wqsa789 Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, 18, D:1) a +0 dagger (22, 6, D:1) 5 stones (32, 21, D:1) a +0 club 5 stones (35, 38, D:1) a +0 club (40, 19, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) a +0 short sword (1, -1, D:2) a +0 dagger (2, 5, D:2) 4 stones (10, -15, D:2) a +0 short sword (11, 15, D:2) a +0 club (13, -6, D:2) a +0 flail (14, 19, D:2) a +0 robe (19, 2, D:2) a +0 club (21, 25, D:2) a +0 scale mail (26, -18, D:2) a +0 short sword (28, 26, D:2) a +0 club 4 stones (32, -13, D:2) a +0 falchion (37, -14, D:2) 6 stones (43, 8, D:2) a +0 dagger (48, 7, D:2) a +0 dagger Level 3 of the Dungeon (1, -16, D:3) 3 stones (4, -13, D:3) a +0 ring mail (13, -17, D:3) a +0 short sword of electrocution (14, -19, D:3) a +0 club a stone (15, 1, D:3) a +0 club a +0 robe (18, -20, D:3) a +0 hand axe a +0 whip a +0 mace (18, -19, D:3) a +0 dagger a +0 leather armour (18, -18, D:3) a +0 dagger (24, -4, D:3) a +0 whip a +0 plate armour (25, -5, D:3) a +0 dagger (25, -4, D:3) a +2 whip of electrocution 4 stones a +0 whip (25, -3, D:3) a +0 spear (26, -4, D:3) a +0 flail (37, -19, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Qeasas's Distillery a potion of attraction (30 gold) a potion of enlightenment (50 gold) a potion of attraction (30 gold) a potion of ambrosia (80 gold) a potion of lignification (30 gold) [Shop] Utugut's Book Boutique a book of Storms (312 gold) a book of Armaments (432 gold) a book of Ice (600 gold) the Guide on Dimensional Attacks (576 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Hailstorm Conjuration/Ice 3 c - Dispersal Translocation 6 d - Chain Lightning Conjuration/Air 9 a book of Winter (408 gold) a book of Fire (384 gold) a book of Geomancy (336 gold) a book of Displacement (264 gold) Sif Muna's Almanac of Dark Combat Magic (384 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Anguish Hexes/Necromancy 4 d - Bombard Conjuration/Earth 6 a book of Misfortune (432 gold) (0, 0, D:4) a +0 whip (14, 3, D:4) a +0 dagger 2 stones (21, 14, D:4) a +0 robe (28, 25, D:4) a +0 dagger a +0 sling (29, -6, D:4) a +0 short sword a stone (30, 23, D:4) a +0 scale mail (38, 13, D:4) a +1 vampiric whip (42, 35, D:4) a +0 robe Level 5 of the Dungeon [Shop] Faukh's Tremendous Tomes the Quarto of the Wyrd (1104 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Inner Flame Hexes/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Dimensional Bullseye Hexes/Translocation 4 e - Anguish Hexes/Necromancy 4 f - Metabolic Englaciation Hexes/Ice 5 g - Enfeeble Hexes 7 h - Discord Hexes 8 Wetecwomax's Directory of Morbid Transformation (912 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 d - Animate Dead Necromancy 4 e - Irradiate Conjuration/Transmutation 5 f - Agony Necromancy 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Eringya's Noxious Bog Transmutation/Poison 6 the Octavo of the Ill-fated Volley (864 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Kiss of Death Conjuration/Necromancy 1 c - Static Discharge Conjuration/Air 2 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Arcjolt Conjuration/Air 5 g - Metabolic Englaciation Hexes/Ice 5 h - Enfeeble Hexes 7 