wqsa789 Level 1 of the Dungeon (3, 5, D:1) a +0 robe (4, -1, D:1) a +0 robe (15, 29, D:1) a ring of magical power (17, -17, D:1) a +0 club a +0 club (20, 26, D:1) a +0 short sword (26, -12, D:1) a +0 club (29, 30, D:1) a +0 club (31, 4, D:1) a +0 ring mail (41, -12, D:1) a staff of conjuration (46, 13, D:1) a +0 ring mail (46, 15, D:1) a +0 robe (50, 10, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 3, D:2) 6 poisoned darts (4, -30, D:2) 3 stones (7, 1, D:2) a +0 dagger (8, -13, D:2) a +0 war axe (20, -28, D:2) a +0 dagger (21, -42, D:2) the +0 robe "Beamm" {rF++ rC+ Will+ SInv} rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. (31, -36, D:2) a +0 whip (33, -32, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 sling (5, 4, D:3) a bombardier beetle corpse (5, 6, D:3) a hobgoblin corpse (20, -5, D:3) a +0 mace (21, -11, D:3) a +0 sling (29, -8, D:3) a worm corpse (40, -12, D:3) a +0 ring mail (45, -15, D:3) a +0 dagger