached skill level 5 in Alchemy 2012 | D:3 | Reached XP level 5. HP: 22/38 MP: 0/0 2012 | D:3 | Learned a level 2 spell: Scorch 2012 | D:3 | Reached XP level 6. HP: 25/44 MP: 0/0 2703 | D:4 | Reached XP level 7. HP: 42/49 MP: 0/0 2703 | D:4 | Learned a level 3 spell: Gloom 2718 | D:4 | Gained mutation: You are very robust. (+20% HP) [hidden | potential] 2930 | D:4 | Found a faded altar of an unknown god. 2938 | D:4 | Found a broken altar of Ashenzari. 2946 | D:4 | Reached skill level 2 in Shields 2946 | D:4 | Reached skill level 6 in Spellcasting 2946 | D:4 | Reached skill level 6 in Conjurations 2946 | D:4 | Reached skill level 6 in Hexes 2946 | D:4 | Reached skill level 6 in Summonings 2946 | D:4 | Reached skill level 6 in Necromancy 2946 | D:4 | Reached skill level 6 in Translocations 2946 | D:4 | Reached skill level 6 in Forgecraft 2946 | D:4 | Reached skill level 6 in Fire Magic 2946 | D:4 | Reached skill level 6 in Ice Magic 2946 | D:4 | Reached skill level 6 in Air Magic 2946 | D:4 | Reached skill level 6 in Earth Magic 2946 | D:4 | Reached skill level 6 in Alchemy 2953 | D:4 | Found an iron altar of Okawaru. 2955 | D:4 | Found a faded altar of an unknown god. 2966 | D:4 | Became a worshipper of Ashenzari the Shackled 3269 | D:5 | Entered Level 5 of the Dungeon 3362 | D:5 | Mangled by an ice beast Vanquished Creatures Sigmund (D:3) 2 ogres A bullfrog (D:4) A scorpion (D:4) A clockroach (D:4) An iguana (D:5) An orc wizard (D:5) 3 adders 4 dart slugs 5 orcs A ribbon worm (D:4) 7 endoplasms 5 hobgoblins 3 jackals (D:4) 2 quokkas 6 ball pythons 3 bats 6 frilled lizards 10 goblins 6 kobolds 7 rats 76 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3359 | 3263 | 96 | 138 | 2497 | 5 | 671.8 | Dungeon | 3359 | 3263 | 96 | 138 | 2497 | 5 | 671.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 858 daAuts D:4: 826 daAuts D:3: 529 daAuts D:5: 93 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 654 | 236 | 26.5 | 68 | 8 | 10.5 +---------+---------+-------+---------+---------+------- D:1 | 23 | 5 | 17.9 | 17 | 2 | 10.5 D:2 | 32 | 6 | 15.8 | 17 | 5 | 22.7 D:3 | 35 | 225 | 86.5 | 13 | 1 | 7.1 D:4 | 367 | 0 | 0.0 | 16 | 0 | 0.0 D:5 | 197 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------