the Atlas of Combustion (1080 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Fireball Conjuration/Fire 5 f - Plasma Beam Fire/Air 6 g - Ignition Fire 8 h - Fire Storm Conjuration/Fire 9 the Compilation of the Squall and Momentum (1080 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Hailstorm Conjuration/Ice 3 d - Fireball Conjuration/Fire 5 e - Silence Hexes/Air 5 f - Starburst Conjuration/Fire 6 g - Spellforged Servitor Conjuration/Summoning 7 h - Fire Storm Conjuration/Fire 9 the Omnibus of Transmutation (936 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Wereblood Transmutation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Irradiate Conjuration/Transmutation 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Eringya's Noxious Bog Transmutation/Poison 6 the Quarto of the Deep Freeze and Immolation (936 gold) Spells Type Level a - Freeze Ice 1 b - Scorch Fire 2 c - Frozen Ramparts Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Fireball Conjuration/Fire 5 g - Metabolic Englaciation Hexes/Ice 5 h - Ozocubu's Refrigeration Ice 7 the Vellum of Space and Misfortune (840 gold) Spells Type Level a - Slow Hexes 1 b - Momentum Strike Conjuration/Translocation 2 c - Jinxbite Hexes 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Anguish Hexes/Necromancy 4 f - Cause Fear Hexes 4 g - Vhi's Electric Charge Translocation/Air 4 h - Enfeeble Hexes 7 (5, 21, D:5) a +0 whip (9, -5, D:5) a +0 whip (11, -9, D:5) a +0 leather armour (17, -20, D:5) a +0 hand axe (18, 1, D:5) 4 stones (18, 6, D:5) a +1 heavy falchion (22, -9, D:5) a +0 ring mail a +0 dagger (29, -3, D:5) 4 stones (32, -9, D:5) a +0 dagger (35, -16, D:5) a +0 scale mail (37, 14, D:5) a +0 club a +0 leather armour a +0 hand axe a boomerang a +0 hand axe (38, 14, D:5) a +0 hand axe a +0 chain mail a +0 dagger (40, -5, D:5) a +0 leather armour a +0 falchion (42, -29, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +1 dagger of speed a +0 robe (2, 0, D:6) a +0 robe of willpower a +0 dagger (4, -26, D:6) a +0 mace (12, 2, D:6) the +6 trident of Doom {elec, *Corrode rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (17, -32, D:6) a +0 dagger a +0 robe a +0 whip (18, -38, D:6) a +0 hand axe (27, -9, D:6) a +0 falchion a +0 robe a +0 flail a +0 robe (28, -9, D:6) a +0 morningstar a +0 robe (38, -30, D:6) a +0 hand axe a +0 short sword (38, -4, D:6) a +0 shortbow (39, -30, D:6) a +0 short sword 3 boomerangs (41, -32, D:6) a +0 club (41, -31, D:6) a +0 flail a +0 dagger a +0 robe (42, -30, D:6) a +0 club (45, -3, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, 0, D:7) a +0 halberd a +0 robe (2, 0, D:7) a +7 halberd a +0 robe a +4 long sword 5 stones a +0 robe (4, -3, D:7) a +0 falchion a +0 robe (4, 22, D:7) 6 stones (6, 9, D:7) a +0 falchion (20, -12, D:7) a +0 robe (22, 19, D:7) 6 boomerangs (26, 6, D:7) 3 stones (31, -14, D:7) a +0 whip (32, -22, D:7) a +0 dagger a +0 leather armour (34, -24, D:7) a +0 whip a +0 leather armour (34, -23, D:7) a +0 falchion (36, -28, D:7) a +0 long sword (38, 10, D:7) a +1 war axe of freezing a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 orcbow (4, 17, D:8) 6 stones (17, 5, D:8) a +0 flail a +0 hand