wqsa789 Level 1 of the Dungeon [Shop] Jikir's Antique Weapon Shoppe a +1 battleaxe of freezing (430 gold) a +0 dagger (46 gold) a +0 trident (80 gold) a +6 flail of holy wrath (880 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 sling (34 gold) a +0 sling (34 gold) a +0 club (23 gold) a +2 sling of freezing (338 gold) (1, -16, D:1) a +0 whip 3 stones (2, -18, D:1) a +0 dagger 5 stones (4, -16, D:1) an amulet of regeneration (11, -9, D:1) a +0 club (21, 9, D:1) 5 stones (22, 29, D:1) a +0 dagger (32, -2, D:1) a +0 ring mail (35, -13, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -25, D:2) a +0 dagger (9, -52, D:2) a +0 chain mail (10, -26, D:2) a +0 rapier (13, -46, D:2) 4 stones (13, 5, D:2) 3 stones (15, -50, D:2) a +0 club (20, -1, D:2) a +0 scale mail (33, -45, D:2) 6 stones (37, -50, D:2) a +0 dagger (40, -10, D:2) a +0 mace (44, -41, D:2) a +0 dagger (46, -34, D:2) a +0 sling (57, -31, D:2) 3 stones (57, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, -7, D:3) a +0 hand axe (10, -52, D:3) 7 stones (12, -15, D:3) a +0 club (14, -35, D:3) a +0 sling (28, -43, D:3) a +0 dagger a +0 sling (38, -34, D:3) a +0 morningstar (47, -15, D:3) a +2 mace of protection (49, -11, D:3) a +0 long sword (54, -16, D:3) a +0 leather armour (59, -60, D:3) 6 stones Level 4 of the Dungeon (13, -23, D:4) a +0 leather armour (13, -22, D:4) a +0 whip (18, -18, D:4) a +0 giant spiked club (18, -5, D:4) a +0 sling (24, 7, D:4) 5 stones (27, 1, D:4) a +0 whip 8 poisoned darts (28, 15, D:4) 18 gold pieces (28, 16, D:4) a +0 ring mail (28, 17, D:4) 4 gold pieces (28, 18, D:4) 10 gold pieces (28, 19, D:4) a +0 whip (29, 15, D:4) 9 gold pieces (29, 19, D:4) 6 gold pieces (30, 23, D:4) a +0 quarterstaff (45, 8, D:4) 17 gold pieces (45, 9, D:4) a +0 leather armour (51, 9, D:4) a +0 dagger 5 stones (51, 10, D:4) a +0 giant club (55, 7, D:4) 7 stones (56, 5, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) 7 stones (3, -9, D:5) a +1 barding (10, -18, D:5) 4 stones (10, 28, D:5) 9 stones (16, 22, D:5) a +0 dagger a +0 robe (17, 21, D:5) a +0 flail (17, 22, D:5) a +1 hand axe of venom (32, -9, D:5) a +0 club (40, 9, D:5) a +0 orcbow (46, 9, D:5) the +2 spear of Duicap {elec, rElec Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. Level 6 of the Dungeon (3, -9, D:6) a +0 dagger a +0 robe a +0 trident (4, -11, D:6) a +0 battleaxe a +0 chain mail (11, 19, D:6) a +0 robe (20, -8, D:6) a +0 mace a +0 whip a +0 ring mail a +0 spear (21, -8, D:6) a +0 spear (22, -9, D:6) a +0 mace (23, -7, D:6) a +0 club (24, -1, D:6) a +3 dagger a +0 robe (25, 12, D:6) a +0 spear (26, 3, D:6) a +0 spear (26, 12, D:6) a +0 whip a +0 robe a +0 whip (28, 12, D:6) a +0 spear (28, 21, D:6) 8 stones (41, 5, D:6) a +0 leather armour (50, -7, D:6) +0 steam dragon scales (51, -14, D:6) a +0 hand axe (52, 32, D:6) 5 poisoned darts (56, -25, D:6) a stone (62, 8, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (1, -2, D:7) 5 poisoned darts (3, -1, D:7) a +2 dagger of flaming a +0 robe (3, 0, D:7) a +1 flail of holy wrath a +0 leather armour (4, -1, D:7) a +0 whip (8, -3, D:7) a +0 falchion (15, -19, D:7) a +3 short sword of freezing a +0 robe (17, -18, D:7) a +0 war axe a +0 robe (18, -23, D:7) a +5 trident of freezing a +0 robe (18, 17, D:7) a +0 chain mail (18, 27, D:7) a +0 trident (19, 18, D:7) a +0 robe (20, -23, D:7) a +4 falchion a +0 robe (25, 25, D:7) a +0 dagger (31, -16, D:7) 8 stones (36, 5, D:7) a boomerang a +0 hand axe a +1 robe of cold resistance a +1 whip of freezing (36, 6, D:7) a +0 orcbow (39, 14, D:7) a +0 ring mail a boomerang a +0 dagger a +0 war axe a +0 club (54, -3, D:7) a +0 flail (57, -3, D:7) a +0 flail (57, 12, D:7) a +0 whip (61, 15, D:7) a +0 glaive (61, 23, D:7) a +0 halberd 2 poisoned darts (61, 24, D:7) a +2 mace of holy wrath (62, 11, D:7) a flux talisman (67, 12, D:7) a +0 whip (72, 10, D:7) a +0 leather armour Level 8 of the Dungeon (0, 14, D:8) a +0 dagger (1, 3, D:8) a +0 orcbow a +0 robe (4, 23, D:8) a +0 dagger a +0 robe (8, 12, D:8) a +0 chain mail (10, 18, D:8) a +0 demon whip of venom (11, 16, D:8) a +0 mace a +0 ring mail (12, 16, D:8) a +0 great sword a +0 robe (12, 17, D:8) a +3 hand axe a +0 robe (13, 16, D:8) a +0 club a +0 chain mail (15, 21, D:8) a +0 chain mail (17, 19, D:8) 6 stones (17, 27, D:8) a +0 short sword (18, 25, D:8) a +0 chain mail a +0 short sword of speed (19, 5, D:8) a +3 lajatang of pain 2 stones (21, -11, D:8) a +0 robe a +0 dagger (21, -10, D:8) a +0 robe a +0 dagger (21, -9, D:8) a +0 flail (21, 4, D:8) a +0 battleaxe of flaming a +0 short sword a +2 pair of gloves of stealth the +0 glaive of the Wasteland {vamp, rElec rF+ rCorr} rF+: It protects you from fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +3 war axe of flaming a condenser vane (21, 7, D:8) a +0 orcbow (24, -12, D:8) a +0 falchion (34, 19, D:8) a +0 hand axe (38, 0, D:8) a +0 hand axe (38, 5, D:8) a +0 vampiric dagger a +0 leather armour a +0 whip a +0 ring mail (38, 6, D:8) a +4 shortbow (39, 0, D:8) a +0 shortbow (41, 0, D:8) a +2 orcbow of freezing (41, 1, D:8) a +0 plate armour a +0 halberd (41, 6, D:8) a +0 robe a +0 dagger (41, 7, D:8) a +0 war axe (42, 0, D:8) a +0 club (43, 1, D:8) a +0 mace Level 9 of the Dungeon [Shop] Odwaik's Demolitions Depot a manual of Conjurations (1280 gold) a book of Storms (416 gold) a wand of acid (5) (336 gold) a book of Conjurations (320 gold) a wand of mindburst (9) (201 gold) a phial of floods (640 gold) a lightning rod (4/4) (640 gold) a wand of iceblast (2) (76 gold) a book of Power (672 gold) (0, 0, D:9) +0 acid dragon scales (8, 33, D:9) a +0 scale mail (9, 9, D:9) a +3 short sword (9, 10, D:9) a +0 mace (9, 11, D:9) 7 stones (10, 10, D:9) a +0 dagger a +0 robe (19, -3, D:9) a +0 leather armour (22, 16, D:9) a +0 trident (24, -6, D:9) a +0 ring mail (30, -5, D:9) a +0 falchion a +0 robe a +3 war axe a +0 robe a +0 dire flail a +0 robe a +3 falchion a +0 robe (46, 10, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Zitups's Assorted Antiques a scroll of identify (50 gold) 2 potions of resistance (500 gold) a +3 plate armour of cold resistance (1125 gold) a +4 hand axe of freezing (685 gold) a scroll of butterflies (100 gold) the +3 pair of gauntlets of War {Slay+5} (1187 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a scroll of enchant armour (187 gold) (0, 0, D:10) a +0 club (13, 9, D:10) a +0 chain mail (14, -15, D:10) a +0 robe (15, 8, D:10) a +0 short sword a +0 dagger a +0 robe (15, 9, D:10) a +0 dagger a +0 robe (16, -12, D:10) a ring of resist corrosion (16, 8, D:10) a +1 dagger of protection a +0 robe (16, 9, D:10) a +0 club 7 poisoned darts (22, 4, D:10) a +0 mace (22, 26, D:10) a +0 