Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.31-a0-1591-g515db51 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8902493239801378083, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name wqsa789 -rc /var/dcss/gamedata/dcss-trunk/rc-files/wqsa789.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/wqsa789.macro -morgue /var/dcss/gamedata/dcss/morgue/wqsa789/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/wqsa789:2024-01-06.11:37:29.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 20 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x7903f8]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x3de) [0x799ede]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x790860]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7fe1986c24c0]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt36tracer_nonenchantment_affect_monsterEP7monster+0x188) [0x74cd08]: bolt::tracer_nonenchantment_affect_monster(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt21tracer_affect_monsterEP7monster+0x605) [0x754655]: bolt::tracer_affect_monster(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt15affect_endpointEv+0xcab) [0x7523eb]: bolt::affect_endpoint() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt7do_fireEv+0x628) [0x752cf8]: bolt::do_fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt4fireEv+0x9f) [0x7537ff]: bolt::fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11fire_tracerPK7monsterR4boltbb+0xc7) [0x753fb7]: fire_tracer(monster const*, bolt&, bool, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xabbebf] /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16handle_mon_spellP7monster+0x7cc) [0xac867c]: handle_mon_spell(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z19handle_monster_moveP7monster+0x1997) [0xaa1d17]: handle_monster_move(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15handle_monstersb+0xb14) [0xaa33a4]: handle_monsters(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12world_reactsv+0x12e) [0xdeb31e]: world_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xdec7ce] /var/dcss/builds/dcss-trunk/latest/bin/dcss() [0xded5bd] /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x18c) [0x6e80ac]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fe1986ad840]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x29) [0x6e8b89]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fe198a67f2a in __waitpid (pid=2618, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007fe198a67f2a in __waitpid (pid=2618, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x0000000000790275 in call_gdb (file=file@entry=0x7fe198a52540 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2600\000\000\000\000\000\000\000\000" #2 0x0000000000799efa in do_crash_dump () at dbg-asrt.cc:692 t = 1704541126 dir = "/var/dcss/gamedata/dcss/morgue/wqsa789/" name = "/var/dcss/gamedata/dcss/morgue/wqsa789/crash-wqsa789-20240106-113846.txt", '\000' signal_info = "Crash caused by signal #8: Floating point exception" cause_msg = "Crash caused by signal #8: Floating point exception" file = 0x7fe198a52540 <_IO_2_1_stderr_> #3 0x0000000000790860 in crash_signal_handler (sig_num=8) at crash.cc:198 No locals. #4 No locals. #5 0x000000000074cd08 in bolt::tracer_nonenchantment_affect_monster (this=0x7ffd93d74940, mon=0x1353eb0 ) at beam.cc:4475 mon_source = preac = 0 post = 20266672 final = 10 side_effect = true #6 0x0000000000754655 in bolt::tracer_affect_monster (this=0x7ffd93d74940, mon=0x1353eb0 ) at beam.cc:4520 No locals. #7 0x00000000007523eb in bolt::affect_endpoint (this=0x7ffd93d74940) at beam.cc:2459 mon = 0x1353eb0 entry = {first = {x = 38, y = 13}, second = AFF_MAYBE} __for_range = std::map with 45 elements = {[{x = 36, y = 10}] = AFF_TRACER, [{x = 36, y = 11}] = AFF_TRACER, [{x = 36, y = 12}] = AFF_TRACER, [{x = 36, y = 13}] = AFF_TRACER, [{x = 36, y = 14}] = AFF_TRACER, [{x = 36, y = 15}] = AFF_TRACER, [{x = 36, y = 16}] = AFF_TRACER, [{x = 37, y = 10}] = AFF_TRACER, [{x = 37, y = 11}] = AFF_MAYBE, [{x = 37, y = 12}] = AFF_MAYBE, [{x = 37, y = 13}] = AFF_MAYBE, [{x = 37, y = 14}] = AFF_MAYBE, [{x = 37, y = 15}] = AFF_MAYBE, [{x = 38, y = 10}] = AFF_TRACER, [{x = 38, y = 11}] = AFF_MAYBE, [{x = 38, y = 12}] = AFF_MAYBE, [{x = 38, y = 13}] = AFF_MAYBE, [{x = 38, y = 14}] = AFF_MAYBE, [{x = 38, y = 15}] = AFF_MAYBE, [{x = 39, y = 10}] = AFF_TRACER, [{x = 39, y = 11}] = AFF_MAYBE, [{x = 39, y = 12}] = AFF_MAYBE, [{x = 39, y = 13}] = AFF_YES, [{x = 39, y = 14}] = AFF_MAYBE, [{x = 39, y = 15}] = AFF_MAYBE, [{x = 40, y = 10}] = AFF_TRACER, [{x = 40, y = 11}] = AFF_MAYBE, [{x = 40, y = 12}] = AFF_MAYBE, [{x = 40, y = 13}] = AFF_MAYBE, [{x = 40, y = 14}] = AFF_MAYBE, [{x = 40, y = 15}] = AFF_MAYBE, [{x = 40, y = 16}] = AFF_TRACER, [{x = 41, y = 10}] = AFF_TRACER, [{x = 41, y = 11}] = AFF_MAYBE, [{x = 41, y = 12}] = AFF_MAYBE, [{x = 41, y = 13}] = AFF_MAYBE, [{x = 41, y = 14}] = AFF_MAYBE, [{x = 41, y = 15}] = AFF_MAYBE, [{x = 41, y = 16}] = AFF_TRACER, [{x = 42, y = 11}] = AFF_TRACER, [{x = 42, y = 12}] = AFF_TRACER, [{x = 42, y = 13}] = AFF_TRACER, [{x = 42, y = 14}] = AFF_TRACER, [{x = 42, y = 15}] = AFF_TRACER, [{x = 42, y = 16}] = AFF_TRACER} __for_begin = __for_end = tgt = { = {_vptr.targeter = 0xf16198 , origin = {x = 40, y = 12}, aim = {x = 39, y = 13}, agent = 0x1353b60 , why_not = "", obeys_mesmerise = false}, ctype = CLOUD_POISON, range = 5, cnt_min = 8, cnt_max = 12, seen = std::map with 45 elements = {[{x = 36, y = 10}] = AFF_TRACER, [{x = 36, y = 11}] = AFF_TRACER, [{x = 36, y = 12}] = AFF_TRACER, [{x = 36, y = 13}] = AFF_TRACER, [{x = 36, y = 14}] = AFF_TRACER, [{x = 36, y = 15}] = AFF_TRACER, [{x = 36, y = 16}] = AFF_TRACER, [{x = 37, y = 10}] = AFF_TRACER, [{x = 37, y = 11}] = AFF_MAYBE, [{x = 37, y = 12}] = AFF_MAYBE, [{x = 37, y = 13}] = AFF_MAYBE, [{x = 37, y = 14}] = AFF_MAYBE, [{x = 37, y = 15}] = AFF_MAYBE, [{x = 38, y = 10}] = AFF_TRACER, [{x = 38, y = 11}] = AFF_MAYBE, [{x = 38, y = 12}] = AFF_MAYBE, [{x = 38, y = 13}] = AFF_MAYBE, [{x = 38, y = 14}] = AFF_MAYBE, [{x = 38, y = 15}] = AFF_MAYBE, [{x = 39, y = 10}] = AFF_TRACER, [{x = 39, y = 11}] = AFF_MAYBE, [{x = 39, y = 12}] = AFF_MAYBE, [{x = 39, y = 13}] = AFF_YES, [{x = 39, y = 14}] = AFF_MAYBE, [{x = 39, y = 15}] = AFF_MAYBE, [{x = 40, y = 10}] = AFF_TRACER, [{x = 40, y = 11}] = AFF_MAYBE, [{x = 40, y = 12}] = AFF_MAYBE, [{x = 40, y = 13}] = AFF_MAYBE, [{x = 40, y = 14}] = AFF_MAYBE, [{x = 40, y = 15}] = AFF_MAYBE, [{x = 40, y = 16}] = AFF_TRACER, [{x = 41, y = 10}] = AFF_TRACER, [{x = 41, y = 11}] = AFF_MAYBE, [{x = 41, y = 12}] = AFF_MAYBE, [{x = 41, y = 13}] = AFF_MAYBE, [{x = 41, y = 14}] = AFF_MAYBE, [{x = 41, y = 15}] = AFF_MAYBE, [{x = 41, y = 16}] = AFF_TRACER, [{x = 42, y = 11}] = AFF_TRACER, [{x = 42, y = 12}] = AFF_TRACER, [{x = 42, y = 13}] = AFF_TRACER, [{x = 42, y = 14}] = AFF_TRACER, [{x = 42, y = 15}] = AFF_TRACER, [{x = 42, y = 16}] = AFF_TRACER}, queue = std::vector of length 4, capacity 