axe a +0 flail a +0 leather armour a +2 hand axe of flaming a +0 chain mail a +0 flail of draining (17, 19, D:8) a +0 leather armour (18, 25, D:8) a +0 club (35, 5, D:8) a +0 short sword a +0 flail (35, 6, D:8) a +0 flail a +0 mace a +0 chain mail (36, 20, D:8) a +0 spear (54, 22, D:8) 3 boomerangs Level 9 of the Dungeon (3, 2, D:9) a +0 long sword (13, -15, D:9) a +0 leather armour (13, 13, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 club a +0 chain mail a +0 scimitar (13, 22, D:9) a +0 falchion (14, 26, D:9) a +0 robe (27, 27, D:9) a +0 glaive (28, 23, D:9) a +0 club (30, -2, D:9) a +0 battleaxe (31, 15, D:9) a +0 short sword of electrocution (36, -11, D:9) a +0 short sword a +0 orcbow a +0 chain mail (36, -10, D:9) a +0 dagger a +0 robe a +0 flail a +0 leather armour (38, -9, D:9) a +0 short sword Level 10 of the Dungeon [Shop] Vecicoih's Antique Weapon Shop the +10 arbalest of the Final Decision {penet, Dex+2} (2606 gold) Dex+2: It affects your dexterity (+2). the +11 shortbow of wqsa789's Evisceration {heavy, rElec rC+ Int+2 Dex+2} (3232 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. the +7 quarterstaff "Oxyplur" {flame, *Slow Int+4} (1872 gold) Int+4: It affects your intelligence (+4). *Slow: It may slow you when you take damage. a +1 dire flail of protection (424 gold) a +3 vampiric spear (936 gold) a +2 trident of venom (583 gold) a +7 short sword of speed (1656 gold) a +2 vampiric battleaxe (1134 gold) [Shop] Zeofeaq's Jewellery Emporium a ring of poison resistance (260 gold) the ring of Keqijeiwn {AC+4 Int+5 Slay-5} (468 gold) [ring of protection] AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a ring of protection from cold (325 gold) a ring of fire (325 gold) an amulet of regeneration (390 gold) a talisman of death (1040 gold) an amulet of faith (520 gold) a +4 ring of slaying (1014 gold) a ring of positive energy (260 gold) the ring "Suc Ydek" {Fire *Corrode ^Drain rN+++ Slay+5} (816 gold) [ring of fire] Fire: It enhances your fire magic. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. a +5 ring of evasion (468 gold) [Shop] Fatoeh's Distillery a potion of degeneration (18 gold) a potion of degeneration (18 gold) a potion of degeneration (18 gold) a potion of mutation (144 gold) a potion of enlightenment (90 gold) (0, 0, D:10) a +0 leather armour (3, -8, D:10) a +3 dagger (4, 4, D:10) a +0 trident a +0 robe (4, 8, D:10) a +0 scimitar a +0 robe a +2 battleaxe a +0 robe (5, -9, D:10) a +0 club (5, -8, D:10) a +0 flail a +0 leather armour (6, 15, D:10) a +0 rapier (22, -1, D:10) a +0 short sword a +0 morningstar (23, -2, D:10) a +0 whip a +0 ring mail (23, -1, D:10) a +0 hand axe a +0 mace a +0 chain mail (25, -7, D:10) a +0 mace (26, -25, D:10) a +0 whip (38, 19, D:10) a +0 falchion (39, 17, D:10) a +0 leather armour a +0 hand axe (40, -11, D:10) a +0 hand axe (40, 9, D:10) a +2 mace of protection (40, 14, D:10) a +0 plate armour a +0 battleaxe a +0 orcbow a +0 war axe (40, 16, D:10) a +1 short sword of protection (40, 17, D:10) a +0 dagger (41, 8, D:10) a +0 club a +0 chain mail a +0 scimitar (41, 9, D:10) a +0 robe a +0 dagger (41, 14, D:10) a +0 ring mail a +0 dagger a +0 leather