wqsa789 Level 1 of the Dungeon (8, 7, D:1) a +0 flail (9, 9, D:1) a +0 short sword (12, -14, D:1) a +0 club (13, 21, D:1) a +0 short sword (19, 32, D:1) 4 stones (20, 29, D:1) a +0 dagger (23, 25, D:1) a stone (25, 0, D:1) a stone (47, 5, D:1) a +0 dagger (54, 17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 2, D:2) a +0 spear (24, 3, D:2) 7 stones (36, 5, D:2) 2 stones (43, -41, D:2) a +0 sling a +0 dagger Level 3 of the Dungeon (11, -13, D:3) a +0 club (14, -28, D:3) a blade talisman (19, -20, D:3) a +0 ring mail (22, -9, D:3) a +0 dagger a +0 robe (23, -9, D:3) a +0 dagger a +0 robe (25, -23, D:3) a +0 club (27, -23, D:3) a +0 club (33, -18, D:3) a +0 leather armour (34, -12, D:3) a +0 quarterstaff (34, 0, D:3) a +0 club a +0 leather armour (58, -7, D:3) a +0 short sword Level 4 of the Dungeon (8, 12, D:4) a +0 dagger (17, 9, D:4) a +1 dagger of venom (18, 3, D:4) a +0 short sword a +0 short sword (23, 14, D:4) a +2 morningstar of protection (24, 15, D:4) a +0 dagger a +0 robe (25, 9, D:4) a +0 ring mail (26, 15, D:4) a +0 club (27, -14, D:4) a +0 hand axe (29, 21, D:4) a +0 dagger (34, 26, D:4) a +0 dagger (39, 1, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a ring of poison resistance (3, -4, D:5) a +0 hand axe a +0 robe a +0 dagger of speed (3, -3, D:5) a +0 morningstar (4, -4, D:5) a +0 leather armour a +0 morningstar (10, 17, D:5) a +0 dagger (11, 8, D:5) 5 stones (12, 8, D:5) a stone (12, 16, D:5) a +0 short sword (18, 16, D:5) a +0 club 3 boomerangs a +0 scale mail (18, 17, D:5) a +0 club (19, 4, D:5) 5 stones (19, 23, D:5) a +0 dagger (35, -14, D:5) a +0 scale mail (39, 9, D:5) a +0 whip of flaming a +0 robe (41, 9, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Qograte's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of fog (52 gold) [Shop] Jeast's Jewellery Shoppe an amulet of magic regeneration (360 gold) the amulet "Vussurru" {Acrobat Harm Str+2 Dex-3} (418 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). Harm: It increases damage dealt and taken. a ring of magical power (240 gold) the ring "Wunital" {rN+ Will+ Str+2} (441 gold) [ring of positive energy] Str+2: It affects your strength (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of positive energy (240 gold) a dragon-blood talisman (720 gold) an amulet of faith (480 gold) an amulet of reflection (360 gold) (0, 0, D:6) a +0 dagger a +0 scale mail (1, 0, D:6) a +0 whip a +0 scale mail (1, 5, D:6) a +0 whip (5, -30, D:6) 2 poisoned darts (5, 2, D:6) a +0 orcbow (27, -23, D:6) a +0 trident (35, -8, D:6) a +0 giant club (35, 7, D:6) a +0 robe (38, -19, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (8, -8, D:7) a +0 dagger (9, -7, D:7) a +0 whip (9, -4, D:7) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 whip (22, -32, D:7) a +0 shortbow (23, -29, D:7) 6 boomerangs (24, -30, D:7) 6 stones (38, -30, D:7) 11 gold pieces (39, -30, D:7) a +0 short sword (41, -29, D:7) a +0 long sword (41, -21, D:7) a +0 chain mail a +0 short sword (42, -48, D:7) a +0 giant spiked club (42, -30, D:7) 11 gold pieces (45, -28, D:7) a +3 whip of flaming (46, -11, D:7) a +0 plate armour (47, -28, D:7) a +0 mace a +0 plate armour (49, -18, D:7) a +0 ring mail a +1 quarterstaff of speed a +1 sling of