4 = {std::vector of length 1, capacity 1 = {{x = 39, y = 13}}, std::vector of length 8, capacity 8 = {{x = 38, y = 12}, {x = 38, y = 13}, {x = 38, y = 14}, {x = 39, y = 14}, {x = 40, y = 14}, {x = 40, y = 13}, {x = 40, y = 12}, {x = 39, y = 12}}, std::vector of length 16, capacity 16 = {{x = 37, y = 11}, {x = 37, y = 12}, {x = 37, y = 13}, {x = 39, y = 11}, {x = 38, y = 11}, {x = 37, y = 14}, {x = 37, y = 15}, {x = 38, y = 15}, {x = 39, y = 15}, {x = 40, y = 15}, {x = 41, y = 15}, {x = 41, y = 14}, {x = 41, y = 13}, {x = 41, y = 12}, {x = 41, y = 11}, {x = 40, y = 11}}, std::vector of length 20, capacity 32 = {{x = 36, y = 10}, {x = 36, y = 11}, {x = 36, y = 12}, {x = 38, y = 10}, {x = 37, y = 10}, {x = 36, y = 13}, {x = 36, y = 14}, {x = 40, y = 10}, {x = 39, y = 10}, {x = 36, y = 15}, {x = 36, y = 16}, {x = 40, y = 16}, {x = 41, y = 16}, {x = 42, y = 16}, {x = 42, y = 15}, {x = 42, y = 14}, {x = 42, y = 13}, {x = 42, y = 12}, {x = 42, y = 11}, {x = 41, y = 10}}}} use_bullseye = cloud = #8 0x0000000000752cf8 in bolt::do_fire (this=0x7ffd93d74940) at beam.cc:1376 coff = {cstate = false} #9 0x00000000007537ff in bolt::fire (this=0x7ffd93d74940) at beam.cc:1137 boltcopy = {origin_spell = SPELL_POISONOUS_CLOUD, range = 5, glyph = 42 U'*', colour = 10 '\n', flavour = BEAM_POISON, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, source = {x = 40, y = 12}, target = {x = 39, y = 13}, damage = {num = 3, size = 9}, ench_power = 168, hit = 24, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 2722, source_name = "a green draconian", name = "blast of poison", short_name = "", hit_verb = "", loudness = 2, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "blast of poison", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} #10 0x0000000000753fb7 in fire_tracer (mons=mons@entry=0x1353b60 , pbolt=..., explode_only=, explosion_hole=explosion_hole@entry=false) at beam.cc:2118 No locals. #11 0x0000000000abbebf in _should_cast_spell (ignore_good_idea=false, beem=..., spell=SPELL_POISONOUS_CLOUD, mons=...) at mon-cast.cc:3891 explode = foe = foe = explode = ri = #12 _target_and_justify_spell (mons=..., beem=..., spell=spell@entry=SPELL_POISONOUS_CLOUD, ignore_good_idea=ignore_good_idea@entry=false) at mon-cast.cc:4022 logic = victim = 0x12d6f20 #13 0x0000000000ac867c in _choose_spell_to_cast (ignore_good_idea=, hspell_pass=std::vector of length 1, capacity 1 = {...}, beem=..., mons=...) at mon-cast.cc:4111 prefer_selfench = chosen_slot = attempt = orig_beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, source = {x = 40, y = 12}, target = {x = 39, y = 13}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 2722, source_name = "", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 0, capacity 0, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = std::map with 0 elements, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = -1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} reroll = false orig_beem = reroll = slot = __for_range = __for_begin = __for_end = found_spell = chosen_slot = slot = __for_range = __for_begin = __for_end = targ_beam = attempt = prefer_selfench = chosen_slot = #14 handle_mon_spell (mons=mons@entry=0x1353b60 ) at mon-cast.cc:4204 hspell_pass = std::vector of length 1, capacity 1 = {{spell = SPELL_POISONOUS_CLOUD, freq = 62 '>', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 66}}} beem = {origin_spell = SPELL_POISONOUS_CLOUD, range = 5, glyph = 42 U'*', colour = 10 '\n', flavour = BEAM_POISON, real_flavour = BEAM_POISON, drop_item = false, item_mulches = false, item = 0x0, source = {x = 40, y = 12}, target = {x = 39, y = 13}, damage = {num = 3, size = 9}, ench_power = 168, hit = 24, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 2722, source_name = "a green draconian", name = "blast of poison", short_name = "", hit_verb = "", loudness = 2, hit_noise_msg = "", explode_noise_msg = "", pierce = true, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "blast of poison", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 1, capacity 1 = {{x = 39, y = 13}}, extra_range_used = 1000, is_tracer = true, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 1 element = {[4294967295] = 1}, foe_info = {count = 1, power = 22, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 39.5, y = 13.5}, dir = {x = -0.70710678118654746, y = 0.70710678118654746}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = false, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = flags = battlesphere = #15 0x0000000000aa1d17 in _do_mon_spell (mons=0x1353b60 ) at mon-act.cc:297 No locals. #16 _mons_take_special_action (old_energy=83, mons=...) at mon-act.cc:1604 friendly_or_near = friendly_or_near = beem = #17 handle_monster_move (mons=0x1353b60 ) at mon-act.cc:1933 entry = disabled = old_energy = 83 non_move_energy = old_pos = #18 0x0000000000aa33a4 in handle_monsters (with_noise=with_noise@entry=true) at mon-act.cc:2435 mon = 0x1353b60 oldspeed = 83 tries = 65 #19 0x0000000000deb31e in world_reacts () at main.cc:2590 No locals. #20 0x0000000000dec7ce in _input () at main.cc:1290 player_disabled = {was_disabled = false} #21 0x0000000000ded5bd in _launch_game () at main.cc:486 game_start = ccon = {cstate = false} #22 0x00000000006e80ac in _launch_game_loop () at main.cc:385 game_ended = false game_ended = ge = fe = E = #23 main (argc=, argv=0x7ffd93d75ca8) at main.cc:335 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 2600) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 4 Level id: Depths:4 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 25 Level vaults: grunt_zot_entry_alcove layout_cave_pools pan_entry hellmouth_1 dungeon_decor led_sif_pool Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You destroy the revenant! Your phantom mirror has recharged. You shoot a bolt. The bolt hits the reaper!! You kill the reaper! No target in view! No target in view! Found a spear. d - 3 potions of mutation (gained 1) There is a gate leading back out of this place, spattered with blood here. You see here the +8 mace of Gehenna {flame, Dex+3}. J - a wand of charming (33) (gained 7 charges) There is a stone staircase leading down here. You now have 4829 gold pieces (gained 53). There is a gate leading back out of this place here. You pick up a book of Displacement and begin reading... You add the spells Gell's Gravitas and Teleport Other to your library. You now have 4835 gold pieces (gained 6). Things that are here: a +0 halberd; a +0 chain mail You now have 4840 gold pieces (gained 5). You see here a +1 antimagic scythe. You now have 4845 gold pieces (gained 5). Done exploring. Things that are here: a +0 halberd; a +0 chain mail There is a stone staircase leading down here. There is an empty arch of ancient stone here. A deep elf pyromancer comes into view. It is wielding a +0 rapier and wearing a +1 leather armour of poison resistance. Found 2 potions of mutation. You shoot a bolt. The bolt hits