armour a +0 club a +0 mace of protection a +0 robe (41, 15, D:10) a +1 dagger of flaming (41, 16, D:10) a +0 heavy hand axe a +0 scale mail a +0 flail a +0 leather armour a +0 hand axe 2 boomerangs a +0 club (41, 17, D:10) a +0 robe a +0 dagger (42, -9, D:10) a +0 leather armour a +0 mace (42, 8, D:10) the +1 robe of Titumy {SInv} SInv: It lets you see invisible. a +0 ring mail a +0 mace a +0 leather armour a +1 mace of protection a +0 dagger (42, 14, D:10) a +0 robe a +2 dagger of venom (42, 15, D:10) a +0 club (43, -10, D:10) a +0 robe a +0 dagger (43, 7, D:10) a +0 chain mail a +0 hand axe (43, 8, D:10) a +0 hand axe (43, 16, D:10) a +0 scale mail a +0 war axe of electrocution (44, -8, D:10) a +0 giant club a +0 giant club (44, 16, D:10) a +0 dagger (45, -1, D:10) a +0 leather armour a boomerang a +0 war axe (45, 6, D:10) a +0 robe a +0 dagger (46, -14, D:10) 6 stones (46, 4, D:10) a +0 scale mail a +0 hand axe (49, -1, D:10) a +0 ring mail a +1 heavy falchion (49, 0, D:10) a +0 whip (49, 4, D:10) a +0 mace (50, 6, D:10) a +0 whip a +0 chain mail a +0 short sword (51, 7, D:10) a +0 club (53, -1, D:10) a +0 chain mail a +0 trident (53, 0, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a ring of wizardry (5, -40, D:11) a +0 quarterstaff (5, -9, D:11) a +0 ring mail (19, -28, D:11) a +0 leather armour (23, -9, D:11) a +0 arbalest of freezing (24, -8, D:11) 4 large rocks (28, 0, D:11) 5 stones (31, -27, D:11) a +0 mace (32, -12, D:11) a +0 giant spiked club a +0 giant spiked club (33, -28, D:11) a +0 flail (42, -37, D:11) 4 large rocks (47, -48, D:11) a +0 club a +0 whip (47, -47, D:11) a +0 whip (48, -48, D:11) a +0 whip a +0 spear of flaming a +0 ring mail (48, -47, D:11) a +0 flail a +0 mace (58, -48, D:11) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe a +0 chain mail (2, 0, Orc:1) a +0 trident a +1 plate armour of fire resistance (4, 0, Orc:1) a +0 club (5, 0, Orc:1) a +0 club (5, 1, Orc:1) a +0 mace (6, 0, Orc:1) a +0 dagger a +0 ring mail (6, 1, Orc:1) a +0 mace a +0 chain mail (7, -1, Orc:1) a +0 robe a +0 dagger (12, -1, Orc:1) a +0 plate armour a +0 long sword (15, -2, Orc:1) a +0 long sword a +0 chain mail (17, -4, Orc:1) a +0 leather armour a +0 flail (17, -3, Orc:1) a +0 plate armour a +0 short sword (18, -2, Orc:1) a +0 plate armour 3 boomerangs a +0 halberd (19, -4, Orc:1) a +0 plate armour a boomerang a +0 scimitar a +0 leather armour a +0 mace (19, -3, Orc:1) a +0 plate armour a +0 short sword a +0 giant club (19, -2, Orc:1) a +0 giant club (19, -1, Orc:1) a +0 chain mail a +0 flail a +0 giant club (19, 0, Orc:1) a +0 plate armour a +0 war axe of flaming (20, -3, Orc:1) a +0 giant spiked club a +0 giant club (20, -2, Orc:1) a +0 scale mail a +0 dagger (20, 0, Orc:1) a +0 mace (21, -8, Orc:1) a +0 robe a +2 dagger of protection (22, -1, Orc:1) a +0 scale mail a +0 mace (26, -18, Orc:1) 7 gold pieces a +0 rapier (27, -18, Orc:1) 3 gold pieces a +0 flail a +0 chain mail (28, -18, Orc:1) 5 gold pieces a +0 scimitar a +0 chain mail (31, -26, Orc:1) 17 gold pieces (31, -25, Orc:1) 20 gold pieces (36, -26, Orc:1) a +2 heavy scimitar (unseen) (36, -24, Orc:1) a +4 chain mail of poison resistance (unseen)