draining (49, -17, D:7) a +0 giant spiked club Level 8 of the Dungeon [Shop] Bekitruna's Armour Shop a +1 plate armour of fire resistance (455 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) a +0 chain mail (58 gold) (0, 0, D:8) a +0 short sword (3, 11, D:8) the +0 robe of Lilacs {+Inv Fly rCorr Str+2} Str+2: It affects your strength (+2). +Inv: It lets you turn invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (8, -4, D:8) a +0 hand axe a +0 dagger a +0 leather armour (23, 7, D:8) a +0 club (24, -7, D:8) a +0 dagger a +0 robe (26, 2, D:8) a ring of see invisible a +0 flail (32, 13, D:8) 9 stones (33, -3, D:8) a +0 short sword (35, -4, D:8) a +0 shortbow (35, -1, D:8) a +0 leather armour (37, -19, D:8) a +0 battleaxe a +0 chain mail (38, -18, D:8) a +0 dagger a +0 robe a +0 club (47, -9, D:8) a +0 whip a +0 spear (48, -11, D:8) a +0 trident of flaming a +0 ring mail (48, -10, D:8) a +0 halberd (51, 5, D:8) a +0 morningstar a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 battleaxe (6, 5, D:9) a +0 mace (30, 12, D:9) a +0 hand axe (40, 17, D:9) a +0 robe (47, 1, D:9) a +0 spear a +0 robe (47, 4, D:9) a +0 whip (48, 1, D:9) a +4 halberd a +0 robe a +0 short sword (49, 1, D:9) a +1 dagger of freezing 3 poisoned darts (50, 0, D:9) a +0 dagger 8 poisoned darts a +0 whip a +0 short sword (50, 1, D:9) a +0 dagger 2 stones a +3 whip (51, -1, D:9) a +1 long sword of protection a +0 robe (51, 0, D:9) a +0 whip 5 stones a +0 short sword a +0 morningstar a +0 robe (51, 11, D:9) a +0 mace Level 10 of the Dungeon [Shop] Amamuann's Weapon Shop a +3 heavy glaive (373 gold) the +3 quarterstaff of Cevyaletap {heavy, rC++ Will+ rCorr} (752 gold) rC++: It greatly protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 falchion of holy wrath (96 gold) a +1 antimagic arbalest (266 gold) the +4 quarterstaff of Okawaru, Hurtling {vamp, rElec rCorr MP-9} (425 gold) rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. the +5 battleaxe "Biath" {freeze, *Rage +Blink rCorr Dex+5} (841 gold) Dex+5: It affects your dexterity (+5). +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. 5 stones (6 gold) a +2 spear of freezing (226 gold) the +10 dark maul {heavy} (893 gold) (0, 0, D:10) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (2, 36, D:10) a +0 quarterstaff (16, -4, D:10) a +0 ring mail of poison resistance (18, -9, D:10) a +0 sling (33, 4, D:10) a +1 ring mail of poison resistance (36, 1, D:10) a +0 giant club a +0 giant club (42, 21, D:10) a potion of degeneration (68, -6, D:10) a +0 whip (68, 6, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 4 stones (1, 21, D:11) a +0 leather armour (2, -31, D:11) a +0 war axe (7, -14, D:11) a +2 rapier of electrocution (11, -36, D:11) a +0 robe (14, -12, D:11) a +0 giant club a +0 giant club (14, 16, D:11) 2 boomerangs (18, -2, D:11) a +0 long sword (18, 2, D:11) 8 stones (18, 9, D:11) a +0 pair of gloves (19, -3, D:11) a +0 falchion (19, -2, D:11) the +0 robe of the Onion {+Inv Fly Stlth-} +Inv: It lets you turn invisible. Fly: It grants you flight. Stlth-: It makes you less stealthy. (19, 1, D:11) a +0 war axe (19, 14, D:11) 3 stones (20, 1, D:11) a +0 giant club a +0 dire flail a +2 pair of boots (20, 2, D:11) a +0 dagger (21, -1, D:11) 6 