the deep elf pyromancer!! You kill the deep elf pyromancer! A +1 mace of holy wrath comes into view. A +3 war axe of electrocution comes into view. A +0 halberd of venom comes into view. You shoot a bolt. The bolt misses the +3 war axe of electrocution. You shoot a bolt. The bolt hits the +3 war axe of electrocution. The +3 war axe of electrocution is lightly damaged. You shoot a bolt. The bolt hits the +1 mace of holy wrath! The +1 mace of holy wrath is severely damaged. You block the +1 mace of holy wrath's attack. The +1 mace of holy wrath attacks as it pursues you! You block the +1 mace of holy wrath's attack. You shoot a bolt. The bolt hits the +1 mace of holy wrath!! The +1 mace of holy wrath turns to gold and falls from the air. The +0 halberd of venom is distracted by your dazzling golden aura. The +3 war axe of electrocution misses you. You shoot a bolt. The bolt hits the +3 war axe of electrocution!! The +3 war axe of electrocution turns to gold and falls from the air. You shoot a bolt. The bolt barely misses the +0 halberd of venom. There is an empty arch of ancient stone here. You shoot a bolt. The bolt hits the +0 halberd of venom! The +0 halberd of venom is no longer distracted by gold. The +0 halberd of venom is heavily damaged. You block the +0 halberd of venom's attack. You shoot a bolt. The bolt hits the +0 halberd of venom!! The +0 halberd of venom turns to gold and falls from the air. No target in view! No target in view! You now have 4851 gold pieces (gained 6). Found a glowing ring mail, a staff of air and a spiked chain mail. Found two gates leading back out of this place. Found a stone staircase leading down. Found a wand of roots (4). You now have 4857 gold pieces (gained 6). d - 5 potions of mutation (gained 2) Things that are here: a +0 rapier; a +1 leather armour of poison resistance There is a stone staircase leading down here. You see here a staff of air. M - a wand of roots (23) (gained 4 charges) There is a stone staircase leading down here. You see here a staff of air. There is a gate leading back out of this place here. You see here a +1 ring mail of fire resistance. Welcome back to the Depths! There is an empty arch of ancient stone here. You feel very buoyant. You fly up into the air. Things that are here: a +0 dire flail; a +0 dire flail You see here a +0 robe. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You shoot a bolt. The bolt hits the green very ugly thing but does no damage. You drain the green very ugly thing. The green very ugly thing gurgles horribly! The green very ugly thing is lightly wounded. The green very ugly thing gurgles horribly! x2 The green ugly thing gurgles horribly! You hear a horrible gurgling sound! x5 You block the green very ugly thing's attack. x2 The green very ugly thing basks in the mutagenic energy from its kin and changes! A brown very ugly thing comes into view. The green very ugly thing completely misses you. x2 You fly upwards. There is a stone staircase leading down here. You shoot a bolt. The bolt hits the green very ugly thing!! You drain the green very ugly thing! The green very ugly thing is heavily wounded. The green very ugly thing basks in the mutagenic energy from its kin and changes! The green very ugly thing closely misses you. The purple very ugly thing completely misses you. You shoot a bolt. The bolt hits the purple very ugly thing! The purple very ugly thing is severely wounded. The green very ugly thing completely misses you. You block the purple very ugly thing's attack. You shoot a bolt. The bolt hits the purple very ugly thing!!! You kill the purple very ugly thing! You block the green very ugly thing's attack. The purple very ugly thing completely misses you. You shoot a bolt. The bolt hits the green very ugly thing. The green very ugly thing is lightly wounded. The green very ugly thing completely misses you. You block the purple very ugly thing's attack. You shoot a bolt. The bolt hits the green very ugly thing. The green very ugly thing is lightly wounded. The green very ugly thing completely misses you. The purple very ugly thing closely misses you. You shoot a bolt. The bolt hits the green very ugly thing!! You drain the green very ugly thing! The green very ugly thing is heavily wounded. You block the green very ugly thing's attack. You block the purple very ugly thing's attack. You shoot a bolt. The bolt hits the green very ugly thing!!! You kill the green very ugly thing! The purple very ugly thing completely misses you. You shoot a bolt. The bolt hits the purple very ugly thing! You drain the purple very ugly thing. The purple very ugly thing is moderately wounded. You block the purple very ugly thing's attack. You shoot a bolt. The bolt hits the purple very ugly thing! The purple very ugly thing is moderately wounded. You block the purple very ugly thing's attack. You shoot a bolt. The bolt hits the purple very ugly thing!! The purple very ugly thing is severely wounded. The purple very ugly thing completely misses you. You shoot a bolt. The bolt hits the purple very ugly thing!! You kill the purple very ugly thing! No target in view! No target in view! You now have 4867 gold pieces (gained 10). You now have 4881 gold pieces (gained 14). You now have 4900 gold pieces (gained 19). There is a stone staircase leading down here. You fly downwards. Welcome back, wqsa789 the Spriggan Hunter. Gozag says: Greed is good. Press ? for a list of commands and other information. You shoot a bolt. The bolt hits the brown very ugly thing!!! You drain the brown very ugly thing!! The brown very ugly thing is almost dead. You hear a shout! x2 A green very ugly thing comes into view. The brown very ugly thing completely misses you. The green ugly thing completely misses you. You block the brown very ugly thing's attack. Aiming: Dig Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - brown very ugly thing A rock wall. The rock shatters into small pieces. A green very ugly thing comes into view. You block the brown very ugly thing's attack. The brown very ugly thing basks in the mutagenic energy from its kin and changes! You shoot a bolt. The bolt hits the brown very ugly thing!! You drain the brown very ugly thing. The brown very ugly thing is moderately wounded. The brown very ugly thing basks in the mutagenic energy from its kin and changes! You shoot a bolt. The bolt hits the green very ugly thing!!! You drain the green very ugly thing. The green very ugly thing is almost dead. You hear a shout! The green very ugly thing basks in the mutagenic energy from its kin and changes! You shoot a bolt. The bolt hits the green very ugly thing! You kill the green very ugly thing! The green ugly thing is distracted by your dazzling golden aura. You shoot a bolt. The bolt hits the green very ugly thing!!! The green very ugly thing is heavily wounded. You hear a shout! You shoot a bolt. The bolt barely misses the green very ugly thing. The