Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 7398780483923818384 39 waywinkle the Magician (level 3, -2/25 HPs) Began as a Djinni Hedge Wizard on Apr 25, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:15 (764 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 764, Time: 00:02:16 Health: -2/25 AC: 2 Str: 9 XL: 3 Next: 70% Gold: 74 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . (33%) e - +0 spear rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn f - quill talisman %: infuse magic (-3 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 34% N/A 4% 2 d - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 m - Magic Dart Conj 68% 1d6 3% 1 B - Blink Tloc 34% N/A 4% 2 X - Grave Claw Necr 34% 2d9 4% 2 Y - Soul Splinter Necr 68% N/A 3% 1 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger e - a +0 spear (weapon) Armour b - a +0 robe (worn) c - a +0 hat (melded) Talismans d - an inkwell talisman f - a quill talisman (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of fog {unknown} Potions d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #. #... ###### ###.# #.. ...... .... #.. ##### #.. #.#+#+######### #.)##.#.#.........# # #..*#.#......####.# # #.....#......+.##.# #### #####j.......#.##.# #... ##.@.....#.##.# #... #.......#.##.# #... #..##...#.##.# #... ##......#....# #... ######..##### ##.. #....# ###..# #....####...## #.....:.#.†..# #######.)....# You could see a gnoll (ally target) and a friendly soul wisp (summoned). Message History The gnoll resists with significant effort. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 56%) A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Your soul wisp touches the gnoll. You encounter a gnoll. It is wielding a +0 halberd. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll misses you. Your soul wisp touches the gnoll. You barely miss the gnoll. The gnoll is almost dead. The gnoll misses you. The gnoll barely misses you. Your soul wisp closely misses the gnoll. You hit the gnoll. You kill the gnoll! The gnoll closely misses you. Your soul wisp barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the gnoll. Your soul wisp touches the gnoll. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 11 Spear || 10 Cast: Magic Dart || 28 Soul Splinter || 4 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 14 Form: Quill || 1 Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, chequers_serial_rivers_marsh D:2: layout_basic, nicolae_titane Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 221 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 689 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 689 | D:2 | Learned a level 1 spell: Soul Splinter 736 | D:2 | Reached skill level 4 in Spellcasting 736 | D:2 | Reached skill level 4 in Conjurations 736 | D:2 | Reached skill level 4 in Hexes 736 | D:2 | Reached skill level 4 in Summonings 736 | D:2 | Reached skill level 4 in Necromancy 736 | D:2 | Reached skill level 4 in Translocations 736 | D:2 | Reached skill level 4 in Forgecraft 736 | D:2 | Reached skill level 4 in Fire Magic 736 | D:2 | Reached skill level 4 in Ice Magic 736 | D:2 | Reached skill level 4 in Air Magic 736 | D:2 | Reached skill level 4 in Earth Magic 736 | D:2 | Reached skill level 4 in Alchemy 764 | D:2 | Slain by a gnoll Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A dart slug (D:1) An endoplasm (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins A hobgoblin (D:1) 2 kobolds 3 rats 17 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 767 | 727 | 40 | 98 | 474 | 2 | 383.5 | Dungeon | 767 | 727 | 40 | 98 | 474 | 2 | 383.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 650 daAuts D:2: 117 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 43 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------