war axe (36, -12, D:10) a staff of earth (44, 18, D:10) a stone (45, 0, D:10) a +0 robe a +3 spear of freezing (51, 26, D:10) 3 stones (59, -2, D:10) a +0 robe (60, -2, D:10) a +0 robe a +0 halberd (64, -7, D:10) a +0 dagger a +0 robe (65, -7, D:10) a +0 hand axe (65, -6, D:10) a +0 club a +0 chain mail (66, -6, D:10) a +0 halberd a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (2, -26, D:11) a +0 quarterstaff (2, 2, D:11) a +0 giant club a +0 giant club (13, -15, D:11) a +0 shortbow (16, 4, D:11) a +0 spear (17, -19, D:11) a +2 cloak (21, -30, D:11) a +0 whip (22, -30, D:11) a +0 club a +0 spear (22, -5, D:11) a ring of protection from cold a ring of fire a +4 ring of protection (23, -30, D:11) a +0 spear a +0 scale mail (23, -5, D:11) a +0 troll leather armour (24, -30, D:11) a +0 spear (40, 5, D:11) a +0 leather armour (41, -4, D:11) a +0 war axe (41, -3, D:11) a +0 flail a +0 leather armour (41, 0, D:11) a +0 giant club a +0 giant club (41, 1, D:11) a +0 giant club a +0 giant spiked club a +0 giant club (42, -3, D:11) a +0 flail a +0 leather armour a +0 dagger a +0 robe (42, -2, D:11) a +0 heavy dire flail a +0 dagger a +0 whip a +0 leather armour (42, 0, D:11) a +0 giant club a +0 giant spiked club (43, -5, D:11) a +0 giant club (47, 1, D:11) a +0 quarterstaff (49, 2, D:11) Great Wizards, Vol. VII the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Nack's Book Emporium a book of Sloth (560 gold) a There-And-Back Book (420 gold) a book of Winter (476 gold) the Excursus on the Caves (644 gold) Spells Type Level a - Passwall Alchemy/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Lee's Rapid Deconstruction Earth 5 d - Shatter Earth 9 a book of Conjurations (280 gold) Great Wizards, Vol. VII (420 gold) the Unrestrained Analects (616 gold) a manual of Earth Magic (1120 gold) [Shop] Itaylausa's Antique Weapon Shoppe a +0 hand axe (60 gold) a +0 trident (70 gold) a +0 shortbow (60 gold) a +0 short sword of draining (148 gold) a +0 shortbow (60 gold) the +5 morningstar of Rujim {drain, Fly rC+ Will+} (1078 gold) rC+: It protects you from cold. Will+: It increases your willpower. Fly: It grants you flight. a +0 flail (70 gold) a +2 broad axe of draining (384 gold) [Shop] Waocacwun's Book Boutique a book of Sloth (600 gold) the Spellbook of Glacial Amathomancy (720 gold) Spells Type Level a - Passwall Alchemy/Earth 2 b - Hailstorm Conjuration/Ice 3 c - Simulacrum Ice/Necromancy 6 d - Shatter Earth 9 a book of Minor Magic (240 gold) an Everburning Encyclopedia (570 gold) a book of Dreams (360 gold) a book of Spatial Translocations (270 gold) a book of Decay (450 gold) a Grand Grimoire (510 gold) the Textbook on Hyperbolic Combat Magic (360 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Volatile Blastmotes Fire/Translocation 3 c - Gell's Gravitas Translocation 3 a book of Chaos (750 gold) a book of Decay (450 gold) [Shop] Dar Edwa's Assorted Antiques a potion of might (108 gold) the +2 leather armour of Impressiveness {Int+2} (626 gold) Int+2: It affects your intelligence (+2). a scroll of identify (54 gold) a potion of resistance (270 gold) a scroll of vulnerability (108 gold) a potion of curing (81 gold) a +0 chain mail (121 gold) a +0 mace (81 gold) [Shop] Kaofimi's Jewellery Boutique a ring of protection from fire (425 gold) a ring of poison resistance (340 