Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40 (webtiles) character file. Game seed: 16285587255063128807 7 williremember the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Oct 2, 2024. Safely got out of the dungeon. The game lasted 00:03:25 (590 turns). williremember the Grave Robber (Mummy Necromancer) Turns: 590, Time: 00:03:25 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 4/4 EV: 11 Int: 14 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . c - +1 dagger (vamp) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +1 vampiric dagger (weapon) Missiles d - 3 poisoned darts Armour b - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, chance to affect: 67%) You feel a surge of power! The hobgoblin struggles to resist. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You start waiting. Found a glowing dagger. You now have 14 gold pieces (gained 11). You see here a +1 vampiric dagger. c - a +1 vampiric dagger You feel a sense of dread. c - a +1 vampiric dagger (weapon) Found 3 poisoned darts. You see here 3 poisoned darts. d - 3 poisoned darts e - a scroll labelled VAHIKEQEOSS Unknown command. Unknown command. There is a large open door here. You see here 2 silvery potions. You see here a bat skeleton. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! ############ ##..........# #.....#####.# ############.# #.# #.........@#.# #.# ##########.#.# #.# #........#.#.#####.# ######.>.#÷#.......# #........#.####.#### #.####.#.#.####.# #....#.#.#.#....# #.######.ß.#.#.#.#.#### ......'.!..#.#.#.#.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williremember the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 590 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_c, glass_columns_b, glass_columns_a, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Melee: Dagger || 29 Cast: Soul Splinter || 3 Use: Scroll || 1 Armour: Robe || 21 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 589 | 589 | 0 | 113 | 106 | 1 | 589.0 | Dungeon | 589 | 589 | 0 | 113 | 106 | 1 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 589 daAuts