large rocks (23, -7, D:11) a +0 chain mail (23, -1, D:11) a +0 pair of boots (24, -4, D:11) a +0 orcbow of freezing (25, -27, D:11) a +0 pair of gloves (26, -24, D:11) 6 stones (29, -32, D:11) 6 boomerangs (32, 8, D:11) a blade talisman (34, -19, D:11) a +0 leather armour (35, -26, D:11) a +0 hand axe a +0 plate armour (36, -27, D:11) a +0 short sword a +0 giant spiked club a +2 hand axe of flaming a +0 giant spiked club a +1 dagger of speed a curare-tipped dart a +0 club (36, -26, D:11) a +0 morningstar a +1 trident of venom a +0 ring mail (36, -25, D:11) a +0 dagger a +0 leather armour (37, -28, D:11) a +0 dagger a +0 ring mail (37, -26, D:11) a +0 hand axe a +0 spear a +0 scale mail a +0 kite shield (37, -25, D:11) a +0 short sword 8 poisoned darts a +0 club (38, -25, D:11) a +0 giant club a +0 trident a +0 scale mail a +0 kite shield (39, -28, D:11) a +0 orcbow (45, -23, D:11) a +0 chain mail (47, -14, D:11) 7 stones (49, -32, D:11) a +0 buckler (49, -11, D:11) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (2, 3, Orc:1) 13 gold pieces a +0 dire flail a +0 chain mail a +0 hand axe (2, 4, Orc:1) 25 gold pieces (10, 1, Orc:1) 11 gold pieces (37, -44, Orc:1) a +0 giant club (38, -47, Orc:1) a +0 giant club a +0 leather armour a +0 hand axe (38, -46, Orc:1) a +0 plate armour a +0 long sword (38, -45, Orc:1) a +0 flail a +0 dagger (39, -46, Orc:1) a +0 dagger (39, -45, Orc:1) a +0 giant spiked club a +0 club a +0 giant club (39, -44, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (40, -47, Orc:1) a +0 leather armour of fire resistance a +0 flail a +0 giant club a +0 giant club (40, -45, Orc:1) a +0 falchion (41, -44, Orc:1) a +0 robe a +0 dagger (43, -44, Orc:1) a +0 short sword (43, -42, Orc:1) a +0 robe a +0 dagger (48, -49, Orc:1) a +0 dire flail a +0 chain mail (48, -48, Orc:1) a +0 flail a +0 leather armour a +0 club (50, -49, Orc:1) a +0 dire flail a +0 plate armour (50, -47, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Buvifot's Book Boutique a Grand Grimoire (476 gold) a book of Callings (280 gold) a book of Touch (308 gold) Ozocubu's Autobiography (336 gold) a book of the Hunter (504 gold) a book of Beasts (532 gold) Caoti's Reference Book on Mustering and the Catacomb (364 gold) Spells Type Level a - Necrotise Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Haunt Necromancy/Summoning 7 Great Wizards, Vol. VII (420 gold) Heuskuq's Sophisticated Willworking (420 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Dispel Undead Necromancy 4 (0, 0, Orc:2) 4 gold pieces a +0 trident a +0 ring mail (3, 4, Orc:2) 4 gold pieces a +0 falchion a +0 leather armour (17, 0, Orc:2) a +0 club a +0 leather armour (18, -4, Orc:2) a +0 arbalest (24, -3, Orc:2) a +0 orcbow (27, -3, Orc:2) a +0 dagger a +0 robe (28, 1, Orc:2) a +0 war axe a +0 arbalest a +0 plate armour (30, -2, Orc:2) a +0 whip (32, -3, Orc:2) a +0 dagger (33, -1, Orc:2) a +0 whip 3 boomerangs a +0 leather armour (34, -4, Orc:2) a +0 giant spiked club (35, -5, Orc:2) a +0 club (35, -4, Orc:2) a +0 chain mail a +0 mace a +0 orcbow (35, -3, Orc:2) a +0 ring mail a +0 whip (36, -3, Orc:2) a +0 ring mail a +0 club (36, -2, Orc:2) a +0 club (37, -3, Orc:2) a boomerang a +0 dagger (38, -3, Orc:2) a +0 mace a +0 trident