Dungeon Crawl Stone Soup version 0.35-a0-325-g92c20a70a4 (webtiles) character file. Game seed: 18249752873655986418 7 waywinkle the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Apr 28, 2026. Slain by a ribbon worm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1041 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 1041, Time: 00:00:57 Health: -1/21 AC: 2 Str: 9 XL: 2 Next: 5% Gold: 91 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Forgecraft * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 26% N/A 6% 2 d - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 m - Magic Dart Conj 52% 1d5 4% 1 B - Blink Tloc 26% N/A 6% 2 X - Grave Claw Necr 26% 2d8 6% 2 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 5 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery d - an amulet of dissipation Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of torment {unknown} Potions d - a potion of haste {unknown} f - 2 potions of moonshine {unknown} j - a potion of might {unknown} k - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: #'#.# ###♣.#.# #### #....#+#### #.... #....#....###..~~~ #..###....#...~~~~ ##'###.....#...~~~~ #..# #.....#...~~~~ #.####.........†~~~ #..........@w5..~~. #####.#####........ #†# ##....... #.# ....... #.# ....... #+# ....... .###### .# You could see a ribbon worm (ally target) and a friendly cerulean imp (summoned). Message History * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you but does no damage. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a ribbon worm (severely wounded) You miscast Grave Claw. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Grave Claw (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You disentangle yourself. The ribbon worm bites you. You die... Action || total ---------------------------++------- Cast: Magic Dart || 21 Grave Claw || 2 Call Imp || 1 Armour: Robe || 4 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid, chequers_arboretum, kennysheep_nondescript, minmay_lizard_pond Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1015 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 1040 | D:2 | HP: 2/21 [ribbon worm (2)] 1041 | D:2 | Slain by a ribbon worm Vanquished Creatures An endoplasm (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards A goblin (D:1) A rat (D:2) 9 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1041 | 976 | 65 | 0 | 894 | 2 | 520.5 | Dungeon | 1041 | 976 | 65 | 0 | 894 | 2 | 520.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 959 daAuts D:2: 82 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 2 | 20.0 | 7 | 2 | 22.2 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 6 | 0 | 0.0 D:2 | 1 | 2 | 66.7 | 1 | 2 | 66.7 +---------+---------+-------+---------+---------+-------