bolt closely misses the green very ugly thing. The brown very ugly thing is distracted by your dazzling golden aura. You shoot a bolt. The brown very ugly thing gurgles horribly! The bolt hits the green very ugly thing!! You drain the green very ugly thing! The green very ugly thing is almost dead. You are starting to lose your buoyancy. The green ugly thing is no longer distracted by gold. The green ugly thing is distracted by your dazzling golden aura. The green very ugly thing basks in the mutagenic energy from its kin and changes! You shoot a bolt. The green ugly thing gurgles horribly! The bolt hits the green very ugly thing!!! You kill the green very ugly thing! You shoot a bolt. The bolt hits the green very ugly thing!! You drain the green very ugly thing! The green very ugly thing is moderately wounded. The green ugly thing is no longer distracted by gold. The green ugly thing is distracted by your dazzling golden aura. You shoot a bolt. The green ugly thing gurgles horribly! The bolt hits the green very ugly thing!! The green very ugly thing is heavily wounded. The brown very ugly thing is no longer distracted by gold. The green very ugly thing completely misses you. The brown very ugly thing is distracted by your dazzling golden aura. You shoot a bolt. The bolt barely misses the green very ugly thing. The bolt barely misses the brown very ugly thing. The brown very ugly thing gurgles horribly! The bolt hits the brown very ugly thing!! You drain the brown very ugly thing! The brown very ugly thing is heavily wounded. You float gracefully downwards. You hear a shout! The green ugly thing is no longer distracted by gold. The green very ugly thing completely misses you. You shoot a bolt. The bolt hits the green very ugly thing. You drain the green very ugly thing. The green very ugly thing is severely wounded. The green very ugly thing is distracted by your dazzling golden aura. The brown very ugly thing basks in the mutagenic energy from its kin and changes! You shoot a bolt. The green very ugly thing gurgles horribly! The bolt hits the brown very ugly thing! The brown very ugly thing is almost dead. The green ugly thing basks in the mutagenic energy from its kin and changes! The brown very ugly thing is distracted by your dazzling golden aura. You shoot a bolt. The brown very ugly thing gurgles horribly! The bolt hits the brown very ugly thing but does no damage. You drain the brown very ugly thing. The brown very ugly thing is no longer distracted by gold. The brown very ugly thing is almost dead. The brown very ugly thing is no longer distracted by gold. The green very ugly thing is no longer distracted by gold. The brown very ugly thing is distracted by your dazzling golden aura. You shoot a bolt. The bolt hits the brown very ugly thing but does no damage. You drain the brown very ugly thing. The brown very ugly thing is no longer distracted by gold. The brown very ugly thing is almost dead. You shoot a bolt. The bolt closely misses the green very ugly thing. The bolt hits the brown very ugly thing!!! You kill the brown very ugly thing! Your enlightenment fades. You block the green very ugly thing's attack. You shoot a bolt. The bolt barely misses the green very ugly thing. The bolt hits the green very ugly thing! You drain the green very ugly thing. The green very ugly thing is severely wounded. The green very ugly thing stings you! You shoot a bolt. The bolt closely misses the green very ugly thing. The bolt hits the green very ugly thing! You drain the green very ugly thing. The green very ugly thing is almost dead. The green very ugly thing is distracted by your dazzling golden aura. The green very ugly thing basks in the mutagenic energy from its kin and changes! You shoot a bolt. The green very ugly thing gurgles horribly! The bolt hits the brown very ugly thing!!! You kill the brown very ugly thing! Your lightning rod (4/4) has regained one charge. You shoot a bolt. The bolt hits the brown very ugly thing but does no damage. You shoot a bolt. The bolt hits the brown very ugly thing!! The brown very ugly thing is moderately wounded. The brown very ugly thing completely misses you. You shoot a bolt. The bolt hits the brown very ugly thing!! The brown very ugly thing is severely wounded. The green very ugly thing is no longer distracted by gold. The brown very ugly thing closely misses you. You shoot a bolt. The bolt hits the brown very ugly thing! The brown very ugly thing is almost dead. The purple ugly thing basks in the mutagenic energy from its kin and changes! The brown very ugly thing barely misses you. The green very ugly thing basks in the mutagenic energy from its kin and changes! You shoot a bolt. The bolt hits the brown very ugly thing!! You kill the brown very ugly thing! You shoot a bolt. The bolt hits the cyan very ugly thing. You drain the cyan very ugly thing. The cyan very ugly thing is almost dead. You shoot a bolt. The bolt hits the cyan very ugly thing!! You kill the cyan very ugly thing! You shoot a bolt. The bolt hits the green ugly thing. The green ugly thing is lightly wounded. You shoot a bolt. The bolt barely misses the green ugly thing. The green ugly thing tail-slaps you! You are poisoned. The green ugly thing poisons you! The green ugly thing completely misses you. You shoot a bolt. The bolt hits the green ugly thing!! The green ugly thing is heavily wounded. You feel extremely sick. The green ugly thing misses you. You shoot a bolt. The bolt hits the green ugly thing!! You drain the green ugly thing! You kill the green ugly thing! You feel very sick. No target in view! No target in view! No target in view! No target in view! As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 2 shops/portals. You feel very sick. You feel very sick. You now have 4966 gold pieces (gained 66). You feel very sick. You feel sick. You now have 4983 gold pieces (gained 17). You feel very sick. You feel sick. You feel sick. You now have 5007 gold pieces (gained 24). HP restored. You feel sick. You feel sick. You feel sick. Found a club. You feel sick. You feel sick. A deep troll shaman comes into view. Found a stone staircase leading up. You feel sick. You are no longer poisoned. You shoot a bolt. The bolt barely misses the deep troll shaman. The deep troll shaman shouts! You hear a shout! A deep troll comes into view. You shoot a bolt. The bolt hits the deep troll shaman!!! You kill the deep troll shaman! You hear a shout! x2 A deep troll comes into view. You shoot a bolt. The bolt hits the deep troll! The deep troll is moderately wounded. You shoot a bolt. The bolt hits the deep troll!! The deep troll is severely wounded. An iron troll comes into view. A deep troll comes into view. You shoot a bolt. The deep troll shouts! The bolt hits the deep troll!!! You kill the deep troll! The deep troll is distracted by your dazzling golden aura. You shoot a bolt. The deep troll shouts! The bolt hits