whosad the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (13, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight an orb of light a +0 falchion (33, 6, D) a +0 battleaxe of freezing (34, 20, D) a +0 demon whip (35, 15, D) a +0 long sword of flaming (unseen) (36, 0, D) the +2 trident "Ychoj" {drain, rCorr} rCorr: It protects you from acid and corrosion. (36, 1, D) the staff "Liaphoy" {Stlth+ Hexes Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (36, 15, D) a wand of mindburst (12) (37, 0, D) a +1 scale mail of cold resistance (37, 15, D) a book of Chaos (38, 1, D) an amulet of faith a ring of wizardry (38, 15, D) a scroll of brand weapon (39, 1, D) the +5 bardiche "Dragonslayer" {heavy, rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (39, 15, D) the +7 shortbow "Ededeint" {elec, Int+4} Int+4: It affects your intelligence (+4). (unseen) (40, 1, D) a +1 sling of draining (40, 15, D) a +1 falchion of holy wrath (unseen) (41, 1, D) a +3 mace of draining (42, 0, D) a +2 chain mail of cold resistance (47, 5, D) a +0 arbalest a +0 longbow a +0 leather armour an elf skeleton (47, 6, D) a +0 longbow a +0 leather armour an elf skeleton (47, 7, D) a +0 arbalest 5 large rocks a stone giant skeleton (47, 8, D) a +0 longbow a +0 leather armour 4 large rocks an elf skeleton a stone giant skeleton (47, 20, D) a death drake corpse (skeletalised by now) (47, 42, D) a +3 heavy great sword a +0 chain mail (47, 43, D) a +0 battleaxe a +0 chain mail a +2 great mace of draining (48, 5, D) a +1 spear of freezing 2 silver javelins a +0 leather armour a merfolk skeleton (48, 6, D) a +0 shortbow a +0 arbalest 3 large rocks a yaktaur skeleton (48, 8, D) 4 large rocks a +0 orcbow (48, 20, D) a rime drake corpse (skeletalised by now) (48, 44, D) a +1 battleaxe of flaming a +0 chain mail a +1 morningstar of draining (49, 0, D) a staff of alchemy (49, 9, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (49, 12, D) the ring "Biafef" {EV+5 Slay+3} [ring of evasion] EV+5: It affects your evasion (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a ring of protection from fire a ring of see invisible a ring of flight the ring "Vopluhuq" {rElec rF+ Will++ Str+2 Dex-2} [ring of protection from fire] Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. the amulet of Necetzugg {Acrobat rPois Will+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rPois: It protects you from poison. Will+: It increases your willpower. (49, 24, D) a ring of resist corrosion a ring of ice a +6 ring of strength (49, 37, D) a +0 dagger of venom (49, 43, D) a +2 great mace a +0 chain mail (49, 44, D) a +3 battleaxe a +0 chain mail (50, 0, D) a staff of death (50, 1, D) the +2 longbow of Tender Mercy {heavy, Int+5} Int+5: It affects your intelligence (+5). (50, 24, D) the +1 scale mail "Remagas" {Rampage Will+ Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. (50, 36, D) a +1 scimitar of holy wrath (50, 37, D) the +2 long sword "Duimuttuoq" {flame, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison. (51, 0, D) a staff of fire (51, 12, D) a staff of death (51, 24, D) a book of Conjurations (52, 12, D) a staff of air (52, 13, D) the staff "Leviticus" {rElec SInv Conj Fire} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 18, D) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (52, 25, D) a +3 orcbow a water moccasin corpse (skeletalised by now) (52, 36, D) a staff of air (53, 0, D) a +8 chain mail of ponderousness (53, 1, D) a +4 lajatang of speed (53, 12, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (53, 13, D) a +4 heavy arbalest a steam dragon corpse (skeletalised by now) (53, 14, D) a wyvern corpse (skeletalised by now) (53, 24, D) a staff of conjuration (53, 27, D) a basilisk corpse (skeletalised by now) (53, 37, D) a staff of air (54, 1, D) a staff of conjuration (54, 12, D) a +2 longbow of flaming (54, 13, D) a steam dragon corpse (skeletalised by now) (54, 14, D) a death drake corpse (skeletalised by now) (54, 27, D) a komodo dragon corpse (skeletalised by now) (55, 0, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (55, 1, D) a +1 chain mail of fire resistance (55, 13, D) a +0 plate armour of poison resistance (55, 27, D) a +0 robe a spriggan corpse (skeletalised by now) (55, 28, D) a cane toad corpse (skeletalised by now) (57, 29, D) a water moccasin corpse (skeletalised by now) (57, 30, D) a water moccasin corpse (skeletalised by now) (57, 31, D) a +0 antimagic quarterstaff a +0 animal skin (57, 38, D) a +2 tower shield a +2 whip of holy wrath a +0 robe (59, 36, D) a +0 great sword of venom (60, 36, D) a staff of alchemy (60, 37, D) a staff of air (61, 0, D) a staff of cold (61, 26, D) a staff of fire (unseen) (61, 36, D) a staff of fire (61, 37, D) a blade talisman (61, 42, D) a +0 sling a +4 flail of flaming a +0 robe a +0 buckler (62, 0, D) a +0 scale mail of poison resistance (62, 3, D) a +3 ring mail of cold resistance a steam dragon corpse (skeletalised by now) (62, 8, D) a storm talisman (62, 10, D) a ball python corpse (skeletalised by now) (62, 16, D) a +2 plate armour of cold resistance (62, 17, D) a staff of fire (unseen) (62, 27, D) an amulet of the acrobat (62, 36, D) a +3 antimagic shortbow (63, 0, D) a staff of alchemy (63, 16, D) a staff of death (63, 27, D) the ring of the Duke {Fire rElec MP+7 Stlth-} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Stlth-: It makes you less stealthy. (63, 36, D) the +11 flail of Haomieg {pain, Int+4 Stlth+} Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (63, 37, D) the staff "Kean Yfi" {rF+ rN+ Dex+8 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+8: It affects your dexterity (+8). rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 27, D) +0 steam dragon scales (65, 26, D) a +1 dagger of electrocution (unseen) (68, 0, D) a staff of cold (69, 36, D) a staff of cold (unseen) (70, 8, D) a staff of air (70, 9, D) a +2 scale mail of willpower (70, 12, D) a +0 dagger a +0 shortbow a +0 leather armour (70, 37, D) a +0 morningstar of venom (unseen) (71, 11, D) a +0 halberd of protection (71, 12, D) a +0 scimitar a +0 leather armour an elf corpse (skeletalised by now) (71, 16, D) a +1 mace of holy wrath (71, 27, D) a +6 ring of dexterity an amulet of the acrobat a +4 heavy hand axe (71, 36, D) the +3 sling "Okhlai Inwat" {flame, Str+8 Int-4 Dex+3} Str+8: It affects your strength (+8). Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). (71, 37, D) a staff of death (unseen) (72, 9, D) a +1 rapier of venom (72, 17, D) the +4 mace of Blood-Lust {flame, *Slow Fly rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. (72, 18, D) a +2 demon trident of venom (72, 36, D) a +4 morningstar of protection (73, 3, D) a shapeshifter corpse (skeletalised by now) (73, 16, D) a +0 robe a +0 leather armour of poison resistance (73, 17, D) a +8 rapier of distortion (73, 27, D) the +7 rapier of Laup {flame, Will+ MP+9} Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (73, 36, D) a +6 ring of dexterity an amulet of guardian spirit (75, 1, D) a +0 ring mail of cold resistance (75, 3, D) a +2 battleaxe of venom