waywinkle Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 5, D:1) a ball python skeleton (5, -12, D:1) a parchment of Freeze (7, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (15, 10, D:1) a +0 chain mail (21, -22, D:1) a hobgoblin skeleton (23, 12, D:1) a bat corpse (skeletalised by now) (26, -8, D:1) a +0 scale mail (27, -25, D:1) a +0 dagger 3 stones (28, -11, D:1) a +0 hand axe (34, -17, D:1) a +0 short sword (35, -14, D:1) a rat skeleton (35, -2, D:1) a parchment of Martyr's Knell (38, -13, D:1) a hobgoblin skeleton (41, -18, D:1) a quokka skeleton (44, -21, D:1) a +0 ring mail (45, -24, D:1) a +0 leather armour (45, -21, D:1) a parchment of Volatile Blastmotes (46, 2, D:1) a ball python skeleton (49, -10, D:1) a +0 dagger (56, -10, D:1) a +0 club Level 2 of the Dungeon [Shop] Konn's Antique Weapon Shoppe a +0 short sword (72 gold) the +6 mace "Tus Luh" {speed, Str+3} (1255 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 quarterstaff (120 gold) a +0 trident (84 gold) a +0 short sword (72 gold) a +0 short sword (72 gold) a +0 club (12 gold) a +0 quarterstaff (120 gold) a +0 short sword (72 gold) the +8 falchion of Slow Death {freeze, rC+ Str+5} (1677 gold) rC+: It protects you from cold. Str+5: It affects your strength (+5). It cannot be enchanted further. a +3 heavy shortbow (537 gold) (0, 0, D:2) a quokka skeleton (16, -22, D:2) a parchment of Kinetic Grapnel (19, 7, D:2) a jackal skeleton (22, 11, D:2) a jackal skeleton (26, 11, D:2) a +0 mace (31, 6, D:2) a +0 robe (34, -49, D:2) a jackal corpse (skeletalised by now) (35, -39, D:2) a rat skeleton (39, -14, D:2) a +0 dagger a stone a kobold skeleton (42, 9, D:2) a +0 club (47, 0, D:2) a jackal corpse (skeletalised by now) (49, -13, D:2) a quokka skeleton Level 3 of the Dungeon (2, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (2, 2, D:3) a ball python corpse (skeletalised by now) (6, -11, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (12, -12, D:3) a bat corpse (skeletalised by now) (12, -11, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 11, D:3) a ball python skeleton (23, -24, D:3) an adder skeleton (27, 5, D:3) the +0 pair of boots of Refuge {rN++ Str-4 Int+5} rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (28, 0, D:3) a hobgoblin corpse (skeletalised by now) (29, -17, D:3) an adder corpse (skeletalised by now) (37, -27, D:3) an adder skeleton (37, -26, D:3) a rat skeleton (43, -38, D:3) a ring of poison resistance (46, -29, D:3) a +0 whip a +0 leather armour an orc skeleton (46, -6, D:3) a +0 club (47, -29, D:3) a rat skeleton (47, -9, D:3) a +0 quarterstaff a goblin skeleton (49, -11, D:3) a rat skeleton (50, -26, D:3) a quokka skeleton (50, -13, D:3) a hobgoblin skeleton (63, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 3, D:4) a rat corpse (14, -12, D:4) 8 gold pieces (16, -20, D:4) a +0 giant spiked club (53, 8, D:4) a potion of curing a sewer (0, 0, Sewer) a +0 short sword 4 stones (5, 11, Sewer) a potion of haste (5, 13, Sewer) a scroll of poison (6, 11, Sewer) a +0 short sword a stone (6, 12, Sewer) a scroll of enchant armour (9, 6, Sewer) a potion of brilliance (11, 8, Sewer) a scroll of noise