Dungeon Crawl Stone Soup version 0.33-a0-203-gbb4998b (webtiles) character file. Game seed: 391087779225955338 9 williremember the Apothecary (level 2, -1/18 HPs) Began as an Octopode Alchemist on Oct 4, 2024. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (400 turns). williremember the Apothecary (Octopode Alchemist) Turns: 400, Time: 00:01:43 Health: -1/18 AC: 1 Str: 7 XL: 2 Next: 12% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . d - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 spear (weapon) Jewellery b - an amulet of faith Potions a - a potion of magic Skills: + Level 0.5 Fighting + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 3.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sting hits the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you but does no damage. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, poisoned, 72% to hit) The sting misses the gnoll. The gnoll hits you from afar with a +0 spear. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, poisoned, 72% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is heavily wounded. The gnoll closely misses you. Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned, 63% to hit and 59% to hit with your grab and squeeze) You reach to attack! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned, 63% to hit and 59% to hit with your grab and squeeze) You reach to attack! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Reach: d) +0 spear Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned, 63% to hit and 59% to hit with your grab and squeeze) You reach to attack! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll misses you. The gnoll hits you from afar with a +0 spear. You die... ...#...#######.....# **** ##.#####.......)...# *,,, ##.......#####.....# *,,, ########## #.....# *,,, # ####..## *,,, # #......# **** #......# #..†!..# #>.@.g.#***** #..........,* #..........,* #...........* #######.....* ***** *###.#****,,,* *,,,,**,,,* ****,,*,,,* **,,,,,* You could see a gnoll (very poisoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williremember the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 387 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 400 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.5 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 1.0 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 6 Spear || 10 Tentacles || 3 Constrict || 3 Cast: Sting || 3 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 2 Armour: Skin || 9 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 399 | 399 | 0 | 189 | 35 | 1 | 399.0 | Dungeon | 399 | 399 | 0 | 189 | 35 | 1 | 399.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 399 daAuts