wqsa789 Level 1 of the Dungeon [Shop] Vaufar's Magic Scroll Boutique a scroll of fog (44 gold) a scroll of torment (104 gold) a scroll of amnesia (44 gold) (1, 22, D:1) 5 boomerangs (3, -5, D:1) a +0 club (8, 7, D:1) a +0 short sword a +0 dagger (12, -6, D:1) a +0 robe (15, 5, D:1) a +0 dagger (17, -7, D:1) 5 stones (21, 18, D:1) a staff of air (29, -11, D:1) a +0 dagger (29, 32, D:1) a +0 club (31, -1, D:1) a +0 club (39, 2, D:1) a +0 long sword (46, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a staff of poison (4, 27, D:2) a +0 robe (4, 29, D:2) a +0 dagger (10, -13, D:2) a +0 robe (13, -13, D:2) a +0 dagger (14, 0, D:2) a +0 leather armour (14, 2, D:2) 5 stones (36, -2, D:2) a +0 pair of gloves (38, 6, D:2) a +0 trident (39, 8, D:2) a +0 dagger (42, -9, D:2) a +0 dagger (47, -14, D:2) a +0 robe (56, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 5, D:3) a +0 club (18, 9, D:3) a +0 long sword (19, 6, D:3) a +0 dagger (24, -15, D:3) 4 stones (30, 22, D:3) a +0 falchion (38, -7, D:3) a +0 robe a +0 dagger (39, -7, D:3) a +0 ring mail a +0 flail a +0 whip a +0 hand axe (40, -27, D:3) a +0 hand axe a +0 ring mail (40, -7, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Viruleve's Antique Weapon Shoppe a +1 falchion of protection (222 gold) a +0 hand axe (63 gold) a +6 quarterstaff (756 gold) the +5 hand axe of Wyrd {heavy, Str+4} (961 gold) Str+4: It affects your strength (+4). a +0 dagger (42 gold) a +0 short sword (63 gold) a +0 spear (63 gold) a +0 dagger (42 gold) (0, 0, D:4) a +0 ring mail (1, 0, D:4) a +0 club (4, 22, D:4) 14 gold pieces (5, -22, D:4) a +0 club a +0 dagger a +0 robe (6, -22, D:4) a +0 flail (8, 11, D:4) a +2 hand axe of flaming a +0 leather armour a +0 whip (9, 10, D:4) a +0 leather armour a +0 war axe (9, 11, D:4) a +0 robe a +0 dagger of venom (10, 10, D:4) a +0 leather armour a +0 flail (14, 18, D:4) a +0 dagger (15, 17, D:4) a +0 scale mail (18, -3, D:4) a +0 scale mail a +0 club (24, 18, D:4) a +0 flail (28, -5, D:4) a +0 club (33, -6, D:4) a +0 robe (36, -13, D:4) a +0 trident (37, -10, D:4) a +0 war axe (43, 21, D:4) a stone (48, 4, D:4) a staff of poison (58, 1, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 4 stones (11, -18, D:5) a +0 robe (17, -20, D:5) the +5 mace "Xiseuba" {venom, rF+ rC+++ rN+ Will-} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Will-: It decreases your willpower. (17, 4, D:5) a +0 great sword (19, -2, D:5) 2 stones (19, -1, D:5) 14 gold pieces (19, 1, D:5) 7 stones (19, 2, D:5) a +0 club (23, -10, D:5) a scroll of enchant weapon (23, -9, D:5) a +0 hand axe a +0 ring mail (25, 7, D:5) a +0 mace a +0 ring mail (26, 6, D:5) a +0 short sword 3 boomerangs (30, 34, D:5) a +0 chain mail (34, -2, D:5) a +0 dagger a +0 robe (39, 6, D:5) a +0 hand axe a +0 leather armour (41, -2, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 2 stones (3, 4, D:6) a +0 leather armour (8, 13, D:6) a +0 ring mail (8, 27, D:6) a +0 flail (19, -1, D:6) 6 stones (22, 22, D:6) a +0 plate armour (27, 39, D:6) a +0 leather armour (29, 50, D:6) 7 stones (33, -1, D:6) a +0 leather armour (35, 46, D:6) a +0 dagger (41, 35, D:6) a +0 ring mail a +0 hand axe (42, 2, D:6) a +0 trident a +0 ring mail (42, 3, D:6) a +0 rapier a +0 ring mail (42, 5, D:6) a +0 flail a +0 leather armour (42, 18, D:6) a +0 trident (47, 7, D:6) a +0 whip (49, 7, D:6) a +0 mace a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (3, -2, D:7) a +0 short sword a +0 dagger a +0 mace (4, -2, D:7) a +0 short sword (7, -2, D:7) a +0 club a +0 leather armour (9, 6, D:7) 7 stones (11, 7, D:7) a +0 scimitar (17, -23, D:7) a +0 orcbow (18, 12, D:7) 2 poisoned darts (20, -6, D:7) 7 stones (23, 4, D:7) a +0 leather armour a +0 flail (25, -7, D:7) a +0 mace a +0 leather armour a +0 whip a +0 robe a +0 dagger (25, -5, D:7) a +0 short sword a +0 chain mail a +0 flail (26, -5, D:7) a +0 leather armour a +0 whip (28, 3, D:7) a +0 short sword (35, 6, D:7) 4 stones (38, 21, D:7) a +0 whip (42, -4, D:7) a +0 leather armour a +0 mace (44, -2, D:7) a +0 sling (46, 18, D:7) a +0 morningstar (48, 19, D:7) 4 boomerangs (48, 20, D:7) 3 boomerangs a +0 dagger (49, 18, D:7) 2 boomerangs (56, 6, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (1, -23, D:8) a +0 short sword (1, -21, D:8) a +0 short sword (2, 15, D:8) a ring of wizardry (4, -2, D:8) a granite talisman (4, -1, D:8) an amulet of regeneration (4, 0, D:8) a +1 glaive of protection (unseen) (4, 2, D:8) a +0 morningstar of protection (unseen) (4, 3, D:8) the staff of Royts {rF+ rC++ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC++: It greatly protects you from cold. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (4, 4, D:8) 27 gold pieces (6, -2, D:8) a +0 dagger a +0 ring mail (6, -1, D:8) a +0 flail a +0 short sword (6, 0, D:8) a +0 vampiric dagger a +0 mace a +0 dagger a +0 flail a +0 chain mail (6, 1, D:8) a +0 club a +1 dagger of venom (21, 0, D:8) a +0 whip (22, 1, D:8) a +0 whip a +0 dagger a stone a +0 dagger (23, 1, D:8) a +0 flail a +0 ring mail (24, 0, D:8) a +0 flail a +0 leather armour (24, 1, D:8) a +0 dagger of speed a +0 robe (25, 0, D:8) a +0 club (30, 11, D:8) a +0 hand axe (40, 1, D:8) a +0 spear (40, 3, D:8) a +0 flail (41, -3, D:8) a +0 robe (41, 2, D:8) a +0 whip (41, 3, D:8) a +1 vampiric trident a +0 scale mail Level 9 of the Dungeon [Shop] Guxuam's Book Shop a book of Scorching (420 gold) a book of Lightning (504 gold) a book of Party Tricks (308 gold) Great Wizards, Vol. II (532 gold) Ozocubu's Autobiography (336 gold) a book of Fire (448 gold) a book of Minor Magic (252 gold) Maxwell's Memoranda (560 gold) (0, 0, D:9) 8 stones (9, 3, D:9) a +0 giant club a +0 giant club (14, 3, D:9) 8 stones (15, -2, D:9) a +0 trident (29, 17, D:9) a +0 short sword (30, 16, D:9) 2 stones a +0 dagger 4 poisoned darts a +0 dagger (30, 17, D:9) 6 stones a +0 short sword a +0 dagger (33, 14, D:9) a +0 orcbow (34, -8, D:9) a +0 whip a +2 scale mail of cold resistance (35, -9, D:9) a +0 spear (35, -8, D:9) a +0 spear 7 stones a +0 ring mail a +0 spear (37, -3, D:9) a potion of degeneration (37, -1, D:9) a box of beasts (38, -1, D:9) a potion of berserk rage (43, 2, D:9) 6 stones Level 10 of the Dungeon [Shop] Soseusur's Magic Scroll Emporium a scroll of enchant armour (97 gold) a scroll of amnesia (52 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) (0, 0, D:10) a +0 dire flail a +0 giant spiked club (0, 3, D:10) a +0 dagger a +0 robe a +0 dagger a +0 shortbow (1, 3, D:10) a +0 rapier a +0 robe (1, 4, D:10) a +0 dagger (2, 4, D:10) a +0 dagger a +0 robe (9, 1, D:10) a +0 scale mail (14, 8, D:10) 6 stones (19, 19, D:10) a +0 orcbow (25, 4, D:10) a +0 quarterstaff (27, -1, D:10) 9 gold pieces (27, 10, D:10) a lightning rod (4/4) (32, 2, D:10) a +0 leather armour (33, 5, D:10) a book of Displacement (33, 29, D:10) a +0 cloak (35, -4, D:10) 7 stones (35, 4, D:10) 18 gold pieces (37, 6, D:10) a potion of haste (39, 11, D:10) 4 poisoned darts (44, -11, D:10) 6 stones (47, -3, D:10) 2 stones (50, -3, D:10) 5 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 5 gold pieces a +0 arbalest (1, 4, Orc:1) 17 gold pieces (3, 7, Orc:1) 22 gold pieces (4, 1, Orc:1) a curare-tipped dart (6, 10, Orc:1) 18 gold pieces (9, 5, Orc:1) 15 gold pieces