gold) a +6 ring of intelligence (612 gold) the storm talisman of the Evil One {Stlth+} (2626 gold) [storm talisman] Stlth+: It makes you more stealthy. a blade talisman (510 gold) an amulet of regeneration (510 gold) a ring of protection from fire (425 gold) [Shop] Emeph's Weapon Boutique a +0 rapier (68 gold) a +4 shortbow (425 gold) a +2 shortbow of flaming (295 gold) 6 stones (10 gold) a +0 war axe (59 gold) the +3 short sword of Wonderful Expedience {drain, rN+} (537 gold) rN+: It protects you from negative energy. 8 stones (13 gold) 2 stones (3 gold) [Shop] Najuc's Jewellery Shoppe a +5 ring of evasion (468 gold) the ring of the Komtur {rElec MP+9 SInv} (496 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. a maw talisman (390 gold) a ring of magical power (260 gold) a ring of resist corrosion (260 gold) a ring of protection from fire (325 gold) the ring of Voen {rF+ Dex+6} (650 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. a storm talisman (1040 gold) a ring of ice (325 gold) (0, 0, Orc:2) a javelin (10, -16, Orc:2) a +0 dagger a +0 robe (10, -15, Orc:2) a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -13, Orc:2) a +0 dagger a +0 robe (11, -16, Orc:2) a +0 flail a +0 chain mail a +0 hand axe 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (11, -14, Orc:2) a +0 short sword 2 boomerangs a +0 mace a +0 dire flail a +0 plate armour (12, -16, Orc:2) a +0 short sword of draining a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) (14, -39, Orc:2) a +0 troll leather armour a +0 club a +0 war axe a +0 plate armour a +0 scimitar (14, -13, Orc:2) a +0 war axe a +0 plate armour (14, -12, Orc:2) a +0 short sword an orc corpse (skeletalised by now) (15, -43, Orc:2) a +0 giant club (15, -14, Orc:2) a +1 bardiche a +0 chain mail (17, -17, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) (17, -16, Orc:2) a +0 dagger 2 boomerangs a +0 whip (17, -15, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 dagger a +0 robe of cold resistance a +0 giant club a +0 dire flail (18, -16, Orc:2) a +0 dagger a +0 robe (19, -12, Orc:2) a wyvern skeleton (19, -10, Orc:2) a wyvern skeleton (20, -12, Orc:2) a yak skeleton (20, -8, Orc:2) a wyvern skeleton (21, -14, Orc:2) a +0 dagger a +2 robe of willpower a +0 hand axe a +0 bardiche a +0 plate armour (21, -12, Orc:2) a wyvern skeleton (21, -9, Orc:2) a wyvern skeleton (22, -15, Orc:2) a wyvern skeleton (22, -14, Orc:2) a +0 flail a +0 plate armour an orc corpse (22, -13, Orc:2) a +0 flail an orc corpse a wyvern skeleton (22, -10, Orc:2) a +0 dagger (23, -12, Orc:2) a +0 dagger a +2 robe of willpower an orc corpse a yak skeleton (23, -8, Orc:2) a wyvern skeleton (24, -12, Orc:2) a wyvern skeleton (24, -9, Orc:2) a +0 hand axe a +0 chain mail (25, -12, Orc:2) a +0 mace a +0 robe an orc corpse (26, -12, Orc:2) a wyvern skeleton (34, -38, Orc:2) a +0 short sword (36, -38, Orc:2) a +0 robe a +1 dagger of electrocution a +0 chain mail a +0 hand axe (38, -39, Orc:2) a +0 leather armour a +0 mace (38, -38, Orc:2) a +0 morningstar (39, -39, Orc:2) a +0 giant club (39, -38, Orc:2) a +0 whip a +0 club a +0 plate armour a +0 long sword a +0 robe a +0 dagger (39, -37, Orc:2) a +1 chain mail of fire resistance a +1 war axe of venom (40, -37, Orc:2) a +0 giant spiked club a +0 hand axe a +0 scale mail a +0 club a +0 robe a +0 dagger