Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1849644249151127086 4 wetfinger the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Nov 29, 2025. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (136 turns). wetfinger the Magician (Djinni Fire Elementalist) Turns: 136, Time: 00:01:08 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 18 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... b - ring of positive energy Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of positive energy (worn) Potions c - a potion of haste {unknown} d - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates. x2 Your foxfire dissipates! Your foxfire dissipates. You see here a hobgoblin corpse. Things that are here: a +0 short sword; 3 stones; a kobold corpse An endoplasm comes into view. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates. Your magical contamination has completely faded away. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. You kill the endoplasm! Key pressed, stopping travel. You don't have enough health to cast this spell. Your foxfire dissipates. x2 A hobgoblin comes into view. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! You hear a shout! A hobgoblin comes into view. You don't have enough health to cast this spell. Your foxfire dissipates! You don't have enough health to cast this spell. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. You see here a +1 vampiric short sword. You don't have enough health to cast this spell. The hobgoblin hits you. You die... ### #... #.# #.###..# #### #...#.#....# #... #...#.#...g###..### #.................. #.......[..#g...... #..........@# #.........).## #............# #..........#....# ###........###..# ####.###........ #)# ####...#. #†### #... .. #..§## #.# You could see 2 hobgoblins. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wetfinger the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | wetfinger set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, corexii_corridor_pit, minmay_quantized Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 15 Armour: Robe || 4 Dodge: Dodged || 6