Dungeon Crawl Stone Soup version 0.33-a0-203-gbb4998b (webtiles) character file. Game seed: 715333864796547700 17 williremember the Apothecary (level 2, -2/17 HPs) Began as an Octopode Alchemist on Oct 4, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (270 turns). williremember the Apothecary (Octopode Alchemist) Turns: 270, Time: 00:02:15 Health: -2/17 AC: 3 Str: 7 XL: 2 Next: 62% Magic: 2/5 EV: 12 Int: 17 God: Gold: 43 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . d - +0 dagger (holy) rCold . . . (no shield) rNeg . . . b - +2 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +0 dagger of holy wrath (weapon) Missiles c - 6 darts of dispersal Armour b - a +2 hat (worn) Potions a - a potion of magic Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (lightly wounded, 71% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin is lightly wounded. The hobgoblin completely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - hobgoblin Aim: a hobgoblin (71% to hit) The sting hits the hobgoblin. The hobgoblin looks even sicker. You kill the hobgoblin! Unknown command. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (71% to hit) The sting misses the hobgoblin. The sting hits the gnoll but does no damage. The gnoll is poisoned. The hobgoblin hits you. The gnoll hits you from afar with a +0 spear. The goblin shouts! You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The gnoll misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! The gnoll hits you from afar with a +0 spear. You die... ###*#####**** #..,..g.,,,,**** #.##.gg,,,,,,,,, #..,..,***#,**,, #.#*.#>,,..,,,,, ####.##)#*,...,,,,, *#.@gg...##....,,,,, ####.....#........,***, #####..##.#..##..##,* *, #####..##.#........,***, #####..##.#.###....,,**, #####..##.#.###.###,,,*, ####.#.##.#.###.**,***,, ###.###...#.#...*,** **, ##.#####)##.#.##,#* ** You could see a gnoll (poisoned) and a goblin. Vanquished Creatures 3 ball pythons (D:1) A goblin (D:1) 6 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williremember the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 61 | D:1 | Reached XP level 2. HP: 16/17 MP: 1/5 270 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 1.3 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 20 Constrict || 9 Tentacles || 3 Cast: Sting || 9 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Skin || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 269 | 0 | 43 | 31 | 1 | 269.0 | Dungeon | 269 | 269 | 0 | 43 | 31 | 1 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 269 daAuts