Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 13521763508949315029 57 waywinkle the Magician (level 4, -9/32 HPs) Began as a Djinni Hedge Wizard on Apr 25, 2026. Killed from afar by Ijyb (16 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:03:46 (1675 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 1675, Time: 00:03:47 Health: -9/32 AC: 3 Str: 9 XL: 4 Next: 18% Gold: 81 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . (33%) c - +1 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-10 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. You spent 53 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations - Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations - Level 4.2 Forgecraft - Level 4.2 Fire Magic - Level 4.2 Ice Magic - Level 4.2 Air Magic - Level 4.2 Earth Magic - Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 36% N/A 4% 2 d - Mephitic Cloud Conj/Alch/Air 18% N/A 9% 3 m - Magic Dart Conj 72% 1d6 2% 1 s - Slow Hex 72% N/A 2% 1 B - Blink Tloc 36% N/A 4% 2 X - Grave Claw Necr 36% 2d9 4% 2 Your spell library was empty. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Missiles a - 2 poisoned darts Armour b - a +0 robe (worn) d - a +0 helmet (worn) Wands d - a wand of digging (2) Scrolls I - a scroll of immolation c - a scroll of enchant armour {unknown} i - a scroll of identify {@r1} Potions d - a potion of might {unknown} A - 3 potions of attraction j - 2 potions of heal wounds {unknown} f - a potion of haste {unknown} l - a potion of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Annotations: D:3 Ijyb ..# ..# #.# #.# #######.######. .......>....g.. #.# ### #g# #§# #@# #§# #.# #§# ##.####.## #......... #..####### #....### #..#...### #......... #...#...#. You could see Ijyb. Message History Your cerulean imp closely misses Ijyb. Ijyb zaps a wand. The bolt of dispelling energy hits your cerulean imp!! Your cerulean imp dies! The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is almost dead. Ijyb screams, "Level is mine! All mine!" Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger, wearing a +3 leather armour of poison resistance and carrying a wand of quicksilver (almost dead, 100% to hit) The magic dart hits Ijyb but does no damage. Ijyb is almost dead. * * * LOW HITPOINT WARNING * * * Ijyb screams, "Level is mine! All mine!" Ijyb zaps a wand. The bolt of dispelling energy hits you! Ouch! That really hurt! You die... Ijyb moans, "Good help so hard to find!" Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 9 || 9 Melee: Dagger | | 9 || 9 Cast: Magic Dart | 93 | 7 || 100 Grave Claw | 1 | 2 || 3 Call Imp | | 1 || 1 Read: Identify | | 1 || 1 Immolation | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Armour: Robe | 10 | 8 || 18 Dodge: Dodged | 11 | 7 || 18 Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_straight_5, infiniplex_forest_fountain, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, serial_shops, nicolae_shop_dealshenge D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_24_doors, portal_sewer_entry_b, serial_shops, nicolae_shop_gaudy_bauble, minmay_fractal_squares_diagonal_5, uniq_ijyb Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 360 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/0 360 | D:1 | Learned a level 1 spell: Slow 640 | D:1 | Found Faskuqerph's Assorted Antiques. 651 | D:1 | Bought an emerald potion for 17 gold pieces 651 | D:1 | Bought a fuming grey potion for 17 gold pieces 651 | D:1 | Bought a scroll labelled OGUXIM TULUG for 19 gold pieces 875 | D:1 | Reached skill level 4 in Spellcasting 875 | D:1 | Reached skill level 4 in Conjurations 875 | D:1 | Reached skill level 4 in Hexes 875 | D:1 | Reached skill level 4 in Summonings 875 | D:1 | Reached skill level 4 in Necromancy 875 | D:1 | Reached skill level 4 in Translocations 875 | D:1 | Reached skill level 4 in Forgecraft 875 | D:1 | Reached skill level 4 in Fire Magic 875 | D:1 | Reached skill level 4 in Ice Magic 875 | D:1 | Reached skill level 4 in Air Magic 875 | D:1 | Reached skill level 4 in Earth Magic 875 | D:1 | Reached skill level 4 in Alchemy 1381 | D:2 | Reached skill level 1 in Fighting 1381 | D:2 | Reached XP level 4. HP: 25/32 MP: 0/0 1656 | D:3 | Encountered Ijyb 1675 | D:3 | Killed from afar by Ijyb Vanquished Creatures An adder (D:2) 4 dart slugs (D:1) A ribbon worm (D:2) 5 endoplasms 3 hobgoblins 4 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 2 bats 4 frilled lizards 7 goblins 2 kobolds 8 rats 46 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1675 | 1636 | 39 | 84 | 1290 | 3 | 558.3 | Dungeon | 1675 | 1636 | 39 | 84 | 1290 | 3 | 558.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1138 daAuts D:2: 460 daAuts D:3: 76 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 79 | 3 | 3.7 | 44 | 2 | 4.3 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 30 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 2 | 3 | 60.0 | 2 | 2 | 50.0 +---------+---------+-------+---------+---------+-------