Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 7194184901442436963 37 waywinkle the Magician (level 3, -1/25 HPs) Began as a Djinni Hedge Wizard on Apr 30, 2026. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1783 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 1783, Time: 00:02:59 Health: -1/25 AC: 2 Str: 9 XL: 3 Next: 62% Gold: 60 EV: 11 Int: 17 God: SH: 0 Dex: 15 rFire + + . (33%) d - +1 dagger (flame) rCold x . . (150%) h - orb of Qazlal, Muttering {Glass, Regen+ Dex+3 Stlth+} rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.04/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Forgecraft * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 34% N/A 4% 2 d - Mephitic Cloud Conj/Alch/Air 17% N/A 9% 3 m - Magic Dart Conj 68% 1d6 3% 1 B - Blink Tloc 34% N/A 4% 2 X - Grave Claw Necr 34% 2d9 4% 2 Y - Kinetic Grapnel Frge 68% 1d6 3% 1 Your spell library was empty. Inventory: Hand Weapons a - a +0 spear d - a +1 dagger of flaming (weapon) Missiles e - 3 atropa-tipped darts Armour b - a +0 robe (worn) c - a +0 hat (worn) f - an orb of mesmerism g - an orb of guile h - the orb of Qazlal, Muttering (worn) {Glass, Regen+ Dex+3 Stlth+} (You found it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} k - 3 scrolls of noise {unknown} l - a scroll of vulnerability {unknown} m - a scroll of enchant weapon {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of lignification {unknown} j - 2 potions of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Shops: D:1 ! Annotations: D:2 Crazy Yiuf # #.# ##.## #.##.# ##)## # #.# #.# #.##.# #.# # #.# #.### ###### #.# # #.# #.#.# #.# ###.# #.#.# ##### #.# ....# #.#.# #)§☼# #.# ##### #.#.# #○.5# #.# #)#.# #.j.# ##.# #...# #@# #..# ###.# ♣.♣♣ #### #.# ♣♣.♣ # #.# ♣.♣♣ ## #.# ♣♣.♣ .# #.# ♣♣.♣♣ ## ###.# ♣♣...♣ # #...# ♣....♣ # #.### #....# You could see Crazy Yiuf (ally target, bound) and a friendly cerulean imp (summoned). Message History A tiny devil pulls itself out of the air. Crazy Yiuf is engulfed in noxious fumes. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, ally target, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is almost dead. Your cerulean imp hits Crazy Yiuf but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 4% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (almost dead, ally target) You unleash the spiteful dead! The jagged bones skewer Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf is pinned in place! Crazy Yiuf flaps his cloak. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are electrocuted! * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses Crazy Yiuf. You closely miss Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 18 Melee: Dagger || 18 Cast: Magic Dart || 53 Grave Claw || 2 Mephitic Cloud || 1 Call Imp || 1 Stab: Sleeping || 5 Armour: Robe || 12 Dodge: Dodged || 3 Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, serial_shops, nicolae_shop_real_fake_doors, minivault_19, serial_bayou_lagoon_a D:2: layout_loops_ring, basic_altar, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 182 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 224 | D:1 | Found Reesosk's Distillery. 844 | D:2 | Found a white marble altar of Elyvilon. 960 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 960 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1007 | D:2 | Encountered Crazy Yiuf 1299 | D:2 | Identified the orb of Qazlal, Muttering {Glass, Regen+ | Dex+3 Stlth+} 1423 | D:2 | Reached skill level 4 in Spellcasting 1423 | D:2 | Reached skill level 4 in Conjurations 1423 | D:2 | Reached skill level 4 in Hexes 1423 | D:2 | Reached skill level 4 in Summonings 1423 | D:2 | Reached skill level 4 in Necromancy 1423 | D:2 | Reached skill level 4 in Translocations 1423 | D:2 | Reached skill level 4 in Forgecraft 1423 | D:2 | Reached skill level 4 in Fire Magic 1423 | D:2 | Reached skill level 4 in Ice Magic 1423 | D:2 | Reached skill level 4 in Air Magic 1423 | D:2 | Reached skill level 4 in Earth Magic 1423 | D:2 | Reached skill level 4 in Alchemy 1783 | D:2 | Slain by Crazy Yiuf Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 2 quokkas (D:2) 7 ball pythons 2 bats (D:2) 4 goblins 3 kobolds 9 rats 32 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1781 | 1747 | 34 | 0 | 1497 | 2 | 890.5 | Dungeon | 1781 | 1747 | 34 | 0 | 1497 | 2 | 890.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 980 daAuts D:1: 801 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 36 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+-------