Dungeon Crawl Stone Soup version 0.33-a0-218-g4438645 (webtiles) character file. Game seed: 3871647745764031283 1 williremember the Apothecary (level 1, 0/13 HPs) Began as a Formicid Alchemist on Oct 6, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (82 turns). williremember the Apothecary (Formicid Alchemist) Turns: 82, Time: 00:00:33 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 22% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 0.9 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Passwall Erth 1% N/A 56% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the goblin. The goblin is poisoned. The goblin is heavily wounded. A quokka comes into view. A rat comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, poisoned, 60% to hit) The sting hits the goblin. The goblin looks even sicker. The goblin is severely wounded. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka, p - goblin Aim: a quokka (56% to hit) The sting hits the goblin. The goblin looks even sicker. You kill the goblin! Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The quokka attacks as it pursues you! The quokka barely misses you. You closely miss the quokka. The quokka bites you. x2 You closely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka closely misses you. The rat bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. The rat bites you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. The rat barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. x2; The rat bites you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You die... ##..#.. #..... ...^.# # #....###.# ####...#....# #...).....#.# #...........# #...rr....... ##....@.###.## #####.......# ............# #######.##### #.# #.# #.# #.# #.# You could see a quokka and a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williremember the Formicid Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 82 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, palyth_stone_intersect, hangedman_decor_riveting Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Sting || 3 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 38 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 38 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts