Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 15617240472896789526 52 waywinkle the Magician (level 4, -1/32 HPs) Began as a Djinni Hedge Wizard on Apr 25, 2026. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1252 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 1252, Time: 00:02:30 Health: -1/32 AC: 3 Str: 9 XL: 4 Next: 8% Gold: 21 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . (33%) d - +2 trident (venom) rCold x . . (150%) a - orb {Glass} rNeg . . . (100%) b - +0 robe rPois ∞ (0%) f - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 36% N/A 4% 2 d - Mephitic Cloud Conj/Alch/Air 18% N/A 8% 3 f - Freeze Ice 72% 1d8 2% 1 m - Magic Dart Conj 72% 1d6 2% 1 B - Blink Tloc 36% N/A 4% 2 X - Grave Claw Necr 36% 2d9 4% 2 Your spell library was empty. Inventory: Hand Weapons d - a +2 trident of venom (weapon) Armour a - an orb of glass (worn) b - a +0 robe (worn) f - a +0 helmet (worn) Talismans e - an inkwell talisman Scrolls c - a scroll of teleportation {unknown} Potions d - a potion of haste {unknown} f - 2 potions of brilliance {unknown} j - a potion of moonshine {unknown} k - a potion of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ..# #.######.# #.# #.# #.# #####.####.######.# #.......)......##.# ...##...###.###.##.# #.....##........# ##..j#######.##### ....## #..j....# ####j. #.#@###.# ... #.....# $gPP #.....# PP... ......... P.............#.# ....#........# ..P.#.#...###.# .PP ....... .. You could see a gnoll. Message History Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. The gnoll attacks as it pursues you! The gnoll closely misses you. There is a stone staircase leading up here. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) You freeze the gnoll! The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 1 || 68 Freeze | 5 | 5 || 10 Armour: Robe | 4 | 3 || 7 Dodge: Dodged | 5 | 2 || 7 Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring, hellmonk_ecumenical_altar_zigzags, minmay_tree_intersection, hangedman_decor_push, nicolae_hexahallways, minmay_misc_feat_five, st_stairs_10, minmay_unequal D:2: layout_loops_corners, nicolae_grassy_gnolls Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 322 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 746 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/0 746 | D:1 | Learned a level 1 spell: Freeze 819 | D:1 | Found a faded altar of an unknown god. 950 | D:1 | Reached skill level 4 in Spellcasting 950 | D:1 | Reached skill level 4 in Conjurations 950 | D:1 | Reached skill level 4 in Hexes 950 | D:1 | Reached skill level 4 in Summonings 950 | D:1 | Reached skill level 4 in Necromancy 950 | D:1 | Reached skill level 4 in Translocations 950 | D:1 | Reached skill level 4 in Forgecraft 950 | D:1 | Reached skill level 4 in Fire Magic 950 | D:1 | Reached skill level 4 in Ice Magic 950 | D:1 | Reached skill level 4 in Air Magic 950 | D:1 | Reached skill level 4 in Earth Magic 950 | D:1 | Reached skill level 4 in Alchemy 1240 | D:2 | Reached skill level 1 in Fighting 1240 | D:2 | Reached XP level 4. HP: 21/32 MP: 0/0 1244 | D:2 | HP: 1/32 [gnoll/+0 flail (13)] 1252 | D:2 | Slain by a gnoll Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) 7 hobgoblins 3 ball pythons (D:1) 4 bats (D:1) 4 frilled lizards (D:1) 5 goblins (D:1) 6 kobolds (D:1) 5 rats (D:1) 38 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1250 | 1179 | 71 | 0 | 987 | 2 | 625.0 | Dungeon | 1250 | 1179 | 71 | 0 | 987 | 2 | 625.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts D:2: 51 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 36 | 48.0 | 32 | 6 | 15.8 +---------+---------+-------+---------+---------+------- D:1 | 37 | 8 | 17.8 | 31 | 4 | 11.4 D:2 | 2 | 28 | 93.3 | 1 | 2 | 66.7 +---------+---------+-------+---------+---------+-------