Dungeon Crawl Stone Soup version 0.33-a0-206-g52868c5 (webtiles) character file. Game seed: 14852234326376503432 47 williremember the Apothecary (level 3, -6/23 HPs) Began as an Octopode Alchemist on Oct 4, 2024. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (1082 turns). williremember the Apothecary (Octopode Alchemist) Turns: 1082, Time: 00:04:10 Health: -6/23 AC: 1 Str: 7 XL: 3 Next: 70% Magic: 3/6 EV: 12 Int: 17 God: Gold: 107 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Potions a - a potion of magic b - a potion of curing Skills: + Level 1.1 Fighting + Level 0.6 Short Blades * Level 2.7 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting - Level 1.0 Conjurations + Level 3.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 16% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 14% N/A 41% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll hits you from afar with a +0 spear. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (72% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. You hear a shout! The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 club. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, 72% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (lightly wounded, very poisoned, 72% to hit) The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. You hit the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. Your grab misses the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! You die... #.#..# # ###.#..# .# #......# ..# #.....# ...# #.....# .g..# ##.....###...### #..$g.).gg...... ###g######...### #..@............ ###.####### ≈≈≈§ #.# ..§ #.# ≈≈ #.# # #.# #.# #.# #.... #.# #... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An orc (D:2) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins 6 hobgoblins A quokka (D:1) 7 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williremember the Octopode Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 667 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/6 672 | D:1 | Reached skill level 1 in Fighting 1082 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, minmay_close_crescents D:2: layout_basic, serial_shops, nicolae_shop_peninsula, minmay_misc_feat_tiny, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Fighting | 1 | 1.1 Short Blades | | 0.6 Dodging | | 2.7 Spellcasting | | 2.2 Conjurations | | 1.0 Alchemy | | 3.5 Action || total ---------------------------++------- Melee: Dagger || 41 Club || 4 Unarmed || 4 Constrict || 14 Tentacles || 11 Cast: Sting || 19 Use: Potion || 4 Scroll || 3 Stab: Sleeping || 4 Armour: Skin || 38 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1080 | 1080 | 0 | 186 | 468 | 2 | 540.0 | Dungeon | 1080 | 1080 | 0 | 186 | 468 | 2 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 975 daAuts D:2: 105 daAuts