Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 15339192879688539329 135 waywinkle the Magician (level 5, -1/36 HPs) Began as a Djinni Hedge Wizard on Apr 30, 2026. Killed from afar by a gnoll (12 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:03:17 (1971 turns). waywinkle the Magician (Djinni Hedge Wizard) Turns: 1971, Time: 00:03:17 Health: -1/36 AC: 2 Str: 9 XL: 5 Next: 41% Gold: 100 EV: 11 Int: 18 God: SH: 0 Dex: 12 rFire + + . (33%) d - +0 hand axe (elec) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no amulet) Will ..... f - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 0.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Forgecraft * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level c - Call Imp Summ 42% N/A 2% 2 d - Mephitic Cloud Conj/Alch/Air 21% N/A 5% 3 m - Magic Dart Conj 84% 1d7 1% 1 t - Static Discharge Conj/Air 42% 3-5/arc 2% 2 B - Blink Tloc 42% N/A 2% 2 X - Grave Claw Necr 42% 2d10 2% 2 Y - Soul Splinter Necr 84% N/A 1% 1 Your spell library was empty. Inventory: Hand Weapons d - a +0 hand axe of electrocution (weapon) e - a +0 broad axe Missiles a - 19 poisoned darts (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of resist corrosion (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} f - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} k - 2 potions of berserk rage {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: ##.............###. #...............##. . #........)...†..### .. #...............### ... ##.............†..## .... ##### ##.........:.......## .....#...###..#.........<....... ..........j..###.......)......## .#.....J*)..@.###..##......# ...!.#.#########.....###.###### ... #. ###.....). . ## ...#### #... .j. #. .... .j# .... .S. ..... #.## You could see a gnoll (ally target), an endoplasm and a friendly soul wisp (summoned). Message History You encounter an endoplasm. Things that are here: a +0 whip; a +0 leather armour The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you with a +0 halberd. Your soul wisp touches the gnoll. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Your soul wisp closely misses the gnoll. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd. The endoplasm closely misses your soul wisp. Your soul wisp touches the gnoll. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! The endoplasm barely misses your soul wisp. Your soul wisp touches the gnoll but does no damage. The gnoll barely misses your soul wisp. The endoplasm hits your soul wisp. Your soul wisp touches the gnoll but does no damage. The gnoll zaps a wand. The bolt of acid hits you. You resist. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses your soul wisp. Your soul wisp barely misses the gnoll. The gnoll zaps a wand. The bolt of acid hits you! You resist. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Fighting | | 0.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 54 | 20 || 74 Melee: Hand axe | 54 | 22 || 76 Cast: Magic Dart | 48 | 88 || 136 Soul Splinter | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: Robe | 32 | 31 || 63 Dodge: Dodged | 46 | 25 || 71 Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_rooms D:2: layout_basic, minmay_misc_feat_chi D:3: layout_rooms, nemelex_lonely_heart_becter Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waywinkle the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | waywinkle set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 112 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 503 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 503 | D:1 | Learned a level 1 spell: Soul Splinter 560 | D:1 | You are sucked into a shaft and drop 1 floor! 686 | D:2 | Identified +0 pearl dragon scales 688 | D:2 | Reached skill level 4 in Spellcasting 688 | D:2 | Reached skill level 4 in Conjurations 688 | D:2 | Reached skill level 4 in Hexes 688 | D:2 | Reached skill level 4 in Summonings 688 | D:2 | Reached skill level 4 in Necromancy 688 | D:2 | Reached skill level 4 in Translocations 688 | D:2 | Reached skill level 4 in Forgecraft 688 | D:2 | Reached skill level 4 in Fire Magic 688 | D:2 | Reached skill level 4 in Ice Magic 688 | D:2 | Reached skill level 4 in Air Magic 688 | D:2 | Reached skill level 4 in Earth Magic 688 | D:2 | Reached skill level 4 in Alchemy 878 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 1765 | D:2 | Reached XP level 5. HP: 20/36 MP: 0/0 1765 | D:2 | Learned a level 2 spell: Static Discharge 1971 | D:3 | Killed from afar by a gnoll Vanquished Creatures 3 gnolls 4 adders 4 dart slugs 2 ribbon worms (D:3) An orc (D:3) 5 endoplasms 10 jackals 2 quokkas 2 ball pythons (D:1) 5 bats 3 frilled lizards 6 goblins 8 hobgoblins 6 kobolds 6 rats 67 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1994 | 1947 | 47 | 108 | 1326 | 3 | 664.7 | Dungeon | 1994 | 1947 | 47 | 108 | 1326 | 3 | 664.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1052 daAuts D:1: 563 daAuts D:3: 379 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 193 | 0 | 0.0 | 67 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 84 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 76 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+-------