the deep troll! The deep troll is no longer distracted by gold. The deep troll is lightly wounded. You hear an angry buzzing noise. You shoot a bolt. The bolt hits the deep troll!! The deep troll is severely wounded. You shoot a bolt. The bolt hits the deep troll!! You kill the deep troll! A spark wasp comes into view. The deep troll is distracted by your dazzling golden aura. You shoot a bolt. The bolt hits the deep troll! The deep troll is no longer distracted by gold. The deep troll is moderately wounded. The spark wasp bursts into living lightning! The living lightning misses you. The spark wasp blinks! x2 You shoot a bolt. The bolt hits the spark wasp. The spark wasp is lightly wounded. You block the spark wasp's attack. You shoot a bolt. The bolt closely misses the spark wasp. The bolt hits the iron troll but does no damage. The spark wasp completely misses you. The deep troll is distracted by your dazzling golden aura. The spark wasp completely misses you. You shoot a bolt. The deep troll shouts! The bolt hits the spark wasp!!! You kill the spark wasp! You shoot a bolt. The bolt hits the iron troll but does no damage. You drain the iron troll. The iron troll is lightly wounded. The iron troll completely misses you. x3 You shoot a bolt. The bolt hits the iron troll but does no damage. The iron troll is lightly wounded. The iron troll completely misses you. You block the iron troll's attack. The iron troll misses you. You shoot a bolt. The bolt hits the iron troll!!! You drain the iron troll! The iron troll is almost dead. The deep troll is no longer distracted by gold. You shoot a bolt. The bolt hits the iron troll but does no damage. The iron troll is almost dead. The iron troll bites you!! The iron troll completely misses you. The iron troll barely misses you. You block the deep troll's attack. The deep troll completely misses you. x2 You shoot a bolt. The bolt hits the iron troll but does no damage. You drain the iron troll. The iron troll is almost dead. The deep troll completely misses you. You block the deep troll's attack. The deep troll completely misses you. You block the iron troll's attack. The iron troll completely misses you. x2 You shoot a bolt. The bolt hits the iron troll!!! You kill the iron troll! The deep troll is distracted by your dazzling golden aura. You shoot a bolt. The deep troll shouts! The bolt hits the deep troll!! You drain the deep troll! You kill the deep troll! No target in view! No target in view! No target in view! You now have 5020 gold pieces (gained 13). Magic restored. You now have 5042 gold pieces (gained 22). You now have 5059 gold pieces (gained 17). You now have 5082 gold pieces (gained 23). A spark wasp comes into view. No target in view! A vampire mage and 2 jiangshi come into view. You shoot a bolt. The bolt hits the vampire mage!!! The vampire mage is almost destroyed. You shoot a bolt. The bolt hits the jiangshi but does no damage. The vampire mage casts a spell. The jiangshi completely misses you. x4 A jiangshi comes into view. The jiangshi completely misses you. You block the jiangshi's attack. You shoot a bolt. The bolt hits the jiangshi but does no damage. The jiangshi completely misses you. x2 The jiangshi claws you but does no damage. You block the jiangshi's attack. You shoot a bolt. The bolt hits the jiangshi!! The jiangshi is heavily damaged. The shadow slips into darkness. The shadow flickers and vanishes for a moment. An ice dragon comes into view. A vampire mage comes into view. You shoot a bolt. The bolt completely misses the jiangshi. The jiangshi completely misses you. The jiangshi closely misses you. The vampire mage mumbles some strange words. The vampire mage flickers and vanishes for a moment. You block the jiangshi's attack. The jiangshi misses you. The jiangshi completely misses you. x2 You shoot a bolt. The bolt closely misses the jiangshi. The jiangshi claws you!! The jiangshi completely misses you. The jiangshi misses you. You block the jiangshi's attack. The jiangshi completely misses you. You block the jiangshi's attack. The vampire mage casts a spell. You shoot a bolt. The bolt hits the jiangshi!! You destroy the jiangshi! The jiangshi closely misses you. You block the jiangshi's attack. The jiangshi barely misses you. You block the jiangshi's attack. The shadow is distracted by your dazzling golden aura. The jiangshi completely misses you. x2 You shoot a bolt. The bolt hits the jiangshi!! The jiangshi is severely damaged. The jiangshi completely misses you. x2; You block the jiangshi's attack. The jiangshi completely misses you. The jiangshi claws you! The jiangshi splashes around in the water. The jiangshi completely misses you. x3; You block the jiangshi's attack. The jiangshi claws you!! The jiangshi completely misses you. The jiangshi attacks as it pursues you! The jiangshi completely misses you. x2 You block the jiangshi's attack. x2 You shoot a bolt. The bolt hits the jiangshi! The jiangshi is almost destroyed. The shadow is no longer distracted by gold. The jiangshi splashes around in the water. x2 You block the jiangshi's attack. x2; The jiangshi completely misses you. x3 The jiangshi claws you!! You shoot a bolt. The bolt hits the jiangshi!! You destroy the jiangshi! The vampire mage gestures at you while chanting. The bolt of negative energy hits the jiangshi. The jiangshi completely resists. The bolt of negative energy misses you. The shadow slips into darkness. The shadow flickers and vanishes for a moment. The tengu reaver zombie is distracted by your dazzling golden aura. You shoot a bolt. The bolt hits the jiangshi but does no damage. The jiangshi misses you. The jiangshi completely misses you. x3 The jiangshi closely misses you. You block the jiangshi's attack. The ice dragon breathes frost at you. The blast of cold hits the jiangshi! The jiangshi resists. The blast of cold misses you. The vampire mage gestures wildly while chanting. The vampire mage flickers and vanishes for a moment. The jiangshi attacks as it pursues you! The jiangshi claws you! The jiangshi misses you. You shoot a bolt. The bolt hits the jiangshi!! The jiangshi is almost destroyed. The jiangshi completely misses you. x2; The shadow completely misses you. The vampire mage gestures wildly while chanting. The shadow disappears in a puff of smoke! The jiangshi disappears in a puff of smoke! You shoot a bolt. The bolt hits the jiangshi. The jiangshi is almost destroyed. The jiangshi is distracted by your dazzling golden aura. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. The vampire mage gestures at you while chanting. The bolt of negative energy misses the wight. The bolt of negative energy hits the jiangshi. The jiangshi completely resists. The jiangshi is no longer distracted by gold. The bolt of negative energy misses you. The spriggan defender skeleton is distracted by your dazzling golden aura. The jiangshi completely misses you. The jiangshi misses you. You shoot a bolt. The bolt hits the jiangshi!! You destroy the jiangshi! The spriggan defender skeleton is no longer distracted by gold. The laughing skull cackles spitefully. The bolt of negative energy hits you but does no damage. You resist. The vampire mage casts a spell at you. The bolt of negative energy misses you. The freezing wraith is distracted by your dazzling golden aura. The shadow closely misses you. The ice dragon breathes frost at you. The blast of cold misses you. Unknown command. The tremorstone explodes into fragments! The burst of rock shards engulfs the spriggan defender skeleton!! The burst of rock shards engulfs the vampire. The burst of rock shards engulfs the vampire mage! You destroy the vampire mage! The vampire disappears in a puff of smoke! The laughing skull disappears in a puff of smoke! The storm dragon skeleton disappears in a puff of smoke! The shadow disappears in a puff of smoke! The freezing wraith disappears in a puff of smoke! The burst of rock shards engulfs the ice dragon! The burst of rock shards engulfs the vampire mage! The burst of rock shards engulfs the ice dragon. The burst of rock shards engulfs the ice dragon! The burst of rock shards engulfs the vampire mage! The burst of rock shards engulfs the ice dragon! The tin is emptied! You hear a bellow! You hear a shout! x3 The ice dragon breathes frost at you. The blast of cold misses you. Unknown command. Unknown command. Unknown command. You shoot a bolt. The bolt hits the ice dragon but does no damage. You drain the ice dragon. The ice dragon is heavily wounded. You shoot a bolt. The bolt hits the ice dragon but does no damage. You drain the ice dragon. The ice dragon is heavily wounded. You shoot a bolt. The bolt barely misses the ice dragon. The bolt hits the vampire mage!!! You destroy the vampire mage! The ice dragon bites you but does no damage. The ice dragon completely misses you. x2 You shoot a bolt. The bolt hits the ice dragon. You drain the ice dragon. The ice dragon is severely wounded. The ice dragon completely misses you. You block the ice dragon's attack. The ice dragon completely misses you. x2; The ice dragon misses you. You block the ice dragon's attack. You shoot a bolt. The bolt hits the ice dragon! The ice dragon is severely wounded. The ice dragon breathes frost at you. The blast of cold misses you. You shoot a bolt. The bolt hits the ice dragon. The ice dragon is severely wounded. The ice dragon completely misses you. x2; The ice dragon barely misses you. You shoot a bolt. The bolt hits the ice dragon! You kill the ice dragon! No target in view! No target in view! You now have 5105 gold pieces (gained 23). You now have 5118 gold pieces (gained 13). You see here a +0 robe. You now have 5124 gold pieces (gained 6). You see here a +0 robe. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. You have identified the last wand. Found a wand of polymorph (1). There is a stone staircase leading up here. You shoot a bolt. The bolt hits the water elemental. The water elemental is lightly damaged. You hear a deafening roar! You hear a screech! x2; You hear a shout! You hear a roar! You hear a shout! You hear a roar! You shoot a bolt. The bolt barely misses the water elemental. A jiangshi comes into view. You shoot a bolt. The bolt hits the water elemental but does no damage. A caustic shrike comes into view. The caustic shrike moves out of view. You shoot a bolt. The bolt hits the water elemental! The water elemental is heavily damaged. You hear a screech! A glowing orange brain comes into view. A golden dragon comes into view. A vampire mage comes into view. You shoot a bolt. The bolt hits the water elemental. The water elemental is heavily damaged. You hear a screech! A caustic shrike comes into view. The glowing orange brain pulsates. You resist with almost no effort. You block the water elemental's attack. A jiangshi comes into view. You shoot a bolt. The bolt hits the water elemental!!! You destroy the water elemental! You hear a screech! The vampire mage gestures wildly while chanting. The golden dragon breathes cold at you. The bolt of cold misses you. You hear a roar! Aiming: Dig Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line A rock wall. The rock shatters into small pieces. The jiangshi is distracted by your dazzling golden aura. The caustic shrike completely misses you. The jiangshi is distracted by your dazzling golden aura. The vampire mage gestures wildly while chanting. The caustic shrike misses you. A caustic shrike comes into view. The phantasmal warrior is distracted by your dazzling golden aura. The phantasmal warrior is no longer distracted by gold. The vampire mage casts a spell. The vampire mage flickers and vanishes for a moment. The caustic shrike attacks as it pursues you! The caustic shrike completely misses you. The caustic shrike is distracted by your dazzling golden aura. You shoot a bolt. The caustic shrike screeches! The bolt hits the caustic shrike!! The caustic shrike is no longer distracted by gold. The caustic shrike is moderately wounded. You hear a screech! x2 You block the caustic shrike's attack. A caustic shrike comes into view. The caustic shrike completely misses you. A caustic shrike comes into view. Unknown command. Unknown command. Read: 8 scrolls of poison Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. You block the caustic shrike's attack. The caustic shrike is engulfed in poison gas. The caustic shrike is poisoned. The caustic shrike is engulfed in poison gas. The caustic shrike is poisoned. The caustic shrike is engulfed in poison gas. The caustic shrike is poisoned. You block the caustic shrike's attack. The caustic shrike attacks as it pursues you! The caustic shrike completely misses you. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. The golden dragon is distracted by your dazzling golden aura. The caustic shrike looks even sicker. The caustic shrike attacks as it pursues you! The caustic shrike barely misses you. The caustic shrike is engulfed in poison gas. The caustic shrike is poisoned. The caustic shrike attacks as it pursues you! The caustic shrike claws you. You are splashed with acid. You resist. You shoot a bolt. The bolt barely misses the caustic shrike. The golden dragon roars deafeningly! The bolt hits the caustic shrike!!! You drain the caustic shrike! The caustic shrike is severely wounded. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. The caustic shrike misses you. The caustic shrike is engulfed in poison gas. The caustic shrike is poisoned. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. The caustic shrike claws you! You are splashed with acid. You resist. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. You shoot a bolt. The bolt closely misses the caustic shrike. The caustic shrike screeches! The bolt hits the caustic shrike!!! You kill the caustic shrike! The golden dragon is no longer distracted by gold. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The caustic shrike claws you. You are splashed with acid. You resist. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The caustic shrike is distracted by your dazzling golden aura. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The caustic shrike screeches! The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. You shoot a bolt. The bolt hits the caustic shrike!!! You drain the caustic shrike! The caustic shrike is no longer distracted by gold. The caustic shrike is almost dead. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! x2 The caustic shrike completely misses you. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The caustic shrike completely misses you. You shoot a bolt. The bolt hits the caustic shrike! You kill the caustic shrike! The phantasmal warrior gestures at you. The phantasmal warrior blinks! You shoot a bolt. The bolt hits the phantasmal warrior!! The phantasmal warrior is heavily damaged. The caustic shrike is distracted by your dazzling golden aura. You shoot a bolt. The bolt barely misses the phantasmal warrior. The caustic shrike screeches! The bolt hits the golden dragon!! You drain the golden dragon. The golden dragon is moderately wounded. You hear a deafening roar! The shadow wraith is distracted by your dazzling golden aura. The phantasmal warrior completely misses you. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The shadow wraith gives a chilling moan. You shoot a bolt. The bolt hits the phantasmal warrior!! You destroy the phantasmal warrior! The phantasmal warrior disappears in a puff of smoke! The caustic shrike looks as sick as possible! x2 The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! You shoot a bolt. The bolt hits the golden dragon! The golden dragon is heavily wounded. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The golden dragon completely misses you. x3 The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! You shoot a bolt. The bolt hits the golden dragon! The golden dragon is heavily wounded. The caustic shrike is no longer distracted by gold. The shadow wraith is no longer distracted by gold. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! You block the golden dragon's attack. x2 The golden dragon completely misses you. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! You shoot a bolt. The bolt hits the golden dragon but does no damage. The golden dragon is heavily wounded. The caustic shrike looks as sick as possible! You block the golden dragon's attack. The golden dragon completely misses you. x2 The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! You shoot a bolt. The bolt hits the golden dragon!!! You kill the golden dragon! The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! The caustic shrike completely misses you. The caustic shrike looks even sicker. You shoot a bolt. The bolt hits the caustic shrike!!! You kill the caustic shrike! The caustic shrike looks even sicker. The caustic shrike is engulfed in poison gas. The caustic shrike looks as sick as possible! You block the caustic shrike's attack. The caustic shrike is engulfed in poison gas. The caustic shrike looks even sicker. You shoot a bolt. The bolt barely misses the caustic shrike. The bolt hits the caustic shrike. You drain the caustic shrike. The caustic shrike is lightly wounded. The caustic shrike completely misses you. The vampire mage is distracted by your dazzling golden aura. The caustic shrike completely misses you. You shoot a bolt. The bolt hits the caustic shrike!! You drain the caustic shrike! The caustic shrike is heavily wounded. The vampire mage is no longer distracted by gold. The caustic shrike completely misses you. The vampire mage gestures wildly while chanting. The caustic shrike closely misses you. The caustic shrike completely misses you. You shoot a bolt. The bolt completely misses the caustic shrike. The bolt closely misses the caustic shrike. The bolt hits the shadow wraith. The shadow wraith is lightly damaged. The caustic shrike completely misses you. The caustic shrike skeleton is distracted by your dazzling golden aura. The phantasmal warrior gestures at you. The caustic shrike completely misses you. An iron dragon comes into view. You shoot a bolt. The bolt hits the caustic shrike but does no damage. You drain the caustic shrike. The caustic shrike is heavily wounded. The caustic shrike skeleton is no longer distracted by gold. You block the caustic shrike's attack. You shoot a bolt. The bolt hits the caustic shrike. The caustic shrike is lightly wounded. The caustic shrike completely misses you. x2 You shoot a bolt. The bolt hits the caustic shrike but does no damage. The caustic shrike is lightly wounded. The caustic shrike claws you!! The acid corrodes you! You are splashed with acid. You resist. You block the caustic shrike's attack. You shoot a bolt. The bolt barely misses the caustic shrike. The bolt hits the caustic shrike!!! You drain the caustic shrike! You kill the caustic shrike! The caustic shrike is distracted by your dazzling golden aura. The phantasmal warrior is distracted by your dazzling golden aura. Your Fighting skill increases to level 21! You shoot a bolt. The bolt closely misses the caustic shrike. The caustic shrike screeches! The bolt hits the shadow wraith but does no damage. The caustic shrike is no longer distracted by gold. The caustic shrike is distracted by your dazzling golden aura. You shoot a bolt. The caustic shrike screeches! The bolt hits the caustic shrike! The caustic shrike is no longer distracted by gold. The caustic shrike is moderately wounded. The caustic shrike completely misses you. x2 You shoot a bolt. The bolt hits the caustic shrike but does no damage. You drain the caustic shrike. The caustic shrike is moderately wounded. The caustic shrike completely misses you. x2 The jiangshi is distracted by your dazzling golden aura. You shoot a bolt. The bolt hits the caustic shrike!!! You drain the caustic shrike! You kill the caustic shrike! You shoot a bolt. The bolt hits the shadow wraith! The shadow wraith is moderately damaged. The phantasmal warrior is no longer distracted by gold. The jiangshi is no longer distracted by gold. The shadow wraith closely misses you. You shoot a bolt. The bolt hits the shadow wraith! The shadow wraith is severely damaged. The shadow wraith completely misses you. You shoot a bolt. The bolt hits the shadow wraith! You destroy the shadow wraith! The shadow wraith disappears in a puff of smoke! The vampire mage gestures wildly while chanting. The vampire mage flickers and vanishes for a moment. The phantasmal warrior gestures at you. The phantasmal warrior blinks! You shoot a bolt. The bolt hits the phantasmal warrior!!! You destroy the phantasmal warrior! The phantasmal warrior disappears in a puff of smoke! You shoot a bolt. The bolt hits the iron dragon!! You drain the iron dragon. The iron dragon is heavily wounded. You shoot a bolt. The bolt hits the iron dragon!! The iron dragon is almost dead. The phantasmal warrior gestures at you. The phantasmal warrior blinks! You shoot a bolt. The bolt hits the phantasmal warrior!!! You destroy the phantasmal warrior! The phantasmal warrior disappears in a puff of smoke! The necrophage disappears in a puff of smoke! You shoot a bolt. The bolt hits the iron dragon!! You kill the iron dragon! You shoot a bolt. The bolt barely misses the vampire mage. The bolt hits the jiangshi!! The jiangshi is heavily damaged. You shoot a bolt. The bolt hits the vampire mage!! The vampire mage is heavily damaged. The vampire mage mumbles some strange words. The vampire mage hits you! The vampire mage completely misses you. You shoot a bolt. The bolt hits the vampire mage!! You destroy the vampire mage! The freezing wraith disappears in a puff of smoke! The caustic shrike skeleton disappears in a puff of smoke! You are no longer corroded. You block the jiangshi's attack. x2 You shoot a bolt. The bolt hits the jiangshi. The jiangshi is heavily damaged. The jiangshi completely misses you. You block the jiangshi's attack. The jiangshi completely misses you. The jiangshi claws you. The jiangshi is distracted by your dazzling golden aura. You shoot a bolt. The bolt hits the jiangshi!! You destroy the jiangshi! Your tin of tremorstones (1/2) has regained one charge. You shoot a bolt. The bolt hits the jiangshi!!! You destroy the jiangshi! The glowing orange brain pulsates. The glowing orange brain radiates an aura of fear! You resist with almost no effort. You shoot a bolt. The bolt hits the glowing orange brain! The glowing orange brain is moderately wounded. The glowing orange brain pulsates. The glowing orange brain radiates an aura of fear! You resist with almost no effort. You shoot a bolt. The bolt barely misses the glowing orange brain. The glowing orange brain pulsates. You resist with almost no effort. You shoot a bolt. The bolt hits the glowing orange brain!!! You kill the glowing orange brain! No target in view! No target in view! No target in view! You now have 5181 gold pieces (gained 57). You see here a +0 robe. You now have 5198 gold pieces (gained 17). You now have 5204 gold pieces (gained 6). You now have 5208 gold pieces (gained 4). You see here a +0 robe. You see here a +0 robe. There is a stone staircase leading up here. You now have 5227 gold pieces (gained 19). As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar, and 3 shops/portals. A yellow draconian annihilator comes into view. It is wielding a +0 long sword. The yellow draconian annihilator moves out of view. Found a scroll of amnesia. You shoot a bolt. The bolt hits the yellow draconian annihilator!!! The yellow draconian annihilator is severely wounded. You hear a roar! You hear a shout! You hear a roar! You hear a deafening roar! The yellow draconian annihilator spits acid at you. The glob of acid hits you. You resist. You shoot a bolt. The bolt hits the yellow draconian annihilator!!! You kill the yellow draconian annihilator! You hear a roar! x2 No target in view! A stone giant comes into view. You shoot a bolt. The bolt hits the stone giant!! You drain the stone giant. The stone giant is heavily wounded. You hear a deafening roar! x2 A purple draconian shifter comes into view. It is wielding a +0 long sword. You shoot a bolt. The bolt hits the stone giant. The stone giant is heavily wounded. You hear a roar! You hear a deafening roar! You hear a roar! The purple draconian shifter breathes dispelling energy at you. The bolt of dispelling energy misses you. You shoot a bolt. The bolt hits the stone giant!! You drain the stone giant. The stone giant is almost dead. A yellow draconian comes into view. It is wielding a +0 morningstar. The purple draconian shifter gestures at you while chanting. The yellow draconian blinks! The stone giant blinks! You shoot a bolt. The bolt hits the stone giant!! You kill the stone giant! The hell knight misses you. You block the tentacled monstrosity's attack. The tentacled monstrosity completely misses you. The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity completely misses you. The black draconian breathes lightning at you. The bolt of lightning misses you. The white draconian closely misses you. You block the ice dragon's attack. The ice dragon completely misses you. x2 The yellow draconian spits acid at you. The glob of acid hits you. You resist. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-1591-g515db51 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [wqsa789] Species: Spriggan Job: Hunter HP: 130/135; mods: 0/0 MP: 27/28; mod: 0 Stats: 12 (12) 14 (14) 32 (32) Position: (39, 13), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 21 | 19673 | 369/2156 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Ranged Weapons | X | 0 | 0 | 23 | 18430 | 1630/1725 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 27 | 14463 | 0/0 Stealth | X | 0 | 0 | 18 | 4290 | 223/515 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/35 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/25 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 10 | 1650 | 0/356 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: #126: 81 Attributes: #12: 20503 #13: 9148 #23: 32144 #24: 91970280 #49: 7045 #51: 4 #52: 4 #57: 6128 Mutations: see invisible: 1 (innate) dopey: 1 speed: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #44: +5 hand cannon of draining eq slot #1, inv slot #20: scarf of Tood {rC+ rF+, Harm Regen+ Stlth+} eq slot #2, inv slot #50: +2 hat of see invisible eq slot #5, inv slot #33: +2 buckler of reflection eq slot #6, inv slot #9: +5 moon troll leather armour {Spirit, Regen++ MP+5} eq slot #7, inv slot #16: ring "Jono" {^Contam rC+ rCorr Int+7 Dex+3} eq slot #8, inv slot #40: ring of the Breathing Enemy {rElec rPois rN+++ Str+5 Int-2} eq slot #9, inv slot #39: amulet of Vitality {RegenMP++ Regen++} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.##########.##### *###..####.###.####.# ##,....###...#.####..#* ##..,#.####...<#####..., *#...##...###....####..#* *..........#..~~~.###..., *.............~≈~......., ***,,#...$pd....~~~.../...* *******,,,*#...d@X........~~~~~.* ,,,,,,,,,**#...Ddd.............., *,,,,,,,,....................##., ,,,,,,,,,.$?..###............###, ,,,,,,⌠,,.....,,#.#..........**,, ,,,,,,,,,....,,,###.........,,**, ,,,,,,,,,.q.,**,**#........,,,,*, *,,,,,,,,...**,,,**,....,,,,,,,,, **,,,,,,,,,***,,,*,,,,,,,,,,,,,,, clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< fix_slime_vaults: true tomb_guardian_sets: 1: 1 2: 1 3: 2 4: 1 5: 1 6: 1 aquarium_serial_pool_size: 0 ziggurat: monster_hook: false builder: hex zig_exc: 93 colour: lightblue ice_cave_hard: false ignacio_forbid: true ignacio_spawned: true soh_hangout: Tar slime_fixup_done: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>