whosad the Dungeon (0, 0, D) a +0 rapier a +0 ring mail (3, 0, D) an elf corpse (11, 0, D) a +0 battleaxe a +0 plate armour a +0 long sword a +0 orcbow a +0 plate armour an orc corpse (12, 0, D) a +0 dire flail a +0 giant club (13, 0, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (16, 0, D) a +2 ring mail (18, 0, D) a +0 pair of boots (20, 0, D) a +2 scimitar of draining a +4 quarterstaff of speed a +2 halberd of protection a +2 morningstar of protection the +1 broad axe of Clean Punishment {distort, *Corrode rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +2 rapier of draining (51, 0, D) a +0 orcbow a centaur corpse (skeletalised by now) (52, 0, D) an adder corpse (skeletalised by now) (53, 0, D) an adder corpse (skeletalised by now) (56, 0, D) a bat skeleton (60, 0, D) a +0 whip a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now)