Dungeon Crawl Stone Soup version 0.35-a0-326-g9da0311f7a (webtiles) character file. Game seed: 145982201384767545 58 waywinkle the Magician (level 4, -5/31 HPs) Began as a Djinni Hedge Wizard on Apr 29, 2026. Slain by a gnoll ... wielding a +4 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:38 (1167 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 1167, Time: 00:03:39 Health: -5/31 AC: 2 Str: 9 XL: 4 Next: 20% Gold: 149 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . (33%) f - +0 dagger (devious) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn e - quill talisman %: infuse magic (-6 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 38% N/A 3% 2 d - Mephitic Cloud Conj/Alch/Air 19% N/A 8% 3 m - Magic Dart Conj 76% 1d6 2% 1 z - Shock Conj/Air 76% 1d7 2% 1 B - Blink Tloc 38% N/A 3% 2 X - Grave Claw Necr 38% 2d9 3% 2 Your spell library was empty. Inventory: Hand Weapons f - a +0 devious dagger (weapon) Missiles d - 2 poisoned darts Armour b - a +0 robe (worn) c - a +0 hat (melded) Talismans e - a quill talisman (worn) Scrolls c - a scroll of identify {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of might {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: .....### .$).. ...#...######## .... ...###........###..# #### ##.......##..# ### #.......##j# ..# #.......##j# #.# #.......##j# #.# #.......##.# #.# #.......##@# #.# ####..#....# #.. .......>#### ### ######### You could see 3 gnolls. Message History The gnoll is severely wounded. The gnoll barely misses you. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 halberd (severely wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll but does no damage. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +4 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +4 halberd (severely wounded, 75% to hit) The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll! The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +4 halberd! You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 2 || 14 Melee: Dagger | 12 | 2 || 14 Cast: Magic Dart | 66 | || 66 Shock | 27 | 10 || 37 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 12 | 2 || 14 Form: Quill | 1 | || 1 Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, minmay_pentomino_w4 D:2: layout_basic, dreamdust_princess_bridge Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 110 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 405 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 405 | D:1 | Learned a level 1 spell: Shock 640 | D:1 | Reached skill level 4 in Spellcasting 640 | D:1 | Reached skill level 4 in Conjurations 640 | D:1 | Reached skill level 4 in Hexes 640 | D:1 | Reached skill level 4 in Summonings 640 | D:1 | Reached skill level 4 in Necromancy 640 | D:1 | Reached skill level 4 in Translocations 640 | D:1 | Reached skill level 4 in Forgecraft 640 | D:1 | Reached skill level 4 in Fire Magic 640 | D:1 | Reached skill level 4 in Ice Magic 640 | D:1 | Reached skill level 4 in Air Magic 640 | D:1 | Reached skill level 4 in Earth Magic 640 | D:1 | Reached skill level 4 in Alchemy 1121 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1167 | D:2 | Slain by a gnoll Vanquished Creatures A gnoll (D:2) 4 dart slugs (D:1) 3 endoplasms (D:1) 6 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 7 ball pythons 5 bats 3 frilled lizards 6 goblins 3 kobolds (D:1) 7 rats 49 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1167 | 1133 | 34 | 0 | 847 | 2 | 583.5 | Dungeon | 1167 | 1133 | 34 | 0 | 847 | 2 | 583.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:2: 167 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 74 | 9 | 10.8 | 42 | 7 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 49 | 9 | 15.5 | 32 | 7 | 17.9 D:2 | 25 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------