whosad the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (17, 4, D) a shapeshifter skeleton (17, 5, D) an ugly thing skeleton (17, 6, D) a glowing shapeshifter skeleton (17, 23, D) the ring of Hospitality {Fly rElec Will+ MP+7 Int-5} [ring of flight] Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Fly: It grants you flight. the amulet of Inisso {Acrobat rF+ Dex+3 SInv} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. SInv: It lets you see invisible. an amulet of magic regeneration a ring of magical power a ring of protection from cold (18, 6, D) a shapeshifter skeleton (18, 7, D) a glowing shapeshifter skeleton a shapeshifter skeleton (19, 1, D) the staff "Dragon's Curse" {rElec Str+4 Dex-4 Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (19, 16, D) +0 fire dragon scales (19, 17, D) a +4 scimitar of distortion (20, 0, D) a +1 chain mail of poison resistance (20, 1, D) a ring of see invisible (20, 4, D) a glowing shapeshifter skeleton (20, 16, D) a +6 shortbow of draining (20, 17, D) a +2 leather armour of willpower (21, 1, D) a +8 giant spiked club (21, 4, D) a shapeshifter skeleton (21, 5, D) a very ugly thing skeleton (22, 16, D) the +2 robe "Egatank" {rElec rC+ Stlth+} rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (22, 34, D) the Spellbook of Combustive Transmogrification Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Scorch Fire 2 c - Sculpt Simulacrum Ice/Alchemy 6 d - Fire Storm Conjuration/Fire 9 (unseen) (23, 0, D) a staff of earth (23, 16, D) an amulet of reflection (23, 34, D) the +2 quarterstaff of Gallantry {vamp, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (24, 1, D) a +2 battleaxe of venom (24, 34, D) a +6 ring of intelligence (25, 0, D) a Necronomicon (25, 1, D) the staff of Joyful Slaughter {Will+ Int+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (25, 17, D) a +1 long sword of electrocution (25, 18, D) a +3 flail of distortion (25, 23, D) a water moccasin skeleton (25, 34, D) a +0 war axe of venom (unseen) (25, 37, D) a staff of cold (unseen) (26, 0, D) a ring of flight a +4 ring of protection the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (26, 17, D) a +3 spectral quarterstaff (26, 23, D) a basilisk corpse (skeletalised by now) (26, 34, D) a wand of warping (2) (27, 1, D) a +4 scimitar of freezing (27, 21, D) a basilisk corpse (skeletalised by now) (27, 22, D) a +0 robe a +0 robe a catoblepas corpse (skeletalised by now) (27, 23, D) a water moccasin corpse (skeletalised by now) a black mamba skeleton (27, 24, D) a blink frog skeleton a wyvern skeleton (27, 34, D) a +6 ring of strength (28, 0, D) a +0 glaive of pain (28, 1, D) a +2 ring mail of fire resistance (28, 16, D) a staff of death (28, 21, D) a black mamba corpse (skeletalised by now) (28, 22, D) a +0 antimagic rapier a +0 animal skin a water moccasin corpse (skeletalised by now) (29, 1, D) the +2 ring mail of Gallantry {Int+5} Int+5: It affects your intelligence (+5). (29, 16, D) a +2 heavy shortbow (29, 22, D) a komodo dragon corpse (skeletalised by now) a black mamba skeleton a komodo dragon skeleton (29, 23, D) a +1 morningstar of holy wrath a +0 robe a +1 spectral quarterstaff a +0 robe a spriggan skeleton (29, 37, D) a +6 rapier of freezing (unseen) (30, 22, D) a rime drake corpse (skeletalised by now) (34, 28, D) a staff of conjuration (35, 0, D) the amulet "Pyutimes" {Reflect *Slow rN+ rCorr Int+4 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. SH+5: It affects your SH (+5). a +1 heavy mace (35, 14, D) the staff of Dusonk {+Blink rElec Str-5 Summ Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rElec: It insulates you from electricity. +Blink: It lets you blink. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (35, 15, D) a +1 ring mail of fire resistance (35, 28, D) the +0 ring mail "Pukiv" {rPois Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. (35, 29, D) a +5 short sword of speed (37, 14, D) a +1 robe of willpower (37, 16, D) the ring of Axayhara {rElec rPois Will- Str+2} [ring of poison resistance] Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. the ring of Peenuj {Ice Will+ Str+3} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. an amulet of magic regeneration a +5 ring of evasion (37, 28, D) a staff of death (38, 14, D) the +6 longbow of Singing Pain and Death {heavy, +Blink rElec MP+6 Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). +Blink: It lets you blink. (39, 0, D) an amulet of guardian spirit (39, 15, D) the +5 trident of Inquiry {elec, Will+ rCorr SInv} Will+: It increases your willpower. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (39, 19, D) a glowing shapeshifter corpse (skeletalised by now) (39, 28, D) a +0 trident of venom (40, 0, D) a staff of earth (40, 1, D) a +0 kite shield of poison resistance (40, 4, D) a basilisk corpse (skeletalised by now) (40, 5, D) a yak corpse (skeletalised by now) (40, 14, D) a book of Movement (40, 20, D) a shapeshifter corpse (skeletalised by now) (40, 30, D) a ring of wizardry a +6 ring of dexterity a ring of wizardry (41, 1, D) a staff of cold (41, 14, D) the +0 scale mail of Gerur {rElec rN+ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (41, 15, D) a +1 vampiric broad axe (41, 18, D) a shapeshifter skeleton (41, 20, D) a very ugly thing corpse (skeletalised by now) (41, 28, D) a +2 halberd of protection (41, 29, D) a staff of earth (41, 33, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (42, 0, D) a +0 helmet of intelligence (42, 5, D) a cane toad corpse (skeletalised by now) (42, 6, D) a yak corpse (skeletalised by now) (42, 15, D) a +0 great sword of electrocution (42, 20, D) a very ugly thing skeleton (42, 28, D) a staff of alchemy (43, 28, D) a +1 leather armour of fire resistance (43, 29, D) a ring of see invisible (44, 34, D) a +1 battleaxe of freezing a frost giant corpse (skeletalised by now) (49, 0, D) a +6 ring of strength a +5 ring of evasion an amulet of faith a +6 ring of intelligence a ring of ice a staff of fire (49, 12, D) a +6 ring of intelligence the staff "Asaung" {^Drain Dex+2 Summ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). ^Drain: It drains your maximum health when unequipped. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (49, 24, D) a +2 robe of willpower (49, 36, D) a +0 dire flail (49, 37, D) the amulet "Geemuicuas" {Faith rElec Regen+ rCorr Str-5} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str-5: It affects your strength (-5). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (49, 43, D) a +0 short sword a +0 plate armour an orc skeleton (50, 12, D) a +1 great sword of freezing (50, 13, D) a +3 leather armour of fire resistance (50, 24, D) a +2 robe of cold resistance (50, 36, D) the +0 falchion of the Flying Gods {flame, rC+ rCorr Str+2 Int-4} Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (50, 37, D) the staff of Keteelle {rC+ Hexes Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (50, 41, D) a +3 battleaxe of freezing (still there?) a +0 leather armour (still there?) (50, 42, D) a +2 heavy war axe a +0 chain mail a ring of willpower a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (51, 12, D) a +8 sling (51, 13, D) a +6 giant spiked club (51, 36, D) a +0 flail (51, 42, D) a +0 short sword a +0 giant club an orc skeleton an ogre skeleton (51, 43, D) a +0 scimitar a +0 plate armour (52, 1, D) a staff of cold (52, 5, D) a +0 robe (52, 12, D) a +1 orcbow of electrocution (52, 24, D) a staff of alchemy (52, 25, D) a +1 plate armour of fire resistance (52, 36, D) a +5 shortbow (52, 40, D) a +1 glaive of venom a +0 plate armour (52, 41, D) a +1 great sword of electrocution (still there?) a +0 robe (still there?) an orc skeleton (still there?) (53, 5, D) a +0 robe a spriggan corpse (skeletalised by now) (53, 6, D) a titan corpse (skeletalised by now) (53, 7, D) +0 storm dragon scales a wind drake corpse (skeletalised by now) a storm dragon corpse (skeletalised by now) (53, 12, D) a +2 triple sword of flaming (53, 13, D) a +2 antimagic shortbow (53, 24, D) a staff of death (53, 25, D) a +3 morningstar of protection (53, 36, D) a +0 dagger (53, 37, D) a +3 leather armour of cold resistance (54, 1, D) a +0 shortbow of flaming (54, 6, D) a +0 robe a wind drake corpse (skeletalised by now) (54, 12, D) a +0 scale mail of willpower (54, 13, D) a +2 buckler of poison resistance (54, 30, D) a +1 battleaxe of freezing (54, 32, D) a +1 battleaxe of freezing a titan corpse (skeletalised by now) (55, 1, D) an orb of energy (55, 12, D) the +9 shortbow of Teip Ast {flame, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (55, 13, D) a ring of see invisible (55, 17, D) a +0 war axe (56, 17, D) a +0 halberd (56, 20, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (57, 17, D) a +0 robe (57, 19, D) a +0 flail (59, 37, D) a +4 ring of slaying an amulet of magic regeneration a ring of fire a +4 battleaxe of draining (59, 42, D) a +0 demon whip (60, 28, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (60, 31, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (60, 40, D) a hell hog skeleton a salamander skeleton (60, 41, D) a salamander skeleton (60, 42, D) a +1 great sword of flaming a +1 great sword of flaming a +1 great sword of flaming a fire giant skeleton (61, 0, D) a ring of ice (61, 10, D) a +0 scythe a +0 robe (61, 16, D) a ring of poison resistance (61, 29, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (61, 36, D) a +1 vampiric glaive (61, 37, D) a +4 antimagic great sword (61, 40, D) a hell hog skeleton (61, 42, D) a +2 demon whip of electrocution (62, 1, D) the +2 great mace of Welfare {drain, Str+2} Str+2: It affects your strength (+2). (62, 8, D) a staff of earth (62, 9, D) a +4 antimagic sling (62, 11, D) a +4 quarterstaff of chaos (62, 12, D) a +0 trident of protection a +1 robe (62, 17, D) a staff of air (unseen) (62, 21, D) a hell hound corpse (skeletalised by now) (62, 26, D) a ring of see invisible (62, 31, D) the ring of the Voivode {Dex+2 SInv} [ring of see invisible] Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the amulet of the Shishi {Acrobat ^Drain Regen+ Str+5} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+5: It affects your strength (+5). Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. a +3 long sword of electrocution (62, 32, D) a +0 longbow a +0 short sword a +0 leather armour (63, 0, D) a staff of fire (unseen) (63, 8, D) a +5 falchion of protection (63, 11, D) a +0 dagger a +0 robe the human skeleton of Jessica (63, 16, D) a +4 great sword of draining (63, 17, D) a +0 cloak (63, 20, D) a hell hound corpse (skeletalised by now) (63, 32, D) a +0 short sword an elf corpse (skeletalised by now) (63, 36, D) a +2 robe of cold resistance (63, 37, D) a staff of conjuration (64, 16, D) a +2 robe of willpower (65, 31, D) a +0 long sword an elf corpse (skeletalised by now) (67, 0, D) a +1 plate armour of willpower (68, 0, D) a +5 morningstar of protection (69, 36, D) the ring "Cisch" {Ice Dex+4} [ring of ice] Ice: It enhances your ice magic. Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. (70, 8, D) the +1 leather armour of the Bequeathed God {MP+10} MP+10: It affects your magic capacity (+10). (70, 9, D) a +1 quarterstaff of speed (unseen) (70, 11, D) a +0 mace a +0 dagger a +0 robe a +0 whip an orc corpse (skeletalised by now) (70, 37, D) 4 potions of haste (71, 11, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (71, 16, D) the +6 halberd of the Shifting Stoat {drain, *Corrode *Slow Str+6} Str+6: It affects your strength (+6). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. (71, 22, D) a ball python corpse (skeletalised by now) (71, 23, D) a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (71, 27, D) the +9 spear "Demonslayer" {speed, rElec rF+ rCorr} rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (72, 8, D) the +2 leather armour "Qojau" {Rampage rC+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (72, 9, D) an amulet of the acrobat (72, 11, D) a +0 dagger a +0 robe (72, 16, D) a +2 scimitar of holy wrath (72, 17, D) a staff of alchemy (72, 37, D) the +0 sling of Sixtat {freeze, Int+5 Dex+3 Stlth+} Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (73, 27, D) the staff of Sloth {rPois Str+5 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (73, 37, D) a +5 arbalest (74, 29, D) an amulet of regeneration a +6 ring of strength a ring of magical power a +3 scimitar a +0 robe