Dungeon Crawl Stone Soup version 0.33-a0-218-g4438645 (webtiles) character file. Game seed: 13808510740162823210 60 williremember the Apothecary (level 4, 0/32 HPs) Began as a Formicid Alchemist on Oct 6, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:34 (1891 turns). williremember the Apothecary (Formicid Alchemist) Turns: 1891, Time: 00:05:34 Health: 0/32 AC: 3 Str: 16 (18) XL: 4 Next: 25% Magic: 6/7 EV: 11 Int: 15 (17) God: Gold: 66 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . d - +0 spear rCold x . . (no shield) rNeg . . . a - +1 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: clarity @: lethally poisoned (0 -> -2) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, talons 1, clarity, cold vulnerability 1, subdued magic 1 a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +1 robe (worn) Jewellery e - a +6 ring of strength (left hand) Scrolls c - 2 scrolls of fear Potions b - a potion of magic Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 2.1 Dodging + Level 3.1 Stealth + Level 2.5 Spellcasting - Level 1.0 Conjurations * Level 4.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 24% 3 Olgreb's Toxic Radiance Alch 12% N/A 26% 4 Sticky Flame Fire/Alch 6% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You have sharp toenails. You possess an exceptional clarity of mind. You are vulnerable to cold. (rC-) Your spells are a little easier to cast, but a little less powerful. Message History You feel very sick. The adder barely misses you. You hit the adder but do no damage. You claw the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 48% to hit) The sting hits the adder. The adder is poisoned. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder completely misses you. You miss the adder. Your kick misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! Okay, then. As you read the scroll labelled XEIXEMEXKY, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. * * * LOW HITPOINT WARNING * * * You feel sick. There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... .......# #................. .####### #.#########..##### #.# #>.# #.# #.## #.# #.# #.# #.# #.# #.# #.# ### #@# #.# .#######.# .........# ########.# ### There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 dart slugs 2 ball pythons 5 endoplasms 3 giant cockroaches A goblin (D:1) 4 hobgoblins A quokka (D:2) 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | williremember the Formicid Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 77 | D:1 | Gained mutation: You are vulnerable to cold. (rC-) [potion | of mutation] 77 | D:1 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 77 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 221 | D:1 | Reached skill level 1 in Conjurations 289 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 313 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [hidden potential] 909 | D:1 | Found a faded altar of an unknown god. 918 | D:1 | Reached XP level 3. HP: 23/25 MP: 6/6 933 | D:1 | Gained mutation: You have sharp toenails. [hidden | potential] 933 | D:1 | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 1316 | D:2 | Reached skill level 1 in Fighting 1316 | D:2 | Reached skill level 1 in Armour 1606 | D:2 | Reached XP level 4. HP: 25/32 MP: 5/7 1889 | D:2 | HP: 1/32 [poisoned by an adder] 1891 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_cross, chequers_ecumenical_altar_grove, grunt_decor_junction, roderic_serpentine_path, minmay_misc_feat_x, st_stairs_2, chequers_hall_statues_wall_a, minmay_tromino_v4_c D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.0 Dodging | 2 | 2.1 Fighting | 1 | 1.2 Armour | 1 | 1.2 Stealth | 3 | 3.1 Spellcasting | | 2.5 Alchemy | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 60 | 8 || 68 Kick | 3 | 1 || 4 Cast: Sting | 17 | 3 || 20 Use: Potion | 6 | || 6 Scroll | 6 | 1 || 7 Stab: Sleeping | 1 | || 1 Armour: Robe | 36 | 5 || 41 Dodge: Dodged | 26 | 6 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1906 | 1906 | 0 | 618 | 764 | 2 | 953.0 | Dungeon | 1906 | 1906 | 0 | 618 | 764 | 2 | 953.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1233 daAuts